Commit Graph

134 Commits

Author SHA1 Message Date
Shreesh Adiga d9c5aef98d vf_gpu: vulkan and egl implementations
Abstract out EGL, and allow choosing between EGL and vulkan at runtime.
vf_gpu_egl.c contains GL specific context and creation/destroy code,
vf_gpu_vulkan.c contains Vulkan specific. This allows vf_gpu being
built in systems where EGL is not available and where Vulkan is
available.
2024-04-27 01:08:22 +02:00
nanahi 2533ea764f various: add GPU context description
Now that obj_settings_list is used for GPU contexts, detailed
descriptions can be added so that --gpu-context=help can print
the descriptions of the GPU contexts using standard
obj_settings_list help printing.
2024-04-18 16:28:21 +02:00
der richter ee6794225d mac/vulkan: add support for frame timing via presentation feedback 2024-04-10 19:14:20 +02:00
Kacper Michajłow 2f76536f62 vulkan: use pl_vk_inst_create
This change is mostly motivated by missing
VK_KHR_portability_enumeration instance extension when enumerating the
devices. Which causes issues with MoltenVK which does not advertise full
Vulkan conformance.

To avoid duplicating code use pl_vk_inst_create() which correctly query
availability and enables the mentioned extension.

While at it fix the VkInstance leaking in vk_validate_dev().
2024-04-07 20:16:50 +02:00
der richter ba45f2004f mac: cleanup swift bridge header imports and unify them 2024-03-29 14:20:40 +01:00
Lynne cda5a787d5 hwdec/vulkan: enable the stable AV1 extension
As no drivers were ever released with the unstable extension,
it's not needed anymore.

Not bumping the required headers version yet.
2024-03-24 13:25:35 -07:00
nanahi 5fea0f9a47 various: use thread safe mp_strerror() 2024-03-19 19:30:27 +01:00
llyyr 16ae76948d vulkan: remove color_depth stub
Needed for the next commit
2024-03-19 09:06:01 +01:00
der richter 68c61fd89f mac/vulkan: directly retrieve current render size without caching
the render size cached in ctx->vo->dwidth/dheight can be outdated in
some circumstances at the time the context needs resizing. instead use
the current render size.
2024-03-06 23:37:32 +02:00
der richter be6c22f93b mac/vulkan: remove old deprecated VK_MVK_macos_surface extension remains 2024-02-29 14:06:14 +01:00
Kacper Michajłow 0897604298 various: avoid function pointer casts
The opt validator functions are casted to generic validator, which has
erased type for value. Calling function by pointer of different
definition is an UB.

Avoid that by generating wrapper function that does proper argument type
conversion and calls validator function. Type erased functions have
mangled type in the name.

Fixes UBSAN failures on Clang 17, which enabled fsanitize=function by
default.
2024-02-28 16:04:02 +00:00
der richter 86fa9b18a3 osdep/mac: make mac naming of files, folders and function consistent
rename all macOS namings (osx, macosx, macOS, macos, apple) to mac, to
make naming consistent.
2024-02-28 15:52:47 +01:00
nanahi e0ddc0f69e vulkan/context_win: make --alpha work and runtime changeable
If libplacebo manages to create a vulkan swapchain that allows
alpha composition mode to be controlled by the DWM API,
this makes it runtime changeable.
2024-02-17 16:06:33 +00:00
Dudemanguy e32554cd57 wayland: drop buffer_scale use for viewporter
The core wayland protocol way of handling scaling is to use the
buffer_scale mechanism. But this sucks in several ways for reasons I
won't list here and fractional scaling rightly avoids this altogether
and uses a buffer_scale of 1 (i.e. not setting it) along with
viewporter. When originally implemented, this was only specifically used
when the fractional scale protocol was available, but we actually can
use it as a full replacement instead. This means that mpv now hard
requires viewporter, but this protocol is supported by everyone and is
one of the few that is actually stable.

