Commit Graph

3426 Commits

Author SHA1 Message Date
wm4 537f011c6d video: report negative subtitle/OSD margins if necessary
Until now, it used only coordinates clipped to the screen for this,
which meant no negative margins were ever reported to libass. This broke
proper rendering of explicitly positioned ASS events (libass simply
could not know the real video size in this case.)

Fix this by reporting margins even if they're negative. This makes it
apparently work correctly with vo_gpu at least.

Note that I'm not really sure if anything in the rendering chain
required non-negative margins. If so, and that code implicitly assumed
it, I suppose crashes and such are possible.
2020-03-26 12:23:32 +01:00
Jan Ekström 33519d61aa wayland: simplify mouse wheel direction calculation
Based on an idea by sfan5. Remove abs usage, and instead just
check for negative value, and set variable to either +/-1.
2020-03-19 20:27:55 +00:00
wm4 26f4f18c06 options: change option macros and all option declarations
Change all OPT_* macros such that they don't define the entire m_option
initializer, and instead expand only to a part of it, which sets certain
fields. This requires changing almost every option declaration, because
they all use these macros. A declaration now always starts with

   {"name", ...

followed by designated initializers only (possibly wrapped in macros).
The OPT_* macros now initialize the .offset and .type fields only,
sometimes also .priv and others.

I think this change makes the option macros less tricky. The old code
had to stuff everything into macro arguments (and attempted to allow
setting arbitrary fields by letting the user pass designated
initializers in the vararg parts). Some of this was made messy due to
C99 and C11 not allowing 0-sized varargs with ',' removal. It's also
possible that this change is pointless, other than cosmetic preferences.

Not too happy about some things. For example, the OPT_CHOICE()
indentation I applied looks a bit ugly.

Much of this change was done with regex search&replace, but some places
required manual editing. In particular, code in "obscure" areas (which I
didn't include in compilation) might be broken now.

In wayland_common.c the author of some option declarations confused the
flags parameter with the default value (though the default value was
also properly set below). I fixed this with this change.
2020-03-18 19:52:01 +01:00
Dudemanguy cdd6eb0994 wayland: notify vo if an output changes
Previously, the vo wasn't always informed if something about the output
changed during playback. For instance, changing a display's refresh rate
during playback would not update mpv's display fps. Fix this by simply
using VO_EVENT_WIN_STATE in output_handle_done which executes whenever
something about the output is changed.
2020-03-15 12:42:33 -05:00
Avi Halachmi (:avih) 8861bfa913 vo_gpu: warn if correct-downscaling is ignored
And document that it's ignored with bilinear scaler.
2020-03-14 19:47:12 +02:00
der richter cd22e93fee cocoa-cb: support maximize/minimize on startup
Allow the --window-maximized and --window-minimized flags to actually
work when the player is started. since macOS doesn't like using both at
the same time the minimized state takes precedence over the maximized
state.
2020-03-14 12:23:42 +01:00
wm4 8d965a1bfb options: change how option range min/max is handled
Before this commit, option declarations used M_OPT_MIN/M_OPT_MAX (and
some other identifiers based on these) to signal whether an option had
min/max values. Remove these flags, and make it use a range implicitly
on the condition if min<max is true.

This requires care in all cases when only M_OPT_MIN or M_OPT_MAX were
set (instead of both). Generally, the commit replaces all these
instances with using DBL_MAX/DBL_MIN for the "unset" part of the range.

This also happens to fix some cases where you could pass over-large
values to integer options, which were silently truncated, but now cause
an error.

This commit has some higher potential for regressions.
2020-03-13 17:34:46 +01:00
wm4 d3ad4e2308 options: remove intpair option type
This was mostly unused, and has certain problems. Just get rid of it.

