Commit Graph

39366 Commits

Author SHA1 Message Date
Bruno George Moraes acf6aef882 stream: change malloc+memset to calloc
Also removed some memset that were left on some calloc that was already in
the code.

Signed-off-by: wm4 <wm4@nowhere>
2014-09-27 16:01:49 +02:00
wm4 650af29471 audio/out/push: clean up properly on init error
Close the wakeup pipes, free the mutex and condition var.
2014-09-27 04:54:17 +02:00
wm4 e79de41b97 audio/out: check device buffer size for push.c only
Should fix #1125.
2014-09-27 04:52:46 +02:00
wm4 d778130dc4 audio/out: disable ao_sndio by default
Don't build it, move it down the autoprobe list even if it's enabled. It
doesn't work well enough.
2014-09-26 15:52:29 +02:00
wm4 4784ca32c9 audio/out: fail init on unknown audio buffer
A 0 audio buffer makes push.c go haywire. Shouldn't normally happen.
2014-09-26 15:50:04 +02:00
wm4 387d5f55e6 ao_sndio: print a warning when draining audio
libsndio has absolutely no mechanism to discard already written audio
(other than SIGKILLing the sound server). sio_stop() will always block
until all audio is played. This is a legitimate design bug.

In theory, we could just not stop it at all, so if the player is e.g.
paused, the remaining audio would be played. When resuming, we would
have to do something to ensure get_delay() returns the right value. But
I couldn't get it to work in all cases.
2014-09-26 15:46:39 +02:00
wm4 da1918b894 ao_sndio: update buffer status on get_delay
get_delay needs to report the current audio buffer status. It's
important for A/V sync that this information is current, but functions
which update it were called on play() or get_space() calls only.
2014-09-26 15:46:36 +02:00
wm4 3208f8c445 ao_sndio: change p->delay to samples
This was in bytes, but it's more convenient to use samples (or frames;
in any case the smallest unit of audio that includes all channels).

Remove the ao->bps line too; it will be set after init() returns.
2014-09-26 15:46:33 +02:00
wm4 12d93fdfef ao_sndio: set non-blocking flag
Otherwise the feed thread and the playloop will get randomly blocked.

This seems to fix most A/V sync issues.
2014-09-26 15:46:30 +02:00
wm4 1b1421866d ao_sndio: fix some incorrect comments
The AO API always uses sample counts.
2014-09-26 15:46:23 +02:00
wm4 17d031f88c old-configure: minor improvements
Use a trap to remove the temp dir on exit. Write config.log to old_build
instead of the top-level dir.
2014-09-26 13:53:20 +02:00
wm4 8fd954ac8e build: add -Wno-format-zero-length
This warning makes absolutely no sense. Passing an empty string to
printf-like functions is perfectly fine. In the OSD case, it just sets
an empty message, practically clearing the OSD.
2014-09-26 13:52:55 +02:00
wm4 fdf40743bc demux_mkv: don't use default_duration for parsed packets
Makes it behave slightly better for VP9. This is also the behavior
libavformat has.

Also while we're at it, don't set duration except for the first packet.
Normally we don't use the duration except for subtitles (which are never
parsed or "laced"), so this should make no observable difference.
2014-09-26 01:25:48 +02:00
wm4 d6c27855d7 stream_bluray: allow opening BDMV directories directly
Similar as the previous commits.

Most of the code is actually copied from the stream_dvdnav.c code, but
I'd rather prefer to duplicate it, than to entangle them. The latter
would probably result in terrible things in a few years.
2014-09-26 00:30:21 +02:00
wm4 c3f7773138 stream_dvdnav: allow opening DVD directories directly
Same hack as with stream_dvd.c.

VIDEO_TS.IFO files are now opened via stream_dvdnav.c. Directories
containing a VIDEO_TS.IFO or VIDEO_TS/VIDEO_TS.IFO file are also
opened with it.
2014-09-26 00:30:21 +02:00
wm4 d191de8564 stream_dvd: better .ifo probing
stream_dvd.c includes a pseudo-protocol that recognizes .IFO files, and
plays them using libdvdread. This was relatively lazy, and could perhaps
easily trigger with files that just had the .ifo extension.

Make the checks stricter, and even probe the file header. Apparently the
first bytes in an .ifo file are always "DVDVIDEO-VTS", so check for
this.

Refuse to load the main "video_ts.ifo". The plan is to use stream_dvdnav
for it.

This also removes at least 1 memory leak.
2014-09-25 23:54:18 +02:00
wm4 d8f993705c player: do not wrongly clear OSD bar stops, reindent
set_osd_bar_chapters() always cleared the OSD bar stops, even if the
current bar was not the seek bar. Obviously it should leave the state of
the bar alone in this case.