How it works is the same regardless of fractional scaling or not. When
the compositor has a scale value not equal to 1, it will always scale
the client by that factor (unless you set buffer_scale). What we do here
is pass a viewporter size that exactly undos the compositor-side scale
(sans a possible rounding error). So what we are left with is just the
exactly physical pixels we want to display. Fixes #13316.
2024-01-27 05:12:12 +00:00
Kacper Michajłow 1b28b94585 vo: add missing return variable assignment 2023-11-18 23:55:28 +00:00
der richter 78d43740f5 vo_gpu/vo_gpu_next: add vulkan support for macOS
add support for vulkan through metal and a translation layer like
MoltenVK. also add the possibility to use different render timing modes
for testing.

i still consider this experimental atm.
2023-10-14 18:39:56 +02:00
Dudemanguy a899e14bcc vo: change vo->driver->wait_events to nanoseconds
In many cases, this is purely cosmetic because poll still only accepts
microseconds. There's still a gain here however since
pthread_cond_timedwait can take a realtime ts now.

Additionally, 37d6604d70 changed the value
added to timeout_ms in X11 and Wayland to ensure that it would never be
0 and rounded up. This was both incomplete, several other parts of the
player have this same problem like drm, and not really needed. Instead
the MPCLAMP is just adjusted to have a min of 1.
2023-10-10 19:10:55 +00:00
Philip Langdale 02b49458a3 vo: vulkan: allow picking devices by UUID
We currently only allow specifying the Vulkan device to use by name. We
did this to avoid confusion around devices being enumerated in an
unpredictable order. However, there is a valid edge case where a system
may contain multiple devices of the same type - which means they will
have the same name, and so you can't control which one is used.

This change implements picking devices by UUID so that if names don't
work, you have some option available. As Vulkan 1.1 is a hard
requirement for libplacebo, we can just use UUIDs without conditional
checks.

Fixes #10898
2023-09-04 15:22:20 -07:00
Philip Langdale ba6af0fb15 vulkan: don't assume all ra_ctx implementations have a swapchain
The dmabuf-wayland vo has a stub ra implementation that doesn't
have a swapchain. That means that it's currently not safe to call
ra_vk_ctx_get on that ra_ctx, but it must be safe to call on all ra
implementations as this is how we discover if it is a vulkan ra.

This hasn't been an issue before because no Vulkan code paths would be
triggered when using dmabuf-wayland, but with the new vulkan hwdec, it
becomes possible to trigger when hwdecs are probed.
2023-06-03 18:37:43 -07:00
Philip Langdale bc28dce303 hwdec_vulkan: enable AV1 support if available
AV1 support in Vulkan is extremely bleeding edge - to the point that
the extension is not present in official Khronos releases, but it has
a reserved identifier and we can look it up with a string literal for
now.

This will be skipped and ignored if the driver doesn't support it, so
it's safe if/when the name changes later (it'll just never be activated
in that case).
2023-05-29 14:46:42 -07:00
Philip Langdale 0131ae4133 hwdec_vulkan: simplify requirement checks for Vulkan interop
I originally wrote this trying to avoid doing an explicit version check
on the headers, but it just makes things more confusing, and the
requirements harder to understand.

So, Vulkan interop now takes a dependency on the header release where
they finalised the video decode headers. VK_EXT_descriptor_buffer was
added in 1.3.235, so that's covered as well.

Along the way I fixed a bug in the waf build where it was depending
on libplacebo-next instead of libplacebo-decode.
2023-05-29 13:26:29 -07:00
Kacper Michajłow ba5370e82a vo/vulkan: do not define zero sized array
It is not needed at all.
2023-05-29 12:33:43 -07:00
Philip Langdale 45a2d8c670 vo: vulkan: request additional extensions and features for ffmpeg
Vulkan hwdec interop with the ffmpeg 6.1 vulkan code will require
additional features beyond those activated by libplacebo by default.

Enabling these features requires both requesting the features'
extensions and then explicitly turning on the features. libplacebo
handles detecting unsupported features and dropping them, to avoid
failing to create the vulkan device.

We then leave it to ffmpeg to decide if any missing features are
required for functionality, and error out if necessary.

