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Commit Graph

792 Commits

Author SHA1 Message Date
Kacper Michajłow
9c9ec073bd sd_lavc: account for floating point inaccuracy
Timestamps are converted from microsecond resolution timestamp, we don't
have more precision, so we have to account for that when comparing the
floating point values as them will slightly be off.

Fixes: 
2023-09-09 02:48:23 +00:00
Dudemanguy
b47a58516a sub: add auto option to --sub-fix-timing
Third try is the charm? I stupidly missed that this option already
existed in my previous commits. Instead, add an auto value to it and
enable it by default for sd_lavc but not sd_ass. On my limited samples,
it seems to fix the gaps issue that can occur but without regressing
some duration timings for sub_lavc subtitles. Well hopefully anyway.
Fixes .
2023-09-07 09:27:31 -05:00
Dudemanguy
a7185fbb60 Revert "sd_lavc: use SUB_GAP_THRESHOLD for overlaps/gaps"
Yet another bad idea. It turns out that there's already a sub-fix-timing
option which logic for this exact thing (overlaps/gaps) fixing. Also it
works better than this since it doesn't appear to artifically increase
sub duration either. Fixes .

This reverts commit 725b631ec3.
2023-09-07 09:27:15 -05:00
Dudemanguy
9b9475e218 player: rename --sub-forced-only to --sub-forced-events-only
The old name is pretty bad and users mistakenly think it has something
to do with selecting forced subtitles (that would be
--subs-fallback-forced). Instead of giving it such a generic name, make
it clearer that this has to do specifically with forced sub events
which is only relevant for a small minority of subtitles.
2023-08-29 16:39:00 +00:00
Dudemanguy
4009e99b9c player: remove auto choice from sub-forced-only
First of all, this never worked. Or if it ever did, it was in some
select few scenarios. c9474dc9ed is what
originally added support for the auto choice. However, that commit
worked by propagating a value to a fake option used internally. This
shouldn't have ever worked because the underlying m_config_cache was
never updated so the value shouldn't have been preserved when accessed
in sd_lavc. And indeed with some testing, the value there is always 0
unsurprisingly.

This was later rewritten in ba7cc07106
along with a lot of other sub changes, but with that, it was still
mostly broken. The reason is because one of the key parts of having to
hit this logic (prefer_forced) required `--no-subs-with-matching-audio`
to be set. If the audio language matches the subtitle language (the
requirement also excludes forced subs), the option makes no subtitle
selection in the first place so pick->forced_only_def is not set to true
and nothing even happens. Another way around this would be to attempt to
change your OS language (like with the LANG environment variable) so
that the subtitle track gets selected but then audio_matches mistakenly
becomes false because it compares the OS language to the audio language
which then make preferred_forced 0, so nothing happens. I don't think
there's a scenario where pick->forced_only_def is actually set to true
(thus meaning `auto` is useless), but maybe someone could contrive
something very strange. Regardless, it's definitely not something even
remotely common.

fbe8f99194 changed track selection again
but didn't consider this particular case. The net result is that DVD/PGS
subs become equivalent to --sub-forced-only being yes, so this a change
in behavior and probably not a good one. Note that I wasn't able to
actually observe any difference in a PGS sample. It still displayed
subtitles fine but that sample probably didn't have the right flags to
hit the sub-forced-only logic.

Anyways, the auto feature is extremely questionable at best and in my
view, not actually worth it. It is meant to be used with
`--no-subs-with-matching-audio` to display forced pictures in subtitle
tracks that are not marked as forced, but that contradicts that
particular option's purpose and description in the manual (secretly
selecting a track under certain conditions even though it says not to).

Instead of trying to shove all this logic into select_default_track
which is already insanely complicated as it is, recognize that this is a
trivial lua script. If you absolutely want to turn --sub-forced-only on
under these certain conditions (DVD/PGS subtitles, matching audio and
subtitle languages, etc.), just look at the current-tracks property and
do your thing. The very, very niche behavior that this option tried to
accomplish basically never worked, no user even knows what this option
does, and well it's just not worth supporting in core mpv code. Drop
all this code for sanity's sake and change --sub-forced-only back to a
bool.
2023-08-29 16:39:00 +00:00
llyyr
f9918b5390 command: add sub-ass-extradata property 2023-08-27 16:14:18 +00:00
llyyr
c0fb9b4b83 sub/osd: signal osd_changed on resize
We should update the osd when the window is resized, previously we
weren't signalling for an update.
2023-08-25 09:34:53 +02:00
Dudemanguy
725b631ec3 sd_lavc: use SUB_GAP_THRESHOLD for overlaps/gaps
It turns out this already exists for sd_ass and is being used there. We
can make use of this arbitrary threshold instead for overlapping
subtitle durations to avoid the weird flashing behavior with some
pgs subtitles.
2023-08-19 15:18:12 +00:00
Dudemanguy
72e4178503 Revert "sub/sd_lavc: don't check endpts when getting subs"
This reverts commit 02a80f850b. Bad idea.
This causes subs to stay on the screen too long in some cases. Let's try
something else to fix the problem.
2023-08-19 15:18:12 +00:00
Dudemanguy
6ea08be59a player: make sub-pos a float value
mpv makes this option an integer, but the underlying ass API actually
accepts doubles. From some testing, there is no meaningful precision
difference between float or double (it seems to go in roughly 0.05
steps), so just make it a float. sd_lavc also can handle non-integer
values here. Closes .
2023-08-13 19:58:20 +00:00
Dudemanguy
02a80f850b sub/sd_lavc: don't check endpts when getting subs
When getting subtitles, sd_lavc checks if the current pts plus a small
offset (1e-6) is greater than the sub->pts as well as checking if the
pts is less than the sub->endpts. The problem with the endpts check is
that there are subtitles out there (pgs ones) that have overlapping
durations and thus you'll get a case where pts is greater than endpts
because a new subtitle shows up. However, the old subtitle is still
meant to be on the screen. This results in a flickering effect where the
subtitle flashes and then appears the next frame. The easy enough fix is
to just loosen the condition and remove the endpts check altogether.
That ensures that the subtitle remains selected for the entire duration.
Unsure if this possibly could regress some other kind of subtitle out
that that uses sd_lavc, but this does appear to fix a real issue with
pgs subtitles. Fixes  and .
2023-08-11 22:28:50 +00:00
Dudemanguy
a323dfae42 sub: fix switching tracks while paused
Internal subtitles were not shown when switching between tracks while
mpv was paused. The reason for this is simply because the demuxer data
isn't available yet when the track switch happens. Fixing it is
basically just retrying until the packet is actually available when the
player is paused. Fixes .
2023-08-11 22:28:50 +00:00
Dudemanguy
0bed2a2263 build: remove outdated generated directory
This only existed as essentially a workaround for meson's behavior and
to maintain compatibility with the waf build. Since waf put everything
in a generated subdirectory, we had to put make a subdirectory called
"generated" in the source for meson so stuff could go to the right
place. Well now we don't need to do that anymore. Move the meson.build
files around so they go in the appropriate place in the subdirectory of
the source tree and change the paths of the headers accordingly. A
couple of important things to note.