Also change the function control flow so that we can drop one
indentation level, and do the equivalent change for the other OSD bar
functions.
2014-09-25 21:32:56 +02:00
wm4 ed116e8b06 player: simplify OSD message handling code
Eliminate the remains of the OSD message stack. Another simplification
comes from the fact that we do not need to care about time going
backwards (we always use a monotonic time source, and wrapping time
values are practically impossible). What this code was pretty trivial,
and by now unnecessarily roundabout.

Merge get_osd_msg() into update_osd_msg(), and add_osd_msg() into
set_osd_msg_va().
2014-09-25 21:32:56 +02:00
wm4 07668e50de player: move code to make playloop smaller
This is basically a cosmetic change, although it weirdly also affects
the percent position in encoding mode.
2014-09-25 21:32:56 +02:00
wm4 d23ffd243f player: rate-limit OSD text update
There's no need to update OSD messages and the terminal status if nobody
is going to see it. Since the player doesn't block on video display
anymore, this update happens to often and probably burns slightly more
CPU than necessary. (OSD redrawing is handled separately, so it's just
mostly useless text processing and such.)

Change it so that it's updated only on every video frame or all 50ms
(whatever comes first).

For VO OSD, we could in theory try to lock to the OSD redraw heuristic
or the display refresh rate, but that's more complicated and doesn't
work for the terminal status.
2014-09-25 21:32:56 +02:00
wm4 9537e33057 player: fix OSD redraw heuristic with audio-only mode
When using --force-window (and no video or cover art), this heuristic
prevents any redrawing during seeking. It should be applied only if
there is any form of video.
2014-09-25 21:32:56 +02:00
wm4 5116c6c242 sub: approximate subtitle display in no-video mode
This makes subtitle display somewhat work if no video is displayed, but
a VO window exists (--force-window or cover art display).

The main problem with normal subtitle display is that it's locked to
video: it uses the video PTS as reference, and the subtitles advance
only if a new video frame is displayed. In audio-only mode on the other
hand, no video frame is ever displayed (or only 1 in the cover art
case). You would need a workaround to adjust the subtitle PTS, and you
would have to decide with what frequency to update the display. In
general, there is no "right" display FPS for subtitles. Some formats
(ASS) have animations parameterized by time, and any refresh rate could
be used.

Sidestep these problems by enabling the text OSD-based subtitle
mechanism. This is similar to --no-sub-ass, and updates and renders
subtitles with plain OSD. It has some caveats: no bitmap subs, somewhat
incorrect timing, no formatting. Timing in particular is a bit strange
and depends how often the audio output asks for new data, or other
events that happen to wakeup the playloop.
2014-09-25 21:32:56 +02:00
wm4 debbff76f9 Remove mpbswap.h
This was once central, but now it's almost unused. Only vf_divtc still
uses it for extremely weird and incomprehensible reasons. The use in
stream.c is trivial. Replace these, and remove mpbswap.h.
2014-09-25 21:32:55 +02:00
wm4 09b7956ca5 stream_cdda, demux_raw: always use s16le
stream_cdda's output format is linked to demux_raw's default audio
format, and at least we don't care enough to provide a separate
mechanism to let stream_cdda explicitly set the format, so they must
match.

Judging from the existing code, it looks like CDDA always outputs little
endian. stream_cdda.c changed this back to native endian (what demux_raw
expects). Just make them both little endian. This requires less code,
and also having a raw demuxer's behavior depend on the endianness of the
machine isn't very sane anyway.
2014-09-25 21:32:06 +02:00
ChrisK2 1c9f30cca7 osc: update cache display
now similar to what the status line displays
2014-09-25 11:57:49 +02:00
wm4 7aa933cc9e demux_mkv: get rid of MS structs
See previous commits. This finally replaces directly reading the file
data into a struct with reading them manually. In theory this is more
portable (no alignment issues and other things). For the most part,
it's nice seeing this gone.
2014-09-25 02:22:50 +02:00
wm4 9c3c199558 audio: remove WAVEFORMATEX from internal demuxer API
Same as with the previous commit. A bit more involved due to how the
code is written.
2014-09-25 01:56:51 +02:00
wm4 fd7dde404d video: remove BITMAPINFOHEADER from internal demuxer API
MPlayer traditionally did this because it made sense: the most important
formats (avi, asf/wmv) used Microsoft formats, and many important
decoders (win32 binary codecs) also did. But the world has changed, and
I've always wanted to get rid of this thing from the codebase.

demux_mkv.c internally still uses it, because, guess what, Matroska has
a VfW muxing mode, which uses these data structures natively.
2014-09-25 00:59:15 +02:00
wm4 e977624d87 audio: confine demux_mkv audio PCM hack
Let codec_tags.c do the messy mapping.

