This change displays the scaled position and size of the image before
cropping to the target rectangle. In simple terms, it shows how much
margin has been added to the image or how much of the image has been
cropped.
Note that target resolution is displayed after crop as in fact all other
pixels are discarded anyway.
Since the list of available GPU contexts is a compile time constant,
use obj_settings_list instead of opt_string_validate for GPU contexts.
This has several advantages:
- Aligns with the existing usage of vo, ao, and filter lists.
- Allows custom probing order.
- Allows list option suffixes. (--gpu-context-append, etc.)
- Allows autocomplete in console.lua.
- Uses the standard obj_settings_list help printing, so the custom
help printing function is no longer needed.
This also deduplicates some context creation code for ra_ctx_create
and ra_ctx_create_by_name.
This gives these properties the "time" type, which allows them to be pretty-printed as HH:MM:SS easily (but also still allows raw formatting using e.g. ${=sub-start}).
This lets you press / in page 4 of the stats and type a keybinding or
part of its command to filter it by using mp.input.
This works badly without a VO because both stats.lua and console.lua use
show-text and only one can be displayed at a time, but it's still better
than not having the search available at all.
Avoid having to configure both the OSD and the stats script opts when
you change the OSD options, in particular avoid having to convert colors
to BGR.
Also document the shadow options.
font_size, border_size and shadow offset defaults are kept because the
same values look much bigger in the stats than in the corresponding OSD
options.
osd-back-color is now respected without extra checks until you
explicitly set a shadow_color.
Showing media titles in the playlist is pointless when sources are ill
tagged and media titles contain only garbage. Being able to opt for
file names at least gives us a choice in such cases.
--stop-playback-on-init-failure=no is documented to continue playback in
audio-only mode if video init fails. However, this does not function
properly after a080432992: because video
is initialized first, if video init fails, ao_chain is still null.
As a result, !(mpctx->vo_chain || mpctx->ao_chain) is true, a playback
error is raised, so the playback ends and audio does not play.
Fix this by reverting that change, so it checks the tracks instead.
Fixes: a080432992
Turns out that adding more medatata like HDR10+ and Dolby Vision would
produce a lot of duplication and it is better to centralize it around
the track-list property.
Fixes: e720159f72
If the player is paused, switching subtitle track requires us to read
subs packets for an indefinite amount of time in order to actually
display the subtitles. The problem with this is that it puts a blocking
loop in the play thread which can be slow in cases where it takes a long
time to fetch the subtitle (e.g. over a network).
9e27b1f523 alleviates this when a pause
happens because of buffering, but it's not complete. One could encounter
this if the user pauses the video first manually and then switches the
subtitle track.
To solve this better, make it so the loop has a time out (totally
arbitrary number) so the player isn't blocked forever. If subtitles are
not fetched within that time, we flag the track and try again later in
the playloop.
Adds support for extracting codec profile. Old properties are redirected
to new one and removed from docs. Likely will stay like that forever as
there is no reason to remove them.
As a effect of unification of properties between audio and video,
video-codec will now print codec (format) descriptive name, not decoder
long name as it were before. In practice this change fixes what docs
says. If you really need decoder name, use the `track-list/N/decoder-desc`.
When converting a list to string for show-text, since
05c398fb6c the OSD_ASS_0 escape hatch
is used. This usage is problematic because the same format string is
used for print-text, which results in these ASS escape sequences
being printed in the terminal.
Also since d6610a5b2f, the print-text
output to console.lua is no longer escaped if OSD_ASS_0 is present.
This results in abnormally formated text in the console output.
Fix this by not using ASS escape sequences for this. Instead, use the
circle symbols used by the OSC, which also results in the same width
for active and inactive items.
This field is used by compare_track when determining if the next track
should be preferred. The only problem is that we were only setting this
in compare_track which isn't used for the very first subtitle track
selection. So if the first subtitle track was a forced track that was
selected, this wasn't marked and the next subtitle track could
mistakenly be detected as preferred. Fix this by setting the field after
we set pick equal to the track in select_default track. Fixes#13804.
Would be better to search the other way around, because options list is
bigger than property list, but with minimal changes this is good enough.
Both are relatively small tho and the only reason for this micro
optimization is to increase the fuzzing throughput.
add new app_bridge objc file for bridging between mpv core and app
functionality. replace old EventsResponder singleton with AppHub.
another step to clean up all App functionality and have one central
place for it.