1. mpv.com now gets made in build/player/mpv.com (necessary because of
   a meson limitation)
2. The macos icon generation path is shortened to
   TOOLS/osxbundle/icon.icns.inc.
2023-07-31 19:00:06 +00:00
Dudemanguy
b7bf5e619f draw_bmp: fix overflowing coordinates in mark_rcs
This is yet another unfortunate side effect of the width % SLICE_W == 0
special case. While looping through these rectangles, the rc->x1 value
on the final loop can be greater than the actual total width. This will
cause a buffer overflow if using the mp_draw_sub_overlay API. 2 of the
current VOs that use that work around it by adjusting the values
returned, but the better fix is to correct what's actually given in the
rectangles so you can safely use the values. As for the fix, it's simply
ensuring that rc->x1 doesn't extend beyond p->w with a MPCLAMP.
Previously, the code would always naively add SLICE_W (256) to rc->x0
which would easily extend past the actual width in many cases. The
adjustments in vo_vaapi and vo_dmabuf_wayland are dropped and in theory
vo_direct3d should work now since we can just trust the values given to
us in the rectangles. How nice.
2023-07-30 20:06:20 +02:00
llyyr
580f36e436 sd_ass: fix converted subtitles having too-wide borders
Libass commit f08f8ea5 (between 0.16 and 0.17) changed how PlayResX
affects some aspects of rendering.

The libass change fixes a VSFilter compatibility issue which existed
for about two decades, and there are no libass plans to support the
previous behavior, so ultimately we have to adjust the mpv code, and
we can't guarantee to restore the old behavior in all cases.

Starting at this commit, vector drawing coords, font spacing, border
and shadow widths are all affected by PlayResX (specifically, by
the aspect), while previously they were unaffected by PlayResX.

This changed converted sub border and shadow widths in mpv, because
ffmpeg generates the ass with fixed PlayResX of 384 (aspect of 4:3),
and with libass 0.17, if this doesn't match the display aspect, then
borders and shadow were too wide - because most clips aspect is more
than 4:3.

The fact that ffmpeg uses fixed PlayResX of 384 could be considered
an issue, but for now we have no control over it, and ffmpeg doesn't
have the video resolution when it converts an srt source to ass.

So here we adjust PlayResX accordingly so that border/shadows are
now rendered with correct width.

However, regardless of that commit, changing PlayResX also affects
the margin value, so to compensate, we adjust sub-margins-x too.

According to libass devs, this should cover basic srt-to-ass
conversion by ffmpeg to work correctly with libass 0.17.

However, there could be srt extensions which use more complex ass,
and/or ffmpeg conversion of other sub formats (such as aribb24,
aribcaption and movtext), where more things need adjustments.
As of now we don't know what these are, and so we don't really know
what else might remain broken or get broken.
2023-07-16 21:02:54 +03:00
Dudemanguy
cab544889a sd_ass: don't reconfigure ass on every frame
dbc5d7b7db seems to have originally
introduced this behavior. At the time, wm4 simply reconfigured ass on
every frame in order to accommodate runtime changes in sub options. This
certainly works, but these libass API calls are not free and there is at
least one known performance regression due to a change in libass*.
Regardless of whether or not the libass change is good/bad, there is no
need for mpv to constantly reconfigure this. When wm4 made that commit,
there was no notification mechanism for options changing that could
easily be used so he didn't really have any other choice. But it's
nearly 10 years later now and internally we have all the necessary
pieces to only configure ass again when we need to: on option changes or
resizes. So go ahead and implement that in this commit which simply uses
the already existing SD_CTRL_UPDATE_OPTS and compares osd_res sizes to
determine whether or not an ass configure is needed.

*: https://github.com/libass/libass/issues/698
2023-07-15 23:57:16 +00:00
Dudemanguy
f3c1dcf7a1 draw_bmp: ensure last slice is less than total width (again)
Essentially the same as d1d2370d07 except
for clear_rgba_overlay. From some empirical testing, the s->x1 value is
either 0 or SLICE_W (256). In the case where it is 256 and s->x0 is 0,
then it writes memory. For most slices, this is fine. However for the
very last slice in the loop, it is possible for the width here to exceed
the total width of the line (p->w). If that occurs, the memset triggers
a buffer overflow. This last case needs to be guarded in the same way as
the previously mentioned commit (total width - SLICE_W * x) and with
MPMIN in case s->x1 is 0 here to preserve the old behavior. It's unknown
if anything other than dmabuf-wayland can possibly hit this, but it's
definitely a problem within mp_draw_sub_overlay itself.
2023-07-12 19:19:54 +00:00
NRK
d70b859084 mp_image: abort on av_buffer_ref() failure
this changes mp_image_new_ref() to handle allocation failure itself
instead of doing it at its many call-sites (some of which never checked
for failure at all).

also remove MP_HANDLE_OOM() from the call sites since this is not
necessary anymore.

not all the call-sites have been touched, since some of the caller might
be relying on `mp_image_new_ref(NULL)` returning NULL.

Fixes: https://github.com/mpv-player/mpv/issues/11840
2023-06-28 20:56:23 -07:00
rcombs
ba7cc07106 sub: rewrite auto-forced-only support
- No longer has a fake "option" used only internally (which didn't always get propagated properly)
- Always overrideable during playback
2023-06-25 11:01:58 +02:00
Lypheo
e928bd5fdb sub: fix UPDATE_SUB_HARD for converted and external subtitles
Upon an option update with an UPDATE_SUB_HARD flag,
the ass_track that stores all the decoded
subtitle packets/events is destroyed and recreated, which means
the packets need to be read and decoded again to refill
the ass_track. This caused issues (no subs displayed) in 2 cases:
1. external sub files
  Previously, external sub files were read and decoded only
  once when loaded. Since this meant all decoded events were lost
  forever when recreating the ass_track, we need to change this
  and trigger a new preload during sub reinits.
2. converted subs (non-ASS text subs like srt)
  For converted subs, we maintain a list of previously
  seen packets to avoid decoding and adding duplicate events
  to the ass_track. Previously this list wasn’t synchronized with
  the corresponding ass_track, so the sub decoder would reject
  any previously seen sub packets, usually meaning only subs sometime
  after the current pts would be displayed after sub reinits.
  Fix this by resetting the list upon ass_track recreation.
2023-04-29 00:30:15 +00:00
Alexander Seiler
bdf7b5c3b8 various: fix various typos in the code base
Signed-off-by: Alexander Seiler <seileralex@gmail.com>
2023-03-28 19:29:44 +00:00
Jan Ekström
9f5d7d5932 sub/sd_lavc: properly fill avctx with codecpar values at init
Similar reasons as with the previous commit touching lavc_conv,
as well as this being the last location where mp_lavc_set_extradata
being utilized.
2023-03-14 23:59:47 +02:00
Jan Ekström
e20b645611 sub/lavc_conv: properly fill avctx with codecpar values at init
This way we receive such minor details as the profile (necessary for
ARIB captions, among others) during init. This enables decoders
to switch between ARIB caption profile A and profile C streams.
2023-03-14 23:59:47 +02:00
Dudemanguy
9db818279a test: integrate unittests with meson
This reworks all of mpv's unit tests so they are compiled as separate
executables (optional) and run via meson test. Because most of the tests
are dependant on mpv's internals, existing compiled objects are
leveraged to create static libs and used when necessary. As an aside, a
function was moved into video/out/gpu/utils for sanity's sake (otherwise
most of vo would have been needed). As a plus, meson multithreads
running tests automatically and also the output no longer pollutes the
source directory. There are tests that can break due to ffmpeg changes,
so they require a specific minimum libavutil version to be built.
2023-03-02 15:45:27 +00:00
Frédéric Brière
779d4f99a7 sub: add --sub-fonts-dir and --osd-fonts-dir options
These options make it possible to specify the directory that will be
passed to ass_set_fonts_dir(), akin to VLC's `--ssa-fontsdir` and
FFmpeg's `fontsdir`.