As ffmpeg requires at least one bleeding edge extension (descriptor
buffers), all of this logic is gated on the presence of sufficiently
new Vulkan headers.
2023-05-28 15:46:05 -07:00
Christoph Heinrich c0807e98fb options: remove explicit initialization of integers to 0 2023-02-21 17:15:17 +00:00
Christoph Heinrich 91cc0d8cf6 options: transition options from OPT_FLAG to OPT_BOOL
c784820454 introduced a bool option type
as a replacement for the flag type, but didn't actually transition and
remove the flag type because it would have been too much mundane work.
2023-02-21 17:15:17 +00:00
Sultan Alsawaf 0d44ae319d x11: remove PresentNotifyMSC from egl/glx/vulkan to fix xpresent timing
PresentNotifyMSC turns out to be not only redundant, but also harmful with
mesa-backed egl/glx/vulkan VOs because for all of them, mesa uses
PresentPixmap behind the scenes when DRI3 is available, which already
spawns a PresentCompleteNotify event when the buffer swap actually
finishes. This is important because without using the timing information
from these PresentCompleteKindPixmap events, there's no way for mpv to know
exactly when a frame becomes visible on the display.

By using PresentNotifyMSC in conjunction with DRI3-enabled mesa, two
problems are created:
1. mpv assumes that a vblank won't elapse (i.e., it assumes the current MSC
   won't change) between the time when mesa enqueues the buffer swap and
   the time when mpv calls PresentNotifyMSC to ask xorg for a notification
   at the next MSC, relative to the current MSC at the time that xorg reads
   it for the PresentNotifyMSC call. This means that mpv could get a
   notification one or more vblanks later than it expects, since the
   intention here is for mpv to get a notification at the MSC that the
   buffer swap completes.
2. mpv assumes that a buffer swap always takes one vblank to complete,
   which isn't always true. A buffer swap (i.e., a page flip) could take
   longer than that depending on hardware conditions (if the GPU is running
   slowly or needs to exit a low-power state), scheduling delays (under
   heavy system or GPU load), or unfortunate timing (if the raster scan
   line happens to be at one of the last few rows of pixels and a vblank
   elapses just before the buffer swap is enqueued).

This causes mpv to have a faulty assumption of when frames become visible.

Since mpv already receives the PresentCompleteNotify events generated by
mesa's buffer swaps under the hood, the PresentNotifyMSC usage is unneeded
and just throws a wrench in mpv's vsync timing when xpresent is enabled.

Simply removing the PresentNotifyMSC usage from the egl, glx, and vulkan
VOs fixes the xpresent vsync timing.
2023-01-25 03:13:23 +00:00
Dudemanguy 879824a47f wayland: add wp-fractional-scale-v1 support
This protocol is pretty important since it finally lets us solve the
longstanding issue of fractional scaling in wayland (no more mpv doing
rendering over the target resolution and then being scaled down). This
protocol also can completely replace the buffer_scale usage that we are
currently using for integer scaling so hopefully this can be removed
sometime in the future. Note that vo_dmabuf_wayland is omitted from the
fractional scale handling because we want the compositor to handle all
the scaling for that VO.

Fixes #9443.
2023-01-24 00:04:39 +00:00
Dudemanguy 006ec9ce43 wayland: rewrite geometry and scaling handling
This is in preparation for fractional scaling support. Basically, redo
all the coordinates in wayland so that wl->geometry is equal exactly to
what is being put out to the screen (no extra wl->scaling multiplication
required). The wl->vdparams variable is also eliminated for simplicity.
This changes mpv's behavior on wayland with hidpi scaling but that will
be addressed in more detail with the next commit.
2023-01-24 00:04:39 +00:00
Dudemanguy 8439c084e1 wayland: make vo_wayland_reconfig a bool
This was already returning true/false but the type was int. Also
simplify a few places in the wayland contexts where we can just return
the value of this function instead of doing redundant checks.
2023-01-08 20:42:42 +00:00
Christoph Reiter 96773f39e1 vulkan: fix build error for 32bit builds with clang
vk->surface is a handle and not a pointer, so assign VK_NULL_HANDLE.
This fixes the following build error on 32bit Windows when using clang for example,
which errors out when assigning a 32bit pointer to a 64bit integer:

  ../mpv-0.35.0/video/out/vulkan/utils.c:37:21:
    error: incompatible pointer to integer conversion assigning to 'VkSurfaceKHR' (aka 'unsigned long long') from 'void *' [-Wint-conversion]
          vk->surface = NULL;
                      ^ ~~~~
2023-01-08 16:09:01 +01:00
Niklas Haas c96cee2940 vo_gpu_next: vulkan: libplacebo: unify log prefix
The new status quo is simple: all messages coming from libplacebo are
marked "vo/gpu{-next}/libplacebo", regardless of the backend API (vulkan
vs opengl/d3d11).