It was still used in CDDA (--cdda-span) and a debug option for OpenGL
(--opengl-check-pattern). Replace both of these with 2 options, where
each sets the start/end values of the former span. Both were
undocumented somehow (normally we require all options to be documented),
so I'm not caring about compatibility, and not bothering to add it to
the API changelog.
2020-03-13 16:50:27 +01:00
Aman Gupta 5105a3b05a video/out/android_common: use jni helpers
Signed-off-by: Aman Gupta <aman@tmm1.net>
2020-03-12 22:08:25 +01:00
Niklas Haas c05e5d9d78 vo_gpu: generally allow non-storable FBOs
We have this cap now thanks to e2976e662, but we don't actually make
sure our FBOs are storable before we blindly attempt using them with
compute shaders.

There's no more need to unconditionally set `storage_dst = true` as long
as we make sure to include an extra condition on the `fbo_format`
selection to prevent users from accidentally enabling
compute-shader-only features with non-storable FBOs, alongside some
other miscellaneous adjustments to eliminate instances of "assumed
storability" from vo_gpu.
2020-03-08 21:41:16 +01:00
Niklas Haas c145c80085 vo_gpu: avoid error spam when ra_fbo fmt is non-storable
This simply makes the "is the destination FBO format bad?" check a tiny
bit less awful, by making sure we prefer storable FBO formats over
non-storable FBO formats. I'd love to make this also conditional on
whether or not we actually *need* a storable FBO format, but that logic
is decided later, in `pass_draw_to_screen`, and I don't want to
replicate the logic.

Fixes #7017.
2020-03-08 21:32:06 +01:00
Dudemanguy 7170910f4c wayland: always use the fs-screen id for fs
Previously if the --fs-screen option was set, it would only use the
screen if mpv was launched with --fs and only on startup. During
runtime, the toggle would ignore it. Rework the logic here so that mpv's
fullscreen always uses --fs-screen if it is set. Additionally, cleanup
some unneeded cruft in vo_wayland_reconfig and make find_output more
useful.
2020-03-08 16:08:29 +00:00
Sven Kroeger fc8c1fcfb2 drm_prime: double free bug
This commit fixes a bug where handle for a framebuffer gets double
freed.
It seems to happen that the same prime fd gets two framebuffers.
As the prime fd is the same the resulting prime handle is also the
same.
This means one handle but 2 framebuffers and can lead to the following
chain:

1. The first framebuffer gets deleted the handle gets also freed via
the ioctl.

2. In startup phase not all 4 dumb buffers for overlay drawing
are set up. It can happen that the last dumb buffer gets the
handle we freed above.

3. The second framebuffer gets freed and the handle will be
freed again resulting that the 4's dumb buffer handle is not
backed by a buffer.

4. Drm prime continues to assign handles to its prime fds an
will lead to have this handle which was just freed to
reassign again but to an prime buffer.

5.Now the overlay should be drawn into dumb buffer 4 which
still has the same handle but is backed by the wrong buffer.
This leads to two different behaviors:

- MPV crashes as the drm prime buffers size als calculated
by the decoder output format. The overlay output format
differs and it takes more space. SO the size check
in kernel fails.

- MPV is continuing play. This happens when the decoders
allocates a bigger buffer than needed for the overlay.
For example overlay is Full HD and decoder output is 4k.
This leads to the behavior das the overlay wil be drawn
into the wrong buffer as its a drm prime buffer and results
in a flicker every fourth step.
2020-03-05 18:12:57 +01:00
Sven Kroeger 8b24510388 drm_prime: forward modifiers from FFMPEG to drm API
* Change drmModeAddFB2 to drmModeAddFB2WithModifiers
* Set modifiers flag in API call
* fetch and set modifiers according to kernel constraints
2020-03-03 19:54:15 +01:00
linkmauve 322eb72679 OpenGL: Also detect softpipe as a software driver
Because it is.
2020-02-25 21:32:04 +02:00
der richter ee6ad403a7 cocoa-cb: fix crash with some japanese characters
the actual character that made mpv crash is IDEOGRAPHIC COMMA
(U+3001, UTF-8: E3 80 81, 、) and that only in some specific
circumstances that could be reliably reproduced on my end.