Fixes 
2023-03-01 02:09:46 +00:00
Christoph Heinrich
91cc0d8cf6 options: transition options from OPT_FLAG to OPT_BOOL
c784820454 introduced a bool option type
as a replacement for the flag type, but didn't actually transition and
remove the flag type because it would have been too much mundane work.
2023-02-21 17:15:17 +00:00
Thomas Weißschuh
9efce6d4ae various: drop unused #include "config.h"
Most sources don't need config.h.
The inclusion only leads to lots of unneeded recompilation if the
configuration is changed.
2023-02-20 14:21:18 +00:00
Christoph Heinrich
8f76673608 command: only avoid redrawing when old and new osd are both hidden
The `osd-overlay` command didn't trigger a redraw when the overlay was
set to hidden.
This is fine when the overlay was already hidden before that, but
transitioning from not hidden to hidden requires a redraw.
2023-02-11 14:51:14 +01:00
Dudemanguy
d1d2370d07 draw_bmp: ensure last slice width is less than total width
e97819f88e corrected a special case
condition that lead to an out of bounds access if the total width
happened to be an integer multiple of SLICE_W (256) which could cause a
crash in software VOs. However, it turns out that the functions in this
file evaluate quite differently when using encoding mode (and presumably
libmpv as well according to reports although I could not independently
verify it).

The logic here gets complicated but what ends up happening is that, in
blend_overlay_with_video, the value of x + w can be greater than p->w in
certain cases in encoding mode. The x is the positional value of the
slice which remained unchanged from before, but w can take the full
value of SLICE_W (256) which is not necessarily correct. The width of
the final slice here should be the total remaining width. We can handle
this in mark_rect by simply always adjusting x1 of the last slice to be
equal to total width - SLICE_W * x so it can never extend beyond where
it should be. In practice, this value should be the maximum allowed
here. I'm not sure if the existing x1 value can possibly already be
lower than SLICE_W, but just MPMIN it to be on the safe side.
Fixes .
2023-01-03 01:08:46 +00:00
Philip Langdale
4574dd5dc6 ffmpeg: update to handle deprecation of av_init_packet
This has been a long standing annoyance - ffmpeg is removing
sizeof(AVPacket) from the API which means you cannot stack-allocate
AVPacket anymore. However, that is something we take advantage of
because we use short-lived AVPackets to bridge from native mpv packets
in our main decoding paths.

We don't think that switching these to `av_packet_alloc` is desirable,
given the cost of heap allocation, so this change takes a different
approach - allocating a single packet in the relevant context and
reusing it over and over.

That's fairly straight-forward, with the main caveat being that
re-initialising the packet is unintuitive. There is no function that
does exactly what we need (what `av_init_packet` did). The closest is
`av_packet_unref`, which additionally frees buffers and side-data.
However, we don't copy those things - we just assign them in from our
own packet, so we have to explicitly clear the pointers before calling
`av_packet_unref`. But at least we can make a wrapper function for
that.

The weirdest part of the change is the handling of the vtt subtitle
conversion. This requires two packets, so I had to pre-allocate two in
the context struct. That sounds excessive, but if allocating the
primary packet is too expensive, then allocating the secondary one for
vtt subtitles must also be too expensive.

This change is not conditional as heap allocated AVPackets were
available for years and years before the deprecation.
2022-12-03 14:44:18 -08:00
Oneric
c416a38ef2 sd_ass: never mangle colours on RGB video
It turns out, even xy-VSFilter and XySubFilter do not
mangle colours if the video is native RGB regardless of
the sub's YCbCr header. libass' docs were also updated
to reflect this.
2022-11-05 09:32:05 -04:00
VincentVerdynanta
59fc8eecbc sd_ass: improve handling of subtitles with unknown duration
Commit 740b701 introduced handling for subtitles with unknown duration,
but it came with a minor flaw where a track event that shares identical
start time with following track event will has its Duration value set
to 0, we don't want this to happen since it will prevent simultaneous
rendering of multiple track events.
This commit aims to address this issue.
2022-10-12 19:57:44 -04:00
Shreesh Adiga
e97819f88e draw_bmp: fix out of bounds access in mark_rect
When the width is exactly a multiple of SLICE_W (currently 256),
heap buffer overflow is reported by Address Sanitizer. So adjust
the maximum index for the line array accordingly.
2022-10-11 17:11:07 +00:00
Oneric
9e3ec04d56 sub: use Unicode linebreaking for non-ASS subs and OSD
ASS must only automatically break at ASCII spaces (\x20), but other
subtitle formats might expect more breaking oppurtinities.
Especially non-ASS subs in scripts, which typically do not use (ASCII)
spaces to seperate words, like e.g. CJK, might overflow the screen
if the conversion didn't insert additional linebreaks (ffmpeg does not).

Thus try to enable Unicode linebreaking for converted subs and the OSD
if libass is new enough. The feature may still be unavailable at runtime
if libass wasn't build with Unicode linebreaking support.
2022-09-19 15:56:38 +02:00
Avi Halachmi (:avih)
7ff4a27eb6 sub: jsre filter: abort init early on empty filter list
TL;DR: previously a JavaScript VM was created + destroyed whenever
       a sub track was initialized, even if no jsre filter was set.
       Now a JS VM is created only if jsre filters were set.

Sub filters are initialized once when a subtitle track is chosen, and
then whenever the sub track changes or when some sub options change.

Sub filters init is synchronous - playback is suspended till it ends.

A filter can abort init early (get disabled) depending on conditions
specific to each filter. The regex and jsre filters aborted early
if the filter is disabled (default is enabled) or if the track is not
ass (relativey rare, e.g. bitmap subs).

The init then iterates over the filter strings, and if the result is
empty (common - no filter was added, but also if all strings failed
regex init) then it's also aborted during init.

While this iteration step is cheap with filter regex, with jsre it
requires instanciating the JS VM (mujs) in advance in order to parse
the filter strings at the list, and the VM is then destroyed if the
list ends up empty.

This VM create+destroy is fast but measurable (0.2 - 0.7 ms, slowest
measured on 2010 MacBook Air), but can be avoided altogether if we
check that the filter list is not empty before we create the VM.

So now we do just that.
2022-06-09 14:38:24 +03:00
Guido Cella
fe9e074752 various: remove trailing whitespace 2022-05-14 14:51:34 +00:00
Cœur
bb5b4b1ba6 various: fix typos 2022-04-25 09:07:18 -04:00
Aman Karmani
fb7b66ecf1 sub/osd: use atomic for osd_state.force_video_pts
this field is used only in a special vo draining edge case.

switching to an atomic reduces osd->lock contention
between the mpv core (in write_video) and vo threads
which are managing osd rendering manually (such as vo_rpi).