Messages coming from mpv's internal vulkan code will continue to come
from "vo/gpu{-next}/vulkan", and messages coming from the vo module
itself will be marked "vo/gpu{-next}".

This is significantly better than the old status quo of vulkan messages
coming from "vo/gpu{-next}/vulkan/libplacebo" whereas opengl/d3d11
messages simply came from "vo/gpu{-next}", even when those messages
originated from libplacebo.

(It's worth noting that the the destructor for the log is redundant
because it's attached to the ctx which is freed on uninit anyway)
2022-10-09 21:47:35 +02:00
Dudemanguy d2a0791fe8 wayland: correctly handle non-CLOCK_MONOTONIC clocks
The wayland presentation time code currently always assumes that only
CLOCK_MONOTONIC can be used. There is a naive attempt to ignore clocks
other than CLOCK_MONOTONIC, but the logic is actually totally wrong and
the timestamps would be used anyway. Fix this by checking a use_present
bool (similar to use_present in xorg) which is set to true if we receive
a valid clock in the clockid event. Additionally, allow
CLOCK_MONOTONIC_RAW as a valid clockid. In practice, it should be the
same as CLOCK_MONOTONIC for us (ntp/adjustime difference wouldn't
matter). Since this is a linux-specific clock, add a define for it if it
is not found.
2022-10-06 18:08:51 +00:00
Niklas Haas 7f5541fc3c vulkan: remove --vulkan-disable-events
This has had no effect since libplacebo v4.192.0, and was deprecated
upstream a year ago. No deprecation period in mpv is justified by this
being a debug / work-around option.
2022-10-05 16:35:14 +02:00
Dudemanguy 652f09a7a6 x11: avoid XPresent API calls when it's not needed
This commit kind of mixes several related things together. The main
thing is to avoid calling any XPresent functions or internal functions
related to presentation when the feature is not auto-whitelisted or
enabled by the user. Internally rework this so it all works off of a
use_present bool (have_present is eliminated because having a non-zero
present_code covers exactly the same thing) and make sure it updates on
runtime. Finally, put some actual logging in here whenever XPresent is
enabled/disabled. Fixes #10326.
2022-06-22 18:09:11 +00:00
Dudemanguy 3d459832a8 x11: support xorg present extension
This builds off of present_sync which was introduced in a previous
commit to support xorg's present extension in all of the X11 backends
(sans vdpau) in mpv. It turns out there is an Xpresent library that
integrates the xorg present extention with Xlib (which barely anyone
seems to use), so this can be added without too much trouble. The
workflow is to first setup the event by telling Xorg we would like to
receive PresentCompleteNotify (there are others in the extension but
this is the only one we really care about). After that, just call
XPresentNotifyMSC after every buffer swap with a target_msc of 0. Xorg
then returns the last presentation through its usual event loop and we
go ahead and use that information to update mpv's values for vsync
timing purposes. One theoretical weakness of this approach is that the
present event is put on the same queue as the rest of the XEvents. It
would be nicer for it be placed somewhere else so we could just wait
on that queue without having to deal with other possible events in
there. In theory, xcb could do that with special events, but it doesn't
really matter in practice.

Unsurprisingly, this doesn't work on NVIDIA. Well NVIDIA does actually
receive presentation events, but for whatever the calculations used make
timings worse which defeats the purpose. This works perfectly fine on
Mesa however. Utilizing the previous commit that detects Xrandr
providers, we can enable this mechanism for users that have both Mesa
and not NVIDIA (to avoid messing up anyone that has a switchable
graphics system or such). Patches welcome if anyone figures out how to
fix this on NVIDIA.