using an NSString instead of the Swift String actually fixes that issues
even though they should technically do the exact same thing. i tested
all the other String initialisers, but they all had had the same issue.
this is kinda only a workaround till i can find a different way of
handling it.
2020-02-22 14:21:06 +01:00
der richter 327b092bfc mac, cocoa: fix UI updates on none main queue threads
injecting the Apple Main Thread Checker via
DYLD_INSERT_LIBRARIES=libMainThreadChecker.dylib identified several
problems that needed fixing.
2020-02-22 13:56:31 +01:00
der richter 8e1ceaba34 cocoa-cb: remove unnecessary semicolons 2020-02-22 13:56:31 +01:00
wm4 c1d744328e x11: switch back to StaticGravity
This was changed 6 years ago (444e583b6) and seemed to work fine. But it
does seem to cause issues with IceWM sometimes, while with StaticGravity
the problem is gone. Comparing both gravity values, reading the confused
source code comment, and reading the referenced commit message, I can't
determine what it even does, I just remove it.

Reproduction:
- start mpv in windowed mode, with 2 videos of different size
- switch to second video
- switch window with alt+tab
- switch back to mpv with alt+tab
- window moves to X=0

There's probably a better way to fix this. Please send a patch.
2020-02-22 01:35:12 +01:00
wm4 7d11eda72e Remove remains of Libav compatibility
Libav seems rather dead: no release for 2 years, no new git commits in
master for almost a year (with one exception ~6 months ago). From what I
can tell, some developers resigned themselves to the horrifying idea to
post patches to ffmpeg-devel instead, while the rest of the developers
went on to greener pastures.

Libav was a better project than FFmpeg. Unfortunately, FFmpeg won,
because it managed to keep the name and website. Libav was pushed more
and more into obscurity: while there was initially a big push for Libav,
FFmpeg just remained "in place" and visible for most people. FFmpeg was
slowly draining all manpower and energy from Libav. A big part of this
was that FFmpeg stole code from Libav (regular merges of the entire
Libav git tree), making it some sort of Frankenstein mirror of Libav,
think decaying zombie with additional legs ("features") nailed to it.
"Stealing" surely is the wrong word; I'm just aping the language that
some of the FFmpeg members used to use. All that is in the past now, I'm
probably the only person left who is annoyed by this, and with this
commit I'm putting this decade long problem finally to an end. I just
thought I'd express my annoyance about this fucking shitshow one last
time.

The most intrusive change in this commit is the resample filter, which
originally used libavresample. Since the FFmpeg developer refused to
enable libavresample by default for drama reasons, and the API was
slightly different, so the filter used some big preprocessor mess to
make it compatible to libswresample. All that falls away now. The
simplification to the build system is also significant.
2020-02-16 15:14:55 +01:00
Dudemanguy 83efdb5a01 wayland: make resizing better
Resizing the window while preserving the aspect ratio actually kind of
sucked. The window size could make big dramatic changes which was pretty
unintuitive with respect to where the mouse was actually located.
Instead, let's just do some math to ensure that the window size is
always contained inside the width/height reported by
handle_toplevel_config while preserving the aspect ratio. Fixes #7426.
2020-02-13 20:28:59 +00:00
Dudemanguy 374c6aff7b wayland: fix autofit and rotating issues
Fixes #7441. Just set screenrc to be equal to current_output's geometry.
Also remove some pointless/extra variables and print a warning/fallback
to screen 0 if a bad id is passed to --fs-screen.
2020-02-13 16:01:59 +00:00
wm4 5a45a4ca39 vo_drm, wo_wlshm: mention that it's software scaling
(But does anyone even read --vo=help output?)
2020-02-11 21:45:16 +01:00
wm4 2337e2861f vo_x11: don't call X11 "crap"
X11 is in fact beautiful and superior to Wayland. Instead, just state
what the problem is in most cases: software scaling. (We have
accelerated X11 rendering in vo_gpu and others.)
2020-02-11 21:43:53 +01:00
wm4 c9963c1368 vo: fix typo in comment 2020-02-09 18:32:28 +01:00
der richter 5d7f0edfeb cocoa-cb: fix auto-selection of title bar style with older SDKs
returning a nil value only works when build with a +10.14 SDK otherwise
we need to fallback to the old mechanism.
2020-02-08 11:00:55 +01:00
der richter 3ad9c32a5f cocoa-cb: simplify cursor hiding and make it less greedy
for reasons unknown to me the NSCursor (un)hide functions can be
completely unreliable and the cursor can have an unknown state. this
only happens on some system and wasn't able to reproduce this. it's
probably some dumb race condition that might be possible to work around,
though because of the lack of reproducibility on my end it's hard to
test.