Signed-off-by: Aman Karmani <aman@tmm1.net>
2022-04-02 21:41:58 +03:00
Dudemanguy
024e0cd4c1 options: only apply sub-visibility to primary subs
Previously, the sub-visibility option changed the visibility of all
subtitles including secondary ones. This meant that it was not possible
to only display secondary subtitles while hiding the primary ones. This
modifies the sub-visibility option so that it only affects primary
subtitles which allows only secondary subtitles to be displayed.
2022-01-22 16:22:25 +00:00
Avi Halachmi (:avih)
9cddd73f67 Revert "options: add --sub-visibility=<primary-only|secondary-only>"
This reverts commit 04f0b0abe4.

It's not a good idea to unify the names only for visibility, while
keeping secondary-* for everything else.

This needs a bit more thought before we allow secondary sub to be
visible on its own.
2022-01-19 21:56:28 +02:00
Ripose
04f0b0abe4 options: add --sub-visibility=<primary-only|secondary-only>
Adds --sub-visibility choices 'primary-only' for only displaying the
primary subtitle track, and 'secondary-only' for only displaying
secondary subtitle track.

Removes --secondary-sub-visibility and displays a message telling the
user to use --sub-visibility=yes/primary-only instead.

These changes make it so that the default 'sub-visibility' bind 'v'
cycles through all the 'sub-visibility' choices, 'no', 'yes',
'primary-only', and 'secondary-only'.
2022-01-19 14:27:04 +00:00
Niklas Haas
9e2c0b8baa sub: rename SUBBITMAP_RGBA to SUBBITMAP_BGRA
This was a misnomer, the actual channel order is IMGFMT_BGRA (as the
comment explicitly point out). Rename the enum for consistency.
2022-01-11 23:45:08 +02:00
Jan Ekström
77142ed9b8 sub/lavc_conv: only set subtitle text format when required
Since libavcodec major version 59, the requested "ass" format became
the default as the old timing-included format was disabled starting
with that version. Additionally, this option by itself has since
been deprecated as it no longer serves any purpose.

References:
FFmpeg/FFmpeg@1f63665ca5
FFmpeg/FFmpeg@176b8d785b

Fixes 
2021-12-05 22:31:32 +02:00
Niklas Haas
872015813c sub: assert potential pitfall
This one got me debugging for quite a while. Assert it for the future.
2021-11-03 14:09:27 +01:00
Avi Halachmi (:avih)
8489249af9 osd_libass: --osd-back-color: apply to the progress bar
This is an artificial background box with the original colors,
rendered as a plain rectangle instead of libass's opaque-box.

Fixes  (together with the previous commit)
2021-08-19 15:39:07 +03:00
Avi Halachmi (:avih)
c7cdd38ac9 osd_libass: disable --osd-back-color for the progress bar
This breaks the rendering in various ways, so first workaround is to
simply disable the opaque box for the bar.

Next commit will add an artificial background box.
2021-08-19 15:39:07 +03:00
Guido Cella
b6ebd1a15e sub: align ytdl-hook secondary subs to the top
29e15e6248 prefixed youtube-dl's subs url with an edl prefix to not
download them until they're selected, which is useful when there are
many sub languages. But this prefix broke the alignment of secondary
subs, which would overlap the primary subs instead of always being
placed at the top. This can be tested with
--sub-file='edl://!no_clip;!delay_open,media_type=sub;secondary_sub.srt'

When a sub is added, sub.c:reinit_sub() is called. This calls in
init_subdec() -> dec_sub.c:sub_create() -> init_decoder() ->
sd_ass:init(). Then reinit_sub() calls
sub_control(track->d_sub, SD_CTRL_SET_TOP, &(bool){!!order}) which sets
sd_ass_priv.on_top = true for secondary subs.

But for EDL subs the real sub is initialized again when in
dec_sub.c:sub_read_packets() is_new_segment() returns true and
update_segment() is called, or when sub_get_bitmaps() calls
update_segment(). update_segment() then calls init_decoder(), which
calls sd_ass:init(), so sd_ass_priv is reinitialized, and its on_top
property is left false. This commit sets it to true again.

For URLs that need to be downloaded it seems that the update_segment()
call that reinitializes sd_ass_priv is always the one in
sub_read_packets(), but with local subs sub_get_bitmaps() is usually
called earlier (though there shouldn't be a reason to use the EDL URL
for local subs), so I added the order parameter to sub_create(), rather
than adding it to all of update_segment(), sub_read_packets() and
sub_get_bitmaps().

Also removes the cast to bool in the other sub_control call, since
sub/sd_ass.c:control already casts arg to bool when cmd is
SD_CTRL_SET_TOP.
2021-08-11 18:15:35 +00:00
Avi Halachmi (:avih)
41650203c3 sub: sub-filter-regex and jsre: support ass-to-plaintext
Using --sub-filter-regex-plain (default:no)

The ass-to-plaintext functionality already existed at sd_ass.c, but
it's internal and uses a private buffer type, so a trivial utility
wrapper was added with standard char*/bstr interface.

The plaintext can be multi-line, and the multi-line regexp flag is now
always set, but only affects plaintext (the ASS source is one line).
2021-08-05 21:32:22 +03:00
Avi Halachmi (:avih)
7c264950c0 sub: new: --sub-filter-jsre (js regex)
Pretty much identical to filter-regex but with JS expressions and
requires only JS support. Shares the filter-regex-* control options.

The target audience is Windows users - where filter-regex doesn't
work due to missing APIs, but mujs builds cleanly on Windows, and JS
is usually enabled in 3rd party Windows mpv builds.

Lua could have been used with similar effort, however, the JS regex
syntax is more extensive and also much more similar to POSIX.
2021-08-05 21:32:22 +03:00
Avi Halachmi (:avih)
d82a073069 sub: SDH filter: use unified text-extraction utils 2021-08-05 21:32:22 +03:00
Avi Halachmi (:avih)
62704e2315 sub: SDH filter: small refinements
1. On a pathological case where event_format is NULL, previously the
   filter was trying to use it with each new sub - and re-failed. Now
   the filter gets disabled on init (event_format doesn't change).

2. Previously, if the filter didn't modify the text or if the text
   could not be extracted - it still allocated a new packet with same
   content. Now it returns the original, saving a whole lot of no-ops
   (there are still few allocations in this case though).

1 above is preparation for the next commit, and 2 was trivial, but
there's more to do if anyone cares (NIH string functions instead of
bstr, unused arguments, messages could be improved, and more).
2021-08-05 21:32:22 +03:00
Avi Halachmi (:avih)
ab689a33a8 sub: add filter text utils, use from filter-regex (no-op)
Add two stand-alone function to help with the text-extraction task
which ass filters need. Makes it easier to add new filters without
cargo-culting this functionality.

Currently, on malformed event (which shouldn't happen), a warning is
printed when a filter tries to extract the text, so if few filters
are enabled, we'll get multiple warnings (like before) - not critical.

The regex filter now uses these utils, the SDH filter not yet.
2021-08-05 21:32:22 +03:00
Zsolt Vadasz
62f225ef9d sub/osd: hide secondary subtitles if secondary-sub-visibility is false 2021-05-19 15:56:43 +00:00
sfan5
39630dc8b6 build: address AVCodec, AVInputFormat, AVOutputFormat const warnings
FFmpeg recently changed these to be const on their side.
2021-05-01 22:07:31 +02:00
Oneric
91ce87bd89 sd_ass: replace deprecated ASS_OVERRIDE_BIT_FONT_SIZE
This requires a slightly more recent libass than before
2020-08-28 19:52:48 +02:00
Oneric
7fa4ce35e7 osd_libass: don't use deprecated ass_set_aspect_ratio 2020-08-28 19:52:48 +02:00
rcombs
c9474dc9ed player: add --subs-with-matching-audio option
This allows users to control whether full dialogue subtitles are displayed
with an audio track already in their preferred subtitle language.