Basically a simple way to perform any command/property action from the
command line. This takes the exact same syntax as input.conf but not
including the key naturally. Potentially useful for weird properties
that don't map well to options (like ao-volume). Fixes#12353.
This enhancement makes it easier to create constant width property
expansions, useful for the `--term-status-msg`. Additionally, it changes
to `%f` printing with manual zero trimming, which is easier to control
than `%g`. With this method, we can directly specify precision, not just
significant numbers. This approach also avoids overly high precision for
values less than 1, which is not necessary for a generic floating-point
print function.
A new print helper function is added, which can be used with adjusted
precision for specific cases where a different default is needed. This
also unifies the code slightly.
Escape all messages in osc.lua, because other than the title they
weren't being escaped at all. If for example you did mpv foo.mp4
'{\fs50}bar.mp4' and script-message osc-playlist, it would just render
the second entry as bar.mp4 in big text.
The title was escaped partially, now the escaping is complete because:
- It escapes \. Backslashes at the end of the title are escaped instead
of being stripped, and \n, \N and \h are now printed verbatim. In
particular, "\\n" is no longer converted to space and is printed
verbatim instead which is more correct.
- Newlines ("\n", not the "\\n" escape sequence) are converted to spaces
instead of rendering them and messing up the text positioning within
the OSC.
- Spaces at the start are preserved.
Fixes#11209, fixes#11275.
This adds a command to escape ASS tags to remove code duplication
between sub/osd_libass.c, console.lua, osc.lua, stats.lua and any user
script that calls mp.create_osd_overlay().
A command is used instead of scripting functions so that all clients can
use this and not just use Lua and JS ones.
osd_mangle_ass() also interprets osd-sym-cc and osd-ass-cc/{0,1}, but
since they use invalid UTF-8 characters there is no risk of escape-ass
users using them by accident, like with any OSD message.
Always replacing \n with \\N in mangle_ass() even when it is not called
by escape-ass doesn't seem to cause any issue, but I made it conditional
anyway to avoid changing how all OSD messages are treated unnecessarily.
The terminal output was static in size with no way of automatically
adjusting it to the current terminal size.
The new term-size property makes truly automatic adjustment possible.
There was no way for scripts to know the current size of the terminal,
which is essintial if they want to provide a good user experience even
without a window.
The scroll hint on page 4 had baked in ass tags, which shouldn't be
there in the terminal. Also the scroll hint on page 0 was missing.
Refactor scroll hint generation into a function and use that for
pages 2, 4 and 0.
The terminal is assumed to be 80x24 in size, the new options
`term_width_limit` and `term_height_limit` can be used to overwrite
that.
Lines longer then the terminal width cause problems with scrolling
pages and need to be shortened.
The algorithm used for shortening can deal with tabs and escape
sequences, has rudimentary support for UTF-8 and runs in O(n).
avih helped in the creation of the term_ellipsis() function and split()
is also from him.
Pages 2 and 0 had their own scroll implementations, which worked fine
for ass, but didn't work well in the terminal.
Now they both use the same scroll function as page 4.
That scroll function requires each output line to be one entry
in the table. Page 0 did not adhere to that new requirement, instead
it generated two table entries for a single output line when a graph
is shown. To fulfill that requirement the generated graph now gets
directly appended to the same table entry that's used for the rest
of the line.
This scrolling implementation will be used for other pages in future
commits.
The comment said it takes up 20 lines of the terminal, but in reality
it was 22 lines.
The screenshot command is documented to not overwrite existing files.
However, there is a race window between the filename is generated with
gen_fname and when the file is open to write. Specifically, the
convert_image function in this window can be very time consuming
depending on video and screenshot image format and size. This results
in existing file being overwritten because the file writing functions
don't check for the existance of file.
Fix this be opening the file in exclusive mode. Add overwrite parameter to
write_image for other operations that are documented to overwrite existing
files, like screenshot-to-file. Note that for write_avif, checking
existance is used instead because avio_open does not support exclusive
open mode.
Convenience to override name if imgfmt is not set.
Allows to create mp_image_params without setting imgfmt. Will be useful
for the next change where mp_imgfmt is not available. This is workaround
that will be remved once all codebase switches to pl_fmt.
Ended up being too flawed and caused trouble in other areas. There's
other approaches to trying to solve the issue this meant to address in
the works that should be better, so let's wait on that. Fixes#13613 and
fixes#13622.
This reverts commit e3af545421.