i decided to rework the cursor hiding code yet again and make it a lot
less greedy. the cursor will now always unhide when moved and there
will never be a situation again the cursor can't be unhidden again.
on the other hand there might be edge cases now where the cursor won't
hide immediately and you have to move it slightly to make it disappear
again. this should be an acceptable tradeoff.

Fixes #6886
2020-02-08 10:56:11 +01:00
Dudemanguy af021a2891 wayland: adjust vo_wayland_wait_frame logic
Wayland uses vo_wayland_wait_frame plus some polling with a timeout for
blocking on vsync. Here are a couple of changes that seem to be
improvements. First, the poll time is always rounded up instead of
truncated. When rendering frames longer than the standard 16.666 ms
timeout, it seems that truncating the poll time slightly early may cause
some vsync jitter spikes. Waiting longer, even if it's too long, appears
to behave better.

The second change is to use wl_display_roundtrip instead of
wl_display_dispatch_pending. wl_display_dispatch_pending dispatches all
events immediately. This is good to avoid blocking, but it's not
guaranteed to wait long enough for all events to be processed on the
display fd. The preceding wl_display_read_events routine ensures that
all events on the display fd are queued. We just need a semi-blocking
routine to dispatch them for the most reliable vsync.

wl_display_roundtrip will dispatch any events for us, but also wait for
a reply from the display server. This makes it ideal for this role. If
the compositor doesn't reply to the client something else is probably
horribly broken and wrong anyway. It's also not a permanently blocking
call like wl_display_dispatch. If there's no frame callback (i.e. the
window is hidden), then it does not dispatch any events and returns
immediately.
2020-02-07 18:33:32 +00:00
Dudemanguy 2aaf531720 wayland: toplevel config fixes
There were a couple of erroneous things in the handle_toplevel_config
function. Firstly, looping through the different states was not handled
correctly. Launching a window as maximized (can happen in sway for
example) was always stuck on true and would never be set to false. Fix
this by always checking if XDG_TOPLEVEL_STATE_MAXIMIZED is found or not.
Also do a similar thing for the fullscreen state.

Additionally, there were some issues with resizing windows and
window-scale going back to old sizes. The root of this problem is that
the width and height arguments of handle_toplevel_config aren't actually
guarenteed to be the actual width and height of the surface. There are
times when mpv will set the surface size on its own (like with
window-scale) which will be unknown to the toplevel listener. To
complicate matters, there are times when we do want to use the width and
height arguments (like when resizing with the mouse).

Fix this by checking if the width and height arguments reported by
handle_toplevel_config changed from the previous call of the function.
If the value is different, then we go ahead and use them when setting
mpv's geometry. If not, then we just ignore it.
2020-02-06 16:17:25 +00:00
Anton Kindestam 19e5155147 drm_atomic: do not set immutable properties
On some platforms the ZPOS property might exist, but be immutable.
This is at least the case on Intel Sandy Bridge since Linux kernel
5.5.0. Trying to set an immutable property will cause.
drmModeAtomicCommit to fail with -EINVAL.

On other platforms we might want to set ZPOS to tweak the layering of
planes.

To reconcile these two, simply have drm_object_set_property check if a
property is immutable before attempting to add it to the atomic
commit, instead returning an error code (which is, as previously,
ignored in the case of ZPOS as we don't strictly need it)
2020-02-02 18:01:55 +02:00
dudemanguy b926f18938 wayland: remove wayland-frame-wait-offset option
This originally existed as a hack for weston. In certain scenarios, a
frame taking too long to render would cause vo_wayland_wait_frame to
timeout which would result in a ton of dropped frames. The naive
solution was to just to add a slight delay to the time value. If a
frame took too long, it would likely to fall under the timeout value and
all was well. This was exposed to the user since the default delay
(1000) was completely arbitrary.