Additionally, this improves handling for the forced flag, automatically
selecting between forced and unforced subtitle streams based on the user's
settings and the selected audio.
2020-08-19 23:44:54 -05:00
wm4
cf573797ee sd_ass: remove debug print
It's not even spelled correctly.
2020-08-14 21:28:29 +02:00
Wessel Dankers
1dac111268 sub: add application/font-sfnt to the list of font mime types
According to both file(1) and
https://www.iana.org/assignments/media-types/application/font-sfnt
application/font-sfnt is also a valid mime type for (at least some) .ttf
files.
2020-08-13 15:02:50 +02:00
wm4
f0b4ad5808 sd_ass: fix converted subtitles path
Commit cda8f1613f broke this.
2020-08-12 19:29:10 +02:00
wm4
ed2e2894ab sub: extend range of --sub-pos option
Seems like this is requested all the time.

It seems libass allows out of range values, but does allows the subtitle
to go out of the screen at the bottom (only when moving it to the top
it's "clamped"). Too bad, don't do that then. The bitmap sub rendering
code on the other hand is under our control, and will not move a
subtitle out of the screen.

Fixes: 
2020-08-12 17:30:30 +02:00
wm4
cda8f1613f sd_ass: force full reinit if certain options change at runtime
Options like --sub-ass-force-style and others could not be changed at
runtime (the changes didn't take any effect). Fix this by using the
brutal approach, and completely reinit the subtitle state when this
happens. Maybe a bit clunky, but for now I'd rather not put more effort
into this.

Fixes: 
2020-08-12 17:28:25 +02:00
Oleg Oshmyan
d086421ca4 osd_libass: set ScaledBorderAndShadow
libass recently switched the default from 1 to 0 for compatibility
with ASS scripts that rely on the historical/VSFilter default of 0.

libass does attempt to detect and avoid breaking scripts that rely
on the historic libass-only default of 1, but it doesn't cover tracks
created directly through the API, so set the header explicitly.

Fixes https://github.com/mpv-player/mpv/issues/7900.
2020-07-15 15:49:03 +03:00
wm4
07b0c18bad build: change filenames of generated files
Force them into a more consistent naming schema.
2020-06-04 16:59:05 +02:00
wm4
caee8748da video: clean up some imgfmt related stuff
Remove the vaguely defined plane_bits and component_bits fields from
struct mp_imgfmt_desc. Add weird replacements for existing uses. Remove
the bytes[] field, replace uses with bpp[].

Fix some potential alignment issues in existing code. As a compromise,
split mp_image_pixel_ptr() into 2 functions, because I think it's a bad
idea to implicitly round, but for some callers being slightly less
strict is convenient.

This shouldn't really change anything. In fact, it's a 100% useless
change. I'm just cleaning up what I started almost 8 years ago (see
commit 00653a3eb0). With this I've decided to keep mp_imgfmt_desc,
just removing the weird parts, and keeping the saner parts.
2020-05-18 01:54:59 +02:00
wm4
c4d0d7a194 sub: fix incorrect commit
Commit c6369933f1 accidentally added an old version of this comment.
2020-05-15 16:37:41 +02:00
wm4
c6369933f1 command: add property to return text subtitles in ASS
See manpage additions. This was requested, sort of. Although what has
been requested might be something completely different. So this is
speculative.

This also changes sub_get_text() to return an allocated copy, because
the buffer shit was too damn messy.
2020-05-14 22:14:49 +02:00
wm4
97706a2aec draw_bmp: make another small guarantee to users
Mostly self-evident.
2020-05-13 22:46:29 +02:00
wm4
baabd5fce3 draw_bmp: use command line options for any used scalers 2020-05-13 20:07:59 +02:00
wm4
0ff839d467 draw_bmp: add integer blending for 8 bit formats
Whatever it's worth. Instead of doing a pretty stupid conversion to
float, just blend it directly. This works for most RGB formats that are
8 bits per component or below (the latter because we expand packed
fringe RGB formats for simplicity). For higher bit depth RGB this would
need extra code.
2020-05-12 23:10:14 +02:00
wm4
c4b2ca83d6 draw_bmp: don't make strange decisions on broken iknput csp params
This checked params->color.space for being RGB. If the colorspace is
unset, this did dumb things because even if the imgfmt was a RGB one,
the colorspace was not set to RGB. This actually also happened to the
tests.

(Short-cutting RGB like this is actually wrong, since RGB could still
have strange gamma or primaries, which would warrant a full conversion.
So you'd need to check for these other parameters as well. To be fixed
later.)
2020-05-12 22:43:29 +02:00
wm4
55e1f15cdb draw_bmp: add a function to return a single-texture OSD overlay
Maybe this is useful for some of the lesser VOs. It's preferable over
bad ad-hoc solutions based on the more complex sub_bitmap data
structures (as observed e.g. in vo_vaapi.c), and does not use that much
more code since draw_bmp already created such an overlay internally.

But I still wanted something that avoids having to upload/render a full
screen-sized overlay if for example there's only a tiny subtitle line on
the bottom of the screen. So the new API can return a list of modified
pixels (for upload) and non-transparent pixels (for display). The way
these pixel rectangles are computed is a bit dumb and returns dumb
results, but it should be usable, and the implementation can change.
2020-05-11 19:57:34 +02:00
wm4
6db890ebab video: remove RGB32/BGR32 aliases
They are sort of confusing, and they hide the fact that they have an
alpha component. Using the actual formats directly is no problem, sicne
these were useful only for big endian systems, something we can't test
anyway.
2020-05-11 19:57:34 +02:00
wm4
c1a961ad78 draw_bmp: rewrite
draw_bmp.c is the software blender for subtitles and OSD. It's used by
encoding mode (burning subtitles), and some VOs, like vo_drm, vo_x11,
vo_xv, and possibly more.

This changes the algorithm from upsampling the video to 4:4:4 and then
blending to downsampling the OSD and then blending directly to video.
This has far-reaching consequences for its internals, and results in an
effective rewrite.

Since I wanted to avoid un-premultiplying, all blending is done with
premultiplied alpha. That's actually the sane thing to do. The old code
just didn't do it, because it's very weird in YUV fixed point.
Essentially, you'd have to compensate for the chroma centering constant
by subtracting src_alpha/255*128. This seemed so hairy (especially with
correct rounding and high bit depths involved) that I went for using
float.

I think it turned out mostly OK, although it's more complex and less
maintainable than before. reinit() is certainly a bit too long. While it
should be possible to optimize the RGB path more (for example by
blending directly instead of doing the stupid float conversion), this is
probably slower. vo_xv users probably lose in this, because it takes the
slowest path (due to subsampling requirements and using YUV).

Why this rewrite? Nobody knows. I simply forgot the reason. But you'll
have it anyway. Whether or not this would have required a full rewrite,
at least it supports target alpha now (you can for example hard sub
transparent PNGs, if you ever wanted to use mpv for this).