Unlike the EGL/GLX sync extensions, the present extension works with any
graphics API (good for vulkan since its timing extension has been in
development hell). NVIDIA also happens to have zero support for the
EGL/GLX sync extensions, so we can just remove it with no loss. Only
Xorg ever used it and other backends already have their own present
methods. vo_vdpau VO is a special case that has its own fancying timing
code in its flip_page. This presumably works well, and I have no way of
testing it so just leave it as it is.
2022-06-19 18:13:55 +00:00
Dudemanguy 7ce26dd324 vo: move wayland presentation to separate files
Wayland had some specific code that it used for implementing the
presentation time protocol. It turns out that xorg's present extension
is extremely similar, so it would be silly to duplicate this whole mess
again. Factor this out to separate, independent code and introduce the
mp_present struct which is used for handling the ust/msc values and some
other associated values. Also, add in some helper functions so all the
dirty details live specifically in present_sync. The only
wayland-specific part is actually obtaining ust/msc values. Since only
wayland or xorg are expected to use this, add a conditional to the build
that only adds this file when either one of those are present.

You may observe that sbc is completely omitted. This field existed in
wayland, but was completely unused (presentation time doesn't return
this). Xorg's present extension also doesn't use this so just get rid of
it all together. The actual calculation is slightly altered so it is
correct for our purposes. We want to get the presentation event of the
last frame that was just occured (this function executes right after the
buffer swap). The adjustment is to just remove the vsync_duration
subtraction. Also, The overly-complicated queue approach is removed.
This has no actual use in practice (on wayland or xorg). Presentation
statistics are only ever used after the immediate preceding swap to
update vsync timings or thrown away.
2022-06-19 18:13:55 +00:00
Dudemanguy 6158bb5be2 x11: avoid wasteful rendering when possible
Because wayland is a special snowflake, mpv wound up incorporating a lot
of logic into its render loop where visibilty checks are performed
before rendering anything (in the name of efficiency of course). Only
wayland actually uses this, but there's no reason why other backends
(x11 in this commit) can't be smarter. It's far easier on xorg since we
can just query _NET_WM_STATE_HIDDEN directly and not have to do silly
callback dances.

The function, vo_x11_check_net_wm_state_change, already tracks net wm
changes, including _NET_WM_STATE_HIDDEN. There is an already existing
window_hidden variable but that is actually just for checking if the
window was mapped and has nothing to do with this particular atom. mpv
also currently assumes that a _NET_WM_STATE_HIDDEN is exactly the same
as being minimized but according to the spec, that's not neccesarily
true (in practice, it's likely that these are the same though). Anyways,
just keep track of this state in a new variable (hidden) and use that
for determing if mpv should render or not.

There is one catch though: this cannot work if a display sync mode is
used. This is why the previous commit is needed. The display sync modes
in mpv require a blocking vsync implementation since its render loop is
directly driven by vsync. In xorg, if nothing is actually rendered, then
there's nothing for eglSwapBuffers (or FIFO for vulkan) to block on so
it returns immediately. This, of course, results in completely broken
video. We just need to check to make sure that we aren't in a display
sync mode before trying to be smart about rendering. Display sync is
power inefficient anyways, so no one is really being hurt here. As an
aside, this happens to work in wayland because there's basically a
custom (and ugly) vsync blocking function + timeout but that's off
topic.
2022-04-11 18:14:22 +00:00
Dudemanguy 2c2a856f25 wayland: unify visibility checking code
A bit of a personal pet peeve. vulkan, opengl, and wlshm all had
different methods for doing wayland's "check for visibility before
drawing" thing. The specific backend doesn't matter in this case and the
logic should all be shared. Additionally, the external swapchain that
the opengl code on wayland uses is done away with and it instead copies
vulkan by using a param. This keeps things looking more uniform across
backends and also makes it easier to extend to other platforms (see the
next couple of commits).
2022-04-11 18:14:22 +00:00
Niklas Haas 23e3be80dc vulkan: correctly inherit proc_addr pointer
As found out by @philipl, failing to pass this from the VkInstance to
the VkDevice is bad style. We might want to override the get_proc_addr
pointer in the future.
2022-03-13 23:39:31 +01:00
Niklas Haas b2958670a3 libplacebo: switch to v4 naming convention
All of these const struct pointers got typedefs, clean up the code
accordingly.
2022-02-03 18:22:14 +01:00
Niklas Haas 88c6c84b64 libplacebo: update log helpers
Use the pl_log APIs introduced in libplacebo v4, replacing the
deprecated pl_context concept.
2022-02-03 18:22:14 +01:00
Niklas Haas 7acbecf7b8 vo_gpu: libplacebo: make version logging slightly clearer
Matches what `pl_log_create` does as well.
2021-11-19 21:50:59 +01:00
Philip Langdale b030cfe05f vo_gpu: vulkan: open DRM render fd when using VK_KHR_display
While the basic Vulkan Display context can theoretically drive the
display without the involvement of any non-Vulkan code, that prevents
us from using VAAPI acceleration. When initialising VAAPI without a
window system, we need to provide it with an opened DRM render fd
corresponding to the device to use.