In theory we could simplify further by makign demux_mkv.c directly use
codec names instead of the MPlayer-inherited "internal FourCC" business,
but I'd rather not touch this - it would just break things.
2014-09-24 23:33:21 +02:00
wm4 9ac86d9e99 audio: decouple demux and audio decoder/filter sample formats
For a while, we used this to transfer PCM from demuxer to the filter
chain. We had a special "codec" that mapped what MPlayer used to do
(MPlayer passes the AF sample format over an extra field to ad_pcm,
which specially interprets it).

Do this by providing a mp_set_pcm_codec() function, which describes a
sample format in a generic way, and sets the appropriate demuxer header
fields so that libavcodec interprets it correctly. We use the fact that
libavcodec has separate PCM decoders for each format. These are
systematically named, so we can easily map them.

This has the advantage that we can change the audio filter chain as we
like, without losing features from the "rawaudio" demuxer. In fact, this
commit also gets rid of the audio filter chain formats completely.
Instead have an explicit list of PCM formats. (We could even just have
the user pass libavcodec PCM decoder names directly, but that would be
annoying in other ways.)
2014-09-24 22:55:50 +02:00
wm4 8a8f65d73d ao_sndio: fix U24 bit width
This was wrong since the initial commit.
2014-09-24 21:32:15 +02:00
wm4 1d45a3a163 TOOLS/umpv: drop unnecessary check
This was supposed to make sure that argv[1:] does not fail, but Python
actually allows mismatching bounds for slicing.
2014-09-24 21:29:30 +02:00
shdown 546c0f0b25 TOOLS/umpv: use python octal notation 2014-09-24 02:12:30 +02:00
shdown c6d0e41335 TOOLS/mpv_identify.sh: remove pointless escape 2014-09-24 02:08:49 +02:00
shdown 7e5f707baf TOOLS/idet.sh: add description
Just a copy of c0cd58e3f5 commit message
(with a small fix: ildetect.sh+ildetect.so, not
ildetect.sh+ildetect.sh).
2014-09-24 02:08:47 +02:00
shdown 3eae8b7170 TOOLS/idet.sh: remove unused and duplicated assignments 2014-09-24 02:08:45 +02:00
wm4 735a9c39d7 player: change --keep-open semantics
By popular request.
2014-09-24 01:56:53 +02:00
wm4 53c288d364 player: show correct playback time with --keep-open --no-video
Whatever.
2014-09-24 01:37:07 +02:00
wm4 e12fae8ef5 player: --loop-file takes precedence before --keep-open 2014-09-24 01:31:45 +02:00
wm4 7954017b56 ao_oss: improve format negotiation, and hopefully fix pass-through
Digital pass-through was probably broken. Possibly fix it (no way to
test). This also should make the logic slightly saner.

Fortunately, it's unlikely that anyone who uses OSS has a spdif setup.
2014-09-24 01:12:14 +02:00
wm4 bf927531aa ao_coreaudio: fix build failure
Commit 5b5a3d0c broke this. The really funny thing is that this code was
actually always under "#if BYTE_ORDER == BIG_ENDIAN". The breaking
commit just edited this code slightly, but it must have failed to
compile on big endian long before (since over 1 year ago, commit d3fb58).
2014-09-24 00:05:18 +02:00
wm4 429260a35c ao_oss: unbreak
Oops.
2014-09-23 23:34:30 +02:00
wm4 c2fa9f6629 ao_pulse: digital pass-through
Should be able to pass-through AC3, DTS, and others.

It seems PulseAudio wants players to fallback to PCM on certain events
signaled by the server, but we don't implement that. There's not much
documentation available anyway.
2014-09-23 23:11:55 +02:00
wm4 7230d88c7e ao_pulse: correctly wait for stream state
This works similar to condition variables; for some reason this
apparently worked fine until now, but it breaks with passthrough mode.
2014-09-23 23:11:55 +02:00
wm4 601fb2f93a ao_pulse: use pa_stream_new_extended()
Needed for compressed audio pass-through later.
2014-09-23 23:11:55 +02:00
wm4 81bf9a1963 audio: cleanup spdif format definitions
Before this commit, there was AF_FORMAT_AC3 (the original spdif format,
used for AC3 and DTS core), and AF_FORMAT_IEC61937 (used for AC3, DTS
and DTS-HD), which was handled as some sort of superset for
AF_FORMAT_AC3. There also was AF_FORMAT_MPEG2, which used
IEC61937-framing, but still was handled as something "separate".