Remove the check in vf_sub. The new draw_bmp.c is not as reliant on
libswscale anymore (mostly uses repack.c now), and osd.c shows an
error message on missing support instead now.

Formats with chroma subsampling of 4 are not supported, because FFmpeg
doesn't provide pixfmt definitions for alpha variants. We could provide
those ourselves (relatively trivial), but why bother.
2020-05-09 18:02:57 +02:00
wm4
488c0b4de5 sd_lavc: fix occasional problems with certain VOs when changing scaling
The OSD is passed to VOs via struct sub_bitmaps, which has a change_id
field. This field is incremented whenever there is a (potential) change
to the other struct contents. If not, the VO can rely on it not having
changed. This must include for example sub_bitmap.x and sub_bitmap.dw.
If these two fields (and y equivalents) change, change_id must change,
even if the subtitle bitmap data might still be the same.

sd_lavc.c stopped respecting this at some unknown point. It could
sometimes cause problems, though usually only with bad and old VOs which
somehow relied on this more than vo_gpu. (I've actually encountered this
before with sd_lavc subtitle scaling, as indicated by a nasty comment,
though probably didn't track this down, since said old VOs can die in a
fire.)

Fix this by maintaining the change_id explicitly. Unfortunately adds
even more code. Instead of comparing the result we could track property
changes, but I think this is better. The number of parts is always very
low with this subtitle decoder, so there's no actual performance issue
to worry about.

This could be triggered by scaling changes (video-zoom etc.), but
probably also changing bitmap subtitle position or scaling.
2020-05-09 18:02:57 +02:00
wm4
b3a9058c0d osd: add change timestamp and screen size to struct sub_bitmap_list
Should be somewhat helpful. (All VOs are full of code trying to
compensate for this, more or less, and this will allow simplifying
some code later. Maybe.)

The screen size is mostly for robustness checks.
2020-05-09 18:02:57 +02:00
wm4
b727600d1f osd: add subtitle software blending to stats 2020-05-09 18:02:57 +02:00
wm4
e9e883e3b2 video: make OSD/subtitle bitmaps refcounted (sort of)
Making OSD/subtitle bitmaps refcounted was planend a longer time ago,
e.g. the sub_bitmaps.packed field (which refcounts the subtitle bitmap
data) was added in 2016. But nothing benefited much from it, because
struct sub_bitmaps was usually stack allocated, and there was this weird
callback stuff through osd_draw().

Make it possible to get actually refcounted subtitle bitmaps on the OSD
API level. For this, we just copy all subtitle data other than the
bitmaps with sub_bitmaps_copy(). At first, I had planned some fancy
refcount shit, but when that was a big mess and hard to debug and just
boiled to emulating malloc(), I made it a full allocation+copy. This
affects mostly the parts array. With crazy ASS subtitles, this parts
array can get pretty big (thousands of elements or more), in which case
the extra alloc/copy could become performance relevant. But then again
this is just pure bullshit, and I see no need to care. In practice, this
extra work most likely gets drowned out by libass murdering a single
core (while mpv is waiting for it) anyway. So fuck it.

I just wanted this so draw_bmp.c requires only a single call to render
everything. VOs also can benefit from this, because the weird callback
shit isn't necessary anymore (simpler code), but I haven't done anything
about it yet. In general I'd hope this will work towards simplifying the
OSD layer, which is prerequisite for making actual further improvements.

I haven't tested some cases such as the "overlay-add" command. Maybe it
crashes now? Who knows, who cares.

In addition, it might be worthwhile to reduce the code duplication
between all the things that output subtitle bitmaps (with repacking,
image allocation, etc.), but that's orthogonal.
2020-04-26 23:34:32 +02:00
wm4
a09c7691d7 draw_bmp: silence another ridiculous ubsan warning
UB sanitizer complains that aval<<24 (if >=128) cannot be represented as
int. Indeed, we would shift a bit into the sign of an int, which is
probably UB or implementation defined (I can't even remember, but the
stupidity of it burns). So technically, ubsan might be right.

Change aval to uint32_t, which I don't think has a chance of getting
promoted to int. Change the other *val to uint32_t too for cosmetic
symmetry.

So we have to obscure the intention of the code (*val can take only 8
bits) out of language stupidity. How nice. (What a shitty language.)
2020-04-18 00:16:52 +02:00
wm4
ab201ce042 sd_lavc: mitigate evil rounding issue that could lead to off-by-1 frames
A mkv sample file was provided to me, which contained a moving PGS
subtitle track, with the same track rendered into the video as
reference. The subtitle track appeared to stutter (while the video one
was smooth). It turns out this was a timestamp rounding issue in mpv.

The subtitle timestamps in the file match the video ones exactly.
They're the same within the mpv demuxer too. Unfortunately, the
conversion from and to libavcodec timestamps is lossy, because mpv uses
a non-integer timebase, while libavcodec supports integers only. See
mp_pts_to_av() and mp_pts_from_av(). The recovered timestamp is almost
the same, but is off by a very minor part. As a result, the timestamps
won't compare equal, and if that happens, display of the subtitle frame
is skipped. Subtitle timestamps don't go through this conversion
because... libavcodec is special? The libavcodec subtitle API is
special.

Fix this by giving it a microsecond of slack. This is basically as if we
used an internal microseconds integer timebase, but only for the purpose
of image subtitle display.

The same could happen to sd_ass, except in practice it doesn't. ASS
subtitles (well, .ass files) inherently use a timebase incompatible to
video, so to ensure frame exactness, ASS timestamps are usually set to
slightly before the video frame's.

Discussion of better solutions:

One could rewrite mpv not to use float timestamps. You'd probably pick
some integer timebase instead (like microseconds), which would avoid the
libavcodec interop issue. At the very least this would be a lot of work.

It would be interesting to know whether the rounding in ther mpv<->lavc
timestamp conversion could be fixed to round-trip in this case. The
conversion tries to avoid problems by using the source timebase (e.g.
milliseconds with mkv). But in general some rounding is unavoidable,
because something between decoder and lowest demuxer layer could
transform the timestamps.

One could extend libavcodec to attach arbitrary information to avpacket
and return it in the resulting avframe. To some degree, such a mechanism
already exists (side data). But there are certain problems that make
this unfeasible and broken.

One could pass through exact mpv float timestamps by reinterpret-casting
them to int64_t, the FFmpeg timestamp type. Actually mpv used to do
this. But there were problems, such as FFmpeg (or things used by FFmpeg)
wanting to interpret the timestamps. Awful shit that make mpv change to
the current approach.

There's probably more but I'm getting bored. With some luck I wasted
precious seconds of your life with my nonsense.
2020-04-18 00:10:34 +02:00
wm4
fd3caa264e stats: some more performance graphs
Add an infrastructure for collecting performance-related data, use it in
some places. Add rendering of them to stats.lua.

There were two main goals: minimal impact on the normal code and normal
playback. So all these stats_* function calls either happen only during
initialization, or return immediately if no stats collection is going
on. That's why it does this lazily adding of stats entries etc. (a first
iteration made each stats entry an API thing, instead of just a single
stats_ctx, but I thought that was getting too intrusive in the "normal"
code, even if everything gets worse inside of stats.c).

You could get most of this information from various profilers (including
the extremely primitive --dump-stats thing in mpv), but this makes it
easier to see the most important information at once (at least in
theory), partially because we know best about the context of various
things.