In the context of using VK_KHR_display, that means we need to identify
which DRM device matches the selected Vulkan device, and then open its
render fd and set the necessary state that VAAPI expects to find.

With that done, the normal VAAPI<->Vulkan interop can kick in and we
get working acceleration
2021-11-15 21:07:21 -08:00
Dudemanguy 662c793a55 vo_gpu_next: call start_frame in vulkan/context.c
In practice, this is for wayland. vo_gpu_next doesn't check the
check_visible parameter since it didn't descend into the
vulkan/context.c file when starting a frame. To make this happen, just
call the start_frame function pointer but pass NULL as the ra_fbo. In
there, we can do the visibility checks and after that bail out of the
start_frame function if ra_fbo is NULL.
2021-11-04 15:59:56 +00:00
Dudemanguy acde63f05a wayland_vk: rename start_frame to check_visible
This vulkan-specific parameter was poorly named and probably causes
confusion. Just rename it to check_visible instead to make clear what is
going on here. Only wayland uses it for now but in theory anyone else
can. As an aside, wayland egl accomplishes this by using an external
swapchain instead (an opengl-only concept in the mpv code). This may or
may not need to be changed in the future when gpu-next gets opengl
support.
2021-11-04 15:59:56 +00:00
Niklas Haas 242cd76ee7 vo_gpu: vulkan: expose swapchain to mpvk_ctx
So I can reuse it in vo_gpu_next.
2021-11-03 14:09:27 +01:00
Niklas Haas 275c00974e vo_gpu: libplacebo: drop conditional code paths for old versions
No longer needed with the bump to v3.104.
2021-10-04 12:09:58 +02:00
Dudemanguy a02901cae7 wayland: fix wl_surface_set_buffer_scale usage
The wl_surface lives for the entire lifetime of the vo. It's only
neccesary to set the scale initially and when the output scaling changes
(the surface moves to a different output with a different scale or the
output itself changes it scale). All of the calls that were being made
in the egl/vulkan resize functions are not needed. vo_wlshm wasn't
correctly rescaling itself before this commit since it had no logic to
handle scale changes. This should all be shared, common code in the
surface/output listeners.
2021-06-27 10:58:59 -05:00
Dudemanguy 76bddaccd6 wayland: always be sure to initially try to render
A subtle regression from c26d833. On sway if mpv was set to be a
floating window in the config, set_buffer_scale would actually get
applied twice according to the wayland log. That meant a 1920x1080
window would appear as a 960x540 window if the scale of the wl_output
was set to 2. This only affected egl on sway (didn't occur on weston and
was too lazy to try anything else; probably they were fine). Since
wl->render is initially false, that meant that the very first run
through the render loop returns false. This probably caused something
weird to happen with the set_buffer_scale calls (the egl window gets
created and everything but mpv doesn't write to it just yet) which makes
the set_buffer_scale call happen an extra time. Since it was always
intended for mpv to initally render, this is worth fixing. Just chnage
wl->render to wl->hidden (again) and flip the bools around. That way,
the initial false value results in render == true and mpv tries to draw
on the first pass. This fixes the weird scaling behavior because
reasons.
2021-06-27 10:58:42 -05:00
Dudemanguy 573f696077 wayland: remove unused includes
Presentation time only lives in in wayland_common.
2021-06-27 10:20:05 -05:00