Technically, all of them are pretty similar, but may use different
bitrates. Since digital passthrough pretends to be PCM (just with
special headers that wrap digital packets), this is easily detectable by
the higher samplerate or higher number of channels, so I don't know why
you'd need a separate "class" of sample formats (AF_FORMAT_AC3 vs.
AF_FORMAT_IEC61937) to distinguish them. Actually, this whole thing is
just a mess.

Simplify this by handling all these formats the same way.
AF_FORMAT_IS_IEC61937() now returns 1 for all spdif formats (even MP3).
All AOs just accept all spdif formats now - whether that works or not is
not really clear (seems inconsistent due to earlier attempts to make
DTS-HD work). But on the other hand, enabling spdif requires manual user
interaction, so it doesn't matter much if initialization fails in
slightly less graceful ways if it can't work at all.

At a later point, we will support passthrough with ao_pulse. It seems
the PulseAudio API wants to know the codec type (or maybe not - feeding
it DTS while telling it it's AC3 works), add separate formats for each
codecs. While this reminds of the earlier chaos, it's stricter, and most
code just uses AF_FORMAT_IS_IEC61937().

Also, modify AF_FORMAT_TYPE_MASK (renamed from AF_FORMAT_POINT_MASK) to
include special formats, so that it always describes the fundamental
sample format type. This also ensures valid AF formats are never 0 (this
was probably broken in one of the earlier commits from today).
2014-09-23 23:11:54 +02:00
wm4 308d72a02e ao_wasapi: fix fragile format-mapping code
This code tried to play with the format bits, and potentially could
create invalid formats, or reinterpret obscure formats in unexpected
ways.

Also there was an abort() call if the winapi or mpv used a format with
unexpected bit-width. This could probably easily happen; for example,
mpv supports at least one 64 bit format. And what would happen on 8 bit
formats anyway?

Untested.
2014-09-23 23:09:29 +02:00
wm4 b745c2d005 audio: drop swapped-endian audio formats
Until now, the audio chain could handle both little endian and big
endian formats. This actually doesn't make much sense, since the audio
API and the HW will most likely prefer native formats. Or at the very
least, it should be trivial for audio drivers to do the byte swapping
themselves.

From now on, the audio chain contains native-endian formats only. All
AOs and some filters are adjusted. af_convertsignendian.c is now wrongly
named, but the filter name is adjusted. In some cases, the audio
infrastructure was reused on the demuxer side, but that is relatively
easy to rectify.

This is a quite intrusive and radical change. It's possible that it will
break some things (especially if they're obscure or not Linux), so watch
out for regressions. It's probably still better to do it the bulldozer
way, since slow transition and researching foreign platforms would take
a lot of time and effort.
2014-09-23 23:09:25 +02:00
wm4 5b5a3d0c46 audio: remove swapped-endian spdif formats
IEC 61937 frames should always be little endian (little endian 16 bit
words). I don't see any apparent need why the audio chain should handle
swapped-endian formats.

It could be that some audio outputs might want them (especially on big
endian architectures). On the other hand, it's not clear how that works
on these architectures, and it's not even known whether the current code
works on big endian at all. If something should break, and it should
turn out that swapped-endian spdif is needed on any platform/AO,
swapping still could be done in-place within the affected AO, and
there's no need for the additional complexity in the rest of the player.

Note that af_lavcac3enc outputs big endian spdif frames for unknown
reasons. Normally, the resulting data is just pulled through an auto-
inserted conversion filter and turned into little endian. Maybe this was
done as a trick so that the code didn't have to byte-swap the actual
audio frame. In any case, just make it output little endian frames.

All of this is untested, because I have no receiver hardware.
2014-09-23 19:34:14 +02:00
wm4 1f4a74cbed vf_vapoursynth: make it possible to get filter output incrementally
Until now, we always required the playback core to decode a new frame to
get more output from the filter. That seems to be completely
unnecessary, because filtered results may arrive before that.

Add a filter_out callback, and restructure the code such that it can
return any filtered frames, or block if it hasn't read at least one
frame.

In the worst case, it still can happen that bursts of input requests and
output requests happen. (This commit tries to reduce burst-like
behavior, but it's not entirely possible due to the indeterministic
nature of VS threading.)

This is a similar change as with 95bb0bb6.
2014-09-23 00:35:57 +02:00