Not very happy with this. It's all pretty primitive and dumb. At this
point I just wanted to get over with it, without necessarily having to
revisit it later, but with having my stupid statistics.

Somehow the code feels terrible. There are a lot of meh decisions in
there that could be better or worse (but mostly could be better), and it
just sucks but it's also trivial and uninteresting and does the job. I
guess I hate programming. It's so tedious and the result is always shit.
Anyway, enjoy.
2020-04-09 00:33:38 +02:00
wm4
0b9ed9c274 build: make libass non-optional
Using mpv without libass isn't really supported, since it's not only
used to display ASS subtitles, but all text subtitles, and even OSD.

At least 1 user complained that the player printed a warning if built
without libass. Avoid trying to create the impression that using this
software without libass is in any way supported or desirable, and make
it fully mandatory.

(As far as making dependencies optional goes, I'd rather make ffmpeg
optional, which is an oversized and bloated library, rather than
something tiny like libass.)
2020-03-18 22:45:59 +01:00
wm4
26f4f18c06 options: change option macros and all option declarations
Change all OPT_* macros such that they don't define the entire m_option
initializer, and instead expand only to a part of it, which sets certain
fields. This requires changing almost every option declaration, because
they all use these macros. A declaration now always starts with

   {"name", ...

followed by designated initializers only (possibly wrapped in macros).
The OPT_* macros now initialize the .offset and .type fields only,
sometimes also .priv and others.

I think this change makes the option macros less tricky. The old code
had to stuff everything into macro arguments (and attempted to allow
setting arbitrary fields by letting the user pass designated
initializers in the vararg parts). Some of this was made messy due to
C99 and C11 not allowing 0-sized varargs with ',' removal. It's also
possible that this change is pointless, other than cosmetic preferences.

Not too happy about some things. For example, the OPT_CHOICE()
indentation I applied looks a bit ugly.

Much of this change was done with regex search&replace, but some places
required manual editing. In particular, code in "obscure" areas (which I
didn't include in compilation) might be broken now.

In wayland_common.c the author of some option declarations confused the
flags parameter with the default value (though the default value was
also properly set below). I fixed this with this change.
2020-03-18 19:52:01 +01:00
wm4
6bf086fc15 sub: log libass version
Sometimes helpful. Would be even nicer if libass logged it themselves,
including git hash, I guess.
2020-03-08 19:38:10 +01:00
wm4
7a76b577d8 command: extend osd-overlay command with bounds reporting
This is more or less a minimal hack to make _some_ text measurement
functionality available to scripts. Since libass does not support such a
thing, this simply uses the bounding box of the rendered text.

This is far from ideal. Problems include:
- using a bitmap bounding box
- additional memory waste and/or flushing caches
- dependency on window size
- odd small deviations with different window sizes (run osd-test.lua and
  resize the window after each timer update; the bounding boxes aren't
  adjusted in an overly useful way)
- inability to query the size _after_ actual rendering

But I guess it's a start. Since I'm aware that it's crap, add a threat
to the manpage that this may be changed/removed again. For now, I'm
interested whether anyone will have use for it in its current form, as
it's an often requested feature.
2020-03-06 18:20:11 +01:00
wm4
c4440db744 sub: do not ignore demuxer wakeups
Setting demux_set_stream_wakeup_cb() will make all sh_stream (i.e.
track) specific wakeups go to this callback. But the callback takes care
of only the sub_preload() case (where it tries to pre-load subtitles
from already parsed and memory-present subtitles in a blocking way).

The old code assumed that the normal demuxer wakeup callback is called.
This was disregarded when the newer code was added. (And actually, the
original plan was to make _all_ per-sh_stream wakeups go to specialized
callbacks to avoid wasted work. dec_sub really should set the callback
always, and propagate wakeups to the playloop code. But it's too far
into the night to write coherent code.)

I couldn't actually observe any manifestation of this bug. Normally, the
playloop wakes up for other reasons (such as driving audio and video
decoding), so the lost wakeups rarely matter.
2020-02-27 02:33:51 +01:00
wm4
423323170b sub: fix typo in comment
Reading this commit and this commit message is a waste of time. I
guarantee it.
2020-02-27 02:24:43 +01:00
wm4
cf2b7a4997 sub, demux: improve behavior with negative subtitle delay/muxed subs
A negative subtitle delay means that subtitles from the future should be
shown earlier. With muxed subtitles, subtitle packets are demuxed along
with audio and video packets. But since they are demuxed "lazily",
nothing guarantees that subtitle packets from the future are available
in time.

Typically, the user-observed effect is that subtitles do not appear at
all (or too late) with large negative --sub-delay values, but that using
--cache might fix this.

Make this behave better. Automatically extend read-ahead to as much as
needed by the subtitles. It seems it's the easiest to pass the subtitle
render timestamp to the demuxer in order to guarantee that everything is
read. This timestamp based approach might be fragile, so disable it if
no negative sub-delay is used.

As far as the player frontend part is concerned, this makes use of the
code path for external subtitles, which are not lazily demuxed, and may
already trigger waiting.

Fixes: 
2020-02-27 02:23:58 +01:00
wm4
7d11eda72e Remove remains of Libav compatibility
Libav seems rather dead: no release for 2 years, no new git commits in
master for almost a year (with one exception ~6 months ago). From what I
can tell, some developers resigned themselves to the horrifying idea to
post patches to ffmpeg-devel instead, while the rest of the developers
went on to greener pastures.

Libav was a better project than FFmpeg. Unfortunately, FFmpeg won,
because it managed to keep the name and website. Libav was pushed more
and more into obscurity: while there was initially a big push for Libav,
FFmpeg just remained "in place" and visible for most people. FFmpeg was
slowly draining all manpower and energy from Libav. A big part of this
was that FFmpeg stole code from Libav (regular merges of the entire
Libav git tree), making it some sort of Frankenstein mirror of Libav,
think decaying zombie with additional legs ("features") nailed to it.
"Stealing" surely is the wrong word; I'm just aping the language that
some of the FFmpeg members used to use. All that is in the past now, I'm
probably the only person left who is annoyed by this, and with this
commit I'm putting this decade long problem finally to an end. I just
thought I'd express my annoyance about this fucking shitshow one last
time.

The most intrusive change in this commit is the resample filter, which
originally used libavresample. Since the FFmpeg developer refused to
enable libavresample by default for drama reasons, and the API was
slightly different, so the filter used some big preprocessor mess to
make it compatible to libswresample. All that falls away now. The
simplification to the build system is also significant.
2020-02-16 15:14:55 +01:00
wm4
a4eb8f75c0 sub: add an option to filter subtitles by regex
Works as ad-filter. I had some more plans, for example replacing
matching text with different text, but for now it's dropping matches
only. There's a big warning in the manpage that I might change
semantics. For example, I might turn it into a primitive sed.

In a sane world, you'd probably write a simple script that processes
downloaded subtitles before giving them to mpv, and avoid all this
complexity. But we don't live in a sane world, and the sooner you learn
this, the happier you will be. (But I also want to run this on muxed
subtitles.)

This is pretty straightforward. We use POSIX regexes, which are readily
available without additional pain or dependencies. This also means it's
(apparently) not available on win32 (MinGW). The regex list is because I
hate big monolithic regexes, and this makes it slightly better.