This seems more robust than relying on the audio status to actually be
playing. For files where there is no audio or the audio start is
delayed, this guards against that but it allows the subtraction to
always occur otherwise on normal files with audio.
This command initializes a vo dragging request for VOs that implement
the new VOCTRL_BEGIN_DRAGGING voctrl. This allows scripts to begin vo
dragging for any button press event.
Ended up being a bad idea. As a property, this inherently has more
functionality and the tradeoff of being able to do --ao-volume wasn't
worth it.
This reverts commit 58ed620c06.
When --osd-blur is set to a nonzero value, the graphs also become
blurry. This is because they are rendered by the osd-overlay command
with the "OSD" style which has OSD blur applied, and are treated no
differently from texts. Fix this by using the "Default" style for
these graphs which uses the default OSD options.
This came up in #13571. playing_audio_pts does not include mpctx->delay
contray to what that implies. The function is meant to only offset the
written audio pts by whatever the internal AO buffer may be.
mpctx->delay is a combination from both the audio and video code, so it
should not be used here. What is wanted is purely the audio pts.
b74c09efbf, a very controversial commit to
say the least, was what introduced this comment, so removing is probably
OK.
Playback speed changes should be treated as a discontinuity just like
seeking. Previously, this was being treated internally as just plain
normal playback, but that can't really work. The frame timings from
before the speed change and after the speed change are completely
different and shouldn't be compared to each other. This lead to frames
being adjusted to weird places and possibly even being skipped (as if
mpv was seeking) on speed changes. What we should do is clear out and
reset all av related fields like what happens when you seek, but it is
not quite as aggressive. No need to do a full video state reset or such.
We also wait an arbitrary amount of frames before adjusting for av sync
again. compute_audio_drift already used a magic number of 10 which
sounds reasonable enough so define that and use it here. Fixes#13513.
When calculating the audio pts, mpv multiplies the ao delay by the
current audio speed and subtracts it from the written audio pts. This
doesn't really make sense though. mpctx->video_pts is never affected by
the playback speed, and this leads to weird behavior like the audio-pts
property changing values while paused merely because the playback speed
changes. Remove the multiplication and simply subtract the delay by a
factor of 1 instead. When updating the av_diff in player/video, this
does actually need to take in account the audio speed so we do the
calculation there.
98a27b3cd1 changed this to mpv but that's
kind of pointless since the binary is already named mpv so that will be
the default thread name. Evidently, people rename/symlink the binary to
something else so might as well make them happier. Fixes#13469.
Change the `playlist_insert_next` function to `playlist_insert_at` (ie,
insert at the location of an entry, rather than after it, and rename to
be clearer that it doesn't have anything to do with the
currently-playing entry).
Also, replace calls to `playlist_add` with calls to
`playlist_insert_at`, since the former has become redundant.
Analogous changes to the previous commit ("add loadfile insert-next commands"),
but for the `loadlist` command.
This allows us to insert a new playlist next in the current playlist,
rather than just appending it to the end.
This commit adds two new commands (`insert-next` and `insert-next-play`)
which mirror the existing commands, `append` and `append-play` in
functionality, with the difference that they insert directly after the
current playlist entry, rather than at the end of the playlist.
This change gives MPV a piece of functionality already found in (for
example) Spotify's media player: "play next". Additionally, using the
new `insert-next` command, users can trivially write a script to play a
new piece of media immediately without otherwise clearing or altering
the remainder of the playlist.
Wayland was the only backend that attempted this, but it can be done in
a centralized place for anything that supports this. hidpi-window-scale
is just the same as a normal window scale but with the OS DPI as the
factor.
With --ignore-path-in-watch-later-config,
--write-filename-in-watch-later-config still writes the absolute path of
files in the comment, even though the hash is calculated from the
basename. Make it write the basename to avoid confusion.
Also stop writing redirect entries for parent directories with
--ignore-path-in-watch-later-config, both because it's redundant, and
because with this patch it would write the basename of directories in
the comment, which would be wrong because their hashes are calculated
from the absolute paths.
There's too many dumb options related to subtitles which have annoying
edge cases. Try to rewrite this completely so it hopefully behaves
normally in every expected scenario. A key goal here is be smarter while
looping through the tracks and avoid selecting the subtitle if it
doesn't meet user's passed options as opposed to clearing the pick after
the fact. Fixes#13280 and fixes#13263.