However with presentation time, this doesn't appear to be neccesary.
Fresh frames that take longer than the display's refresh rate (16.666 ms
in most cases) behave well in Weston. In the other two main compositors
without presentation time (GNOME and Plasma), they also do not
experience any ill effects. It's better not to overcomplicate things, so
this "feature" can be removed now.
2020-01-31 00:40:44 +00:00
James Ross-Gowan 80423e5b55 w32_common: support minimized and maximized properties
Add support for setting window-minimized and window-maximized in
Windows. The minimized and maximized state can be set independently.
When the window is minimized, the value of window-maximized will
determine whether the window is restored to the maximized state or not.

Changing state is done with ShowWindow(), which has commands that change
the window state and activate it (eg. SW_RESTORE) and commands that
change the window state without activating it (eg. SW_SHOWNOACTIVATE.)
It would be nice if we could use commands that don't activate the
window, so scripts could change the window state in the backrgound
without bringing it to the foreground, but there are some problems with
that. There is no command to maximize a window without activating it, so
SW_MAXIMIZE is used instead.  Also, restoring a window from minimize
without activating it seems buggy. On my Windows 10 1909 PC, it always
moves the window to the back of the z-order. SW_RESTORE is used instead
of SW_SHOWNOACTIVATE because of this.

This also changes the way the window is initially shown. Previously, the
window was made visible as a consequence of the SWP_SHOWWINDOW flag in
the first call to SetWindowPos. In order to set the initial minimized or
maximized state of the window, the window is shown with the ShowWindow
function instead, where the ShowWindow command is determined by whether
the window should be initially maximized or minimized.

Even when showing the window normally, we should still call ShowWindow
with the SW_SHOW command instead of using SetWindowPos, since the first
call a process makes to ShowWindow(SW_SHOW) has special behaviour
where it uses the show command in the process' STARTUPINFO instead of
the command passed to the function, which should fix #5724.

Note: While changes to window-minimized while in fullscreen mode should
work as expected, changing window-maximized while in fullscreen does not
work and won't result in the window changing state, even after leaving
fullscreen. For this to work correctly, the fullscreen logic needs to be
changed to apply the new maximized state on leaving fullscreen.

Fixes: #5724
Fixes: #7351
2020-01-26 15:36:12 +02:00
der richter 1dea80d3fd cocoa-cb: add pinch to resize window gesture
the event returns a delta ratio so we can just add it to the current
window-scale.

Adds support for #3214
2020-01-26 12:33:47 +01:00
der richter 2aa4186a25 cocoa-cb: never set a window size smaller than the set minSize
this prevents a vanishing window if the size is set too small.
2020-01-26 12:33:47 +01:00
der richter e2c59b4177 cocoa-cb: fix race condition on quit
it was possible for mouse events to be triggered when the core was
already being shut down. to prevent this properly close and remove the
window and additional remove the reference to MPVHelper object.
2020-01-26 12:12:22 +01:00
der richter 3275cd04b7 cocoa-cb: add support for forcing the dedicated GPU for rendering
this deprecates the old cocoa backend only option and moves it to the
general macos ones. add support for the new option in the cocoa-cb
layer creation and use the new option in the olde cocoa backend.

Fixes #7272
2020-01-26 12:12:22 +01:00
der richter 465f48fb0c cocoa-cb: don't set App icon when called from bundle
due to the bundle config the icon is set automatically via the bundle
system mechanisms. this also makes it possible to set the icon to a
custom one with the standard macOS copy paste method via the file info
dialogue.