Very superficially tested.
2020-02-16 02:07:24 +01:00
wm4
0b35b4c917 sub: make filter_sdh a "proper" filter, allow runtime changes
Until now, filter_sdh was simply a function that was called by sd_ass
directly (if enabled).

I want to add another filter, so it's time to turn this into a somewhat
more general subtitle filtering infrastructure.

I pondered whether to reuse the audio/video filtering stuff - but better
not. Also, since subtitles are horrible and tend to refuse proper
abstraction, it's still messed into sd_ass, instead of working on the
dec_sub.c level. Actually mpv used to have subtitle "filters" and even
made subtitle converters part of it, but it was fairly horrible, so
don't do that again.

In addition, make runtime changes possible. Since this was supposed to
be a quick hack, I just decided to put all subtitle filter options into
a separate option group (=> simpler change notification), to manually
push the change through the playloop (like it was sort of before for OSD
options), and to recreate the sub filter chain completely in every
change. Should be good enough.

One strangeness is that due to prefetching and such, most subtitle
packets (or those some time ahead) are actually done filtering when we
change, so the user still needs to manually seek to actually refresh
everything. And since subtitle data is usually cached in ASS_Track (for
other terrible but user-friendly reasons), we also must clear the
subtitle data, but of course only on seek, since otherwise all subtitles
would just disappear. What a fucking mess, but such is life. We could
trigger a "refresh seek" to make this more automatic, but I don't feel
like it currently.

This is slightly inefficient (lots of allocations and copying), but I
decided that it doesn't matter. Could matter slightly for crazy ASS
subtitles that render with thousands of events.

Not very well tested. Still seems to work, but I didn't have many test
cases.
2020-02-16 02:07:24 +01:00
wm4
e54ebaec52 f_decoder_wrapper, sd_add: accept "null" codec
This is for easier use with the "delay_open" feature added in the
previous commit. The "null" codec is reported if the codec is unknown
(because the stream was not opened yet at time the tracks were added).
The rest of the timeline mechanism will set the correct codec at
runtime. But this means every time a delay-loaded track is selected, it
wants to initialize a decoder for the "null" codec.

Accept a "null" decoder. But since FFmpeg has no such codec, and out of
my own laziness, just let it fall back to "common" codecs that need no
other initialization data.
2020-02-15 18:30:42 +01:00
Dan Oscarsson
eb1d50ba20 sub: enhance SDH filtering
It is not uncommon with a speaker label with [xxxx] inside.
They should also be filtered out.
2020-02-09 16:18:34 +01:00
Dan Oscarsson
18070f7405 sub: fix SDH filtering after change
The change, in an earlier commit, in format for ass to handle results
in a different number of fields to skip. Correct that so SDH filtering
works.

Should fix issue 
2020-02-08 18:10:04 +01:00
wm4
4a65c22c50 osd: fix possible misses of osd-dimensions property updates
check_obj_resize() in sub/osd.c calls mp_client_broadcast_event(), which
calls notify_property_events(). This is pretty unexpected, because
check_obj_resize() may be called from the VO thread. While that's sort
of awful, it seems to be OK locking-wise. But it breaks an assumption in
notify_property_events() that the core doesn't need to be woken up,
which could possibly lead to a missed/delayed property update (although
rather unlikely).

Fix this by explicitly waking up the core when it's called from the OSD
code.
2020-01-08 02:31:18 +01:00
wm4
0728726251 client API, lua: add new API for setting OSD overlays
Lua scripting has an undocumented mp.set_osd_ass() function, which is
used by osc.lua and console.lua. Apparently, 3rd party scripts also use
this. It's probably time to make this a public API.

The Lua implementation just bypassed the libmpv API. To make it usable
by any type of client, turn it into a command, "osd-overlay".

There's already a "overlay-add". Ignore it (although the manpage admits
guiltiness). I don't really want to deal with that old command. Its main
problem is that it uses global IDs, while I'd like to avoid that scripts
mess with each others overlays (whether that is accidentally or
intentionally). Maybe "overlay-add" can eventually be merged into
"osd-overlay", but I'm too lazy to do that now.

Scripting now uses the commands. There is a helper to manage OSD
overlays. The helper is very "thin"; I only want to force script authors
to use the ID allocation, which may help with putting multiple scripts
into a single .lua file without causing conflicts (basically, avoiding
singletons within a script's environment). The old set_osd_ass() is
emulated with the new API.

The JS scripting wrapper also provides a set_osd_ass() function, which
calls internal mpv API. Comment that part (to keep it compiling), but
I'm leaving it to @avih to finish the change.
2019-12-23 11:44:24 +01:00
Philip Langdale
db3754d8d6 osc: use custom symbols for window controls
I was recently informed that unicode has official symbols for
window controls, and I put together a change to use them, which
worked, as long as a suitable font was installed. However, it's
not that hard to get a normal system that lacks an appropriate
font, and libass wants to print warnings if the symbols aren't
in the default font, which will almost always be true.

So, I gave up and added the symbols to the custom osd font that
we already have. This ensures they are always available, and
that they are aligned consistently on all platforms.

I took the symbols from the `symbola` font, as this has a suitable
licence and the symbols look nice enough.

Symbola Licence:

    Fonts are free for any use; they may be opened, edited,
    modified, regenerated, packaged and redistributed.

Finally, as we now have access to an un-maximize symbol, I added
logic to use it when the window is maximized.
2019-12-11 13:53:10 -08:00
wm4
fd28be400c sd_lavc: add a hack ontop of another hack to fix completely fucked file
Do what we do best in multimedia: add conflicting hacks on top of other
hacks, that fix a single sample, and may break other ones.

In this case, it only happens if the file is most likely already broken
(subtitle bounding boxes go outside of the subtitle "canvas"), so it's
OK. The file still looks broken (and, in fact, the file is completely
fucking broken), but you can see the subtitles.

But in summary, this is not actually something I should have bothered
about.

I noticed that MPlayer shows the subtitles "correctly", but this is only
because they have a hack that extends subtitles with small resolution to
a larger hardcoded resolution. This hack was removed from mpv, because
it broke some completely legitimate files. As another really funny fact,
MPlayer's default video output (vdpau) appears to display this file
correctly, but only because it handles narrow aspect ratios (that extend
the height instead of the width) incorrectly. It extends the height, but
leaves the video with 1:1 aspect ratio at the top. It seems to repeat
the last video line. (-vo xv and -vo gl show it correctly, i.e.
stretched like mpv, by the way.) For some reason, the sample file at
hand is extended with black, so the subtitles are rendered into a black
area below the video, which is almost reasonable. So, MPlayer may
display this file "correctly", but in fact it only happens to do so
because of 1 hack that breaks legitimate files, and 1 bug. What the
fuck.

Fixes:  (sort of)
2019-12-03 22:33:45 +01:00
Dan Elkouby
dfc060f099 ass_mp: reset packer when allocation fails
Sometimes the atlas can get so large that it exceeds the maximum allowed
size for an mp_image. Since the atlas will never shrink naturally, this
breaks subtitles entirely until mpv is restarted. Reset the packer so
that subtitles can rendered properly once the atlas fits again.

This is a partial workaround for .
2019-11-02 14:42:36 +01:00
wm4
6d92e55502 Replace uses of FFMIN/MAX with MPMIN/MAX
And remove libavutil includes where possible.
2019-10-31 11:24:20 +01:00