When using sub-seek without a video track while paused, adding the 0.01
SUB_SEEK_OFFSET to the new timestamp is not enough to show the new
subtitle line. Add 0.1 instead to fix it. 0.01 is already enough for
sub-step.
Since 03cf150ff3, the only purpose of this
VOCTRL was to signal a redraw to the vo. It actualy could have been
removed in 531868fe0d, but this was
missed. The UPDATE_VIDEO flag is better anyway because it allows us to
handle a wide variety of options scattered around that require the VO to
update itself and redraw. We can remove both of the custom callbacks in
vo.c and only leave the VOCTRL_VO_OPTS_CHANGED one. Additionally, that
commit also introduced vo_set_want_redraw, but this is redundant and not
needed. The VOs that use VOCTRL_UPDATE_RENDER_OPTS already set
vo->want_redraw, and those are the only VOs where these options are
relevant in the first place. So we can remove this as well and just let
the big callback in player/command do everything.
25b66256d7 originally added this
property, but it did not add it to the property notification. This is
possibly because the window id doesn't appear to change on x11 even when
toggling VOs at runtime. However, windows uses this property and
apparently the id changes there so we should signal updates when
appropriate. Fixes#13495.
This only affects two special cases: printing subtitles to the terminal
and printing subtitles on a still picture. Previously, mpv was very dumb
here and spammed this logic on every single loop. For terminal
subtitles, this isn't as big of a deal, but for the image case this is
pretty bad. The entire VO constantly redrew even when there was no need
to which can be very expensive depending on user settings.
Instead, let's rework sub_read_packets so that it also tells us whether
or not the subtitle packets update in some way in addition to telling us
whether or not to read more. Since we cache all packets thanks to the
previous commit, we can leverage this information to make a guess
whether or not the current subtitle packet is supposed to be visible on
the screen. Because the redraw now only happens when it is needed, the
mp_set_timeout_hack can be removed.
Move common_prefix_length() and related functions before the first call
to common_prefix_length(). It works now because it's global but if we
ever make all functions local for consistency it will stop working.
When adding things like brightness or gamma, the video obviously needs a
redraw if paused. This happened to work in the normal case because the
OSD notification triggered a redraw, but if you use no-osd the picture
won't change. Fix this by adding another option flag, UPDATE_VIDEO, and
simply signalling we want a redraw. This gets handled along with the
normal osd redrawing check in the playloop so something like "no-osd add
gamma 1" actually works.
This can be used to auto reload the input configuration file, e.g. in
vim:
autocmd BufWritePost ~/.config/mpv/input.conf silent !echo load-input-conf %:p | socat - /tmp/mpvsocket
Partially fixes#6362.
Additionally this can be used as a replacement for deprecated input
sections if they are ever actually removed. For example, if you want to
define different bindings for images, you can load-input-conf an
input.conf for images, and load the original again when switching to a
video. Though currently you would have to redefine builtin bindings that
were overwritten with image ones in the default input.conf.
Unlike set include mpv.conf, this works after playback has started. It
can be used to auto reload the configuration, e.g. in vim:
autocmd BufWritePost ~/.config/mpv/mpv.conf silent !echo load-config-file %:p | socat - /tmp/mpvsocket
Partially fixes#6362.
32-bit signed integer can hold ~2.1s stored as nanoseconds. While frame
duration doesn't make sense to be this long, the existing clamp is to
10s. Change type to double, which is consistent with other fields in
vo_frame.
This workarounds the issue with vo_gpu that would freeze in certain
condition. I haven't go deep inside to understand why, so this should be
considered as a workaround.
Fixes: #13256
This reverts commit cb2b579f61.
This breaks files where the audio starts much later after the video
since mpv reads the first audio packet even if it isn't supposed to
start yet, resulting in the audio_status being STATUS_READY for the
entire time mpv is "waiting" for the first audio packet to be played.
If a track's language was guessed from its filename, the commands that
reload the track, like sub-reload, remove it. Fix this by calling
guess_lang_from_filename() again.
Note that backing up t->lang and restoring it if nt->lang is NULL would
work incorrectly when lang is in the stream and it is removed before
reloading.
This displays the current GPU context when --vo=gpu or --vo=gpu-next
is used, which shows the platform and backend information of the vo
which are previously not available.
This exports `current-gpu-context` property, which is the string
description of the current active GPU context. This allows scripts to
uniquely identify the platform and backend used for --vo=gpu
and --vo=gpu-next.