Fixes #6874
2020-01-26 12:12:22 +01:00
wm4 7ed6b5f44d vo_gpu: hwdec_vaapi: set correct hw_imgfmt value
As documented on struct mp_hwdec_ctx, hw_imgfmt specifies the hardware
surface wrapper format for which supported_formats is valid. If this was
not set, f_hwtransfer ignored supported_formats, and assumed all formats
were supported.
2020-01-17 15:08:46 +01:00
Dudemanguy a870145fb9 wayland: support maximize/minimize on startup
Allow the --window-maximized and --window-minimized flags to actually
work when the player is started on wayland. If the compositor doesn't
support maximization or minimization, then these options just do
nothing.
2020-01-12 16:12:09 +00:00
dudemanguy b8a42cc41c wayland: unscrew up cursors
Fixes #7345

There was a multitude of issues with cursor handling in wayland and
behavior seemed to vary for strange reasons across compositors and also
bad things were being done in wayland_common. The problem is complicated
and involved fullscreen states being set incorrectly under certain
instances and so on. The best solution is to just remove most of the
extra cruft. In handle_toplevel_config, instead of automatically
assuming is_fullscreen and is_maximized are false, we should use
whatever value is currently set vo_opts which matters when we initially
launch the window.
2020-01-12 01:54:41 +00:00
wm4 a3ddddff3a vaapi: reduce log levels further
Try to exclude mostly uninteresting information from verbose logging,
but still include it in debug logging.
2020-01-11 16:35:30 +01:00
wm4 f23dcfef82 vo_gpu: hwdec_vaapi: silence warning during probing
hwdec_vaapi tries to probe all available surface formats in advance. For
that, we iterate over _all_ profiles in an attempt to collect possible
surface formats. This means we try profiles we normally wouldn't use for
decoding or filtering, and which could be "unrelated" services.

It seems some drivers report at least one profile, for which
vaQueryConfigEntrypoints() fails (because the profile is not supported;
not sure why it lists it, then). So turn the error message into a
verbose message to avoid confusing output.

Fixes: #7347
2020-01-11 16:35:30 +01:00
Dudemanguy cfceaec266 wayland: don't set cursor before pointer id
This shouldn't really matter, but it's probably best to avoid.
vo_wayland_control would execute set_cursor_visibility while wl->pointer
existed but it didn't check if wl->pointer_id existed. So
wl_pointer_set_cursor would be set to a null surface with an id of 0.
Instead, just wait until we have an actual, non-zero pointer id so that
the cursor is set with the correct, actual id and not a fictious 0 id.
This ensures that the pointer isn't set until it enters the wl_surface
which is what we want.
2020-01-11 00:05:21 -06:00
der richter 28609cc498 cocoa-cb: don't active window when minimized or hidden on file change
Fixes #7195
2020-01-09 20:41:44 +01:00
der richter e6c9e33a31 cocoa-cb: add runtime dpi change and use proper fallback for initial dpi
at the time of the initial dpi query the window is not instantiated yet.
we use a proper fallback in that case, eg the target configured screen
or the main screen if none is set.

also change some weird oversight and a small optimisation.
2020-01-09 19:13:42 +01:00
wm4 7bb3f53cf5 command, vo: add a mechanism for runtime DPI scale changes
Follow up to commit a58585d5e0. It turned out that the OSX backend
needs this.
2020-01-09 19:13:42 +01:00
wm4 f612de1712 vo_gpu: fix crash if dither texture fails to allocate
Theoretically possible (and quite unlikely due to the small texture
size). The code was originally written with the assumption that texture
allocations can't fail, and it was never updated out of laziness.
Untested.
2020-01-08 03:45:17 +01:00
Dudemanguy 9eb399193e wayland: don't exit the option loop
More than one option may change at the same time so don't break out of
this loop.
2020-01-04 22:02:36 +00:00
Dudemanguy 5feee11e43 wayland: disable by default for gnome
It turns out that gnome wayland still has very serious issues that make
it unusable for playback with mpv. Other compositors mostly behave fine
(Plasma is just missing feature but it's not seriously broken), so GNOME
gets the special honor of having a warning printed out. The only
solution for GNOME users at this time of writing is to either use the
Xorg session or use another wayland compositor.
2020-01-01 20:27:54 +00:00
Dudemanguy 7d08491cd9 Revert "vo_gpu: move wayland below X11 in autoprobe order"
This reverts commit a6d8e9b7ff.
2020-01-01 20:27:54 +00:00