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Commit Graph

49161 Commits

Author SHA1 Message Date
TheAMM
b0386fc543 av_common: trim FLAC extradata when copying codec params
For muxing, FFmpeg expects the FLAC extradata to be just the bare STREAMINFO,
and passing the full FLAC extradata (fLaC header and block size, with any
additional channel layout metadata) will result in malformed output, as
ffmpeg will simply prefix another fLaC header in front.
This can be considered to be a bug.

FFmpeg's own demuxers only store the STREAMINFO, hence the naivety, while
our common source of FLAC streams, the matroska demuxer, holds onto the
full extradata. It has been deemed preferable to adjust the extradata upon
muxing, instead of in the demuxer (ffmpeg's FLAC decoder knows to read
the full fLaC extradata).

This fixes muxing FLAC streams, meaning recorder.c or dump-cache.
2021-07-08 12:44:06 +03:00
TheAMM
dd9ed47c99 demux, dump-cache: fix demux cache range sorting
dump_cache() calls qsort() to order an array of pointers, while the
comparator forgets it's receiving pointers to pointers.
Since cache-dumping over multiple cache ranges is fairly rare, this
seems to have gone unnoticed.
2021-07-08 12:44:06 +03:00
TheAMM
27db175ab6 recorder: clear packet queue after they've been muxed
In commit f7678575a5, wm4 chooses to mux
all remaining packets when mp_recorder_mark_discontinuity() is called and
adds a call to mux_packets(). However, it is called only after flush_packets(),
which clears the packets before they can be muxed out. This has no ill
effects per se  - recordings end on keyframes, as before - but judging from
his commit message, the intention explicitly was to output the inter
frames, since long GOPs can mean several seconds of missing content from
the output. So, clear the stream packet queues only after the final mux.

Also, flushing can mean both discarding and committing. What a country!
2021-07-08 12:44:06 +03:00
Guido Cella
b3fccf0803 player: add append-play flag to loadlist
Closes .
2021-07-06 15:46:45 +00:00
Avi Halachmi (:avih)
d2dd4cacb8 osc: expose osc-visibility via shared-script-properties
osc-visibility can already be changed at runtime via script-message
or other means, but until now there was no way to tell what the
current state is.

Now shared-script-properties/osc-visibility reflects this state.
It's output-only by the osc - changing it does not affect the osc.

Useful if a script wants to change osc-visibility temporarily, and
later restore to its original state.

There's no way to coordinate if more than one script wants to change
it, but that would be a hard problem to solve anyway, even if the
osc itself tried to coordinate such requests from different sources.
2021-07-06 16:12:36 +03:00
Dudemanguy
f2afae55e9 wayland: refactor surface scaling
Another day, another wayland refactor. Way back when, dcc3c2e added
support for the hidpi-window-scale option (something you probably should
never set to no but whatever) to wayland. Well technically, it never had
any runtime toggling support (don't remember if detecting when vo_opts
changed was possible or not then; maybe not). Anyways in the process of
fixing that, I went ahead and refactored how this is all handled. The
key difference is that when hidpi-window-scale is disabled, wl->scaling
is directly set to 1 instead of forcibly setting
wl->current_output->scale to 1. Note that scaling operations don't
always require a geometry reset/resize so set_surface_scaling needs to
be separate from set_geometry. The logic here is kind of complicated but
it (should) be correct.
2021-06-30 16:37:36 +00:00
rcombs
0c1544e66c sub: fix subs/lyrics on music files with sub-past-video-end=no
Regressed in 11423acf3
2021-06-27 21:02:39 -04:00
Dudemanguy
a02901cae7 wayland: fix wl_surface_set_buffer_scale usage
The wl_surface lives for the entire lifetime of the vo. It's only
neccesary to set the scale initially and when the output scaling changes
(the surface moves to a different output with a different scale or the
output itself changes it scale). All of the calls that were being made
in the egl/vulkan resize functions are not needed. vo_wlshm wasn't
correctly rescaling itself before this commit since it had no logic to
handle scale changes. This should all be shared, common code in the
surface/output listeners.
2021-06-27 10:58:59 -05:00
Dudemanguy
76bddaccd6 wayland: always be sure to initially try to render
A subtle regression from c26d833. On sway if mpv was set to be a
floating window in the config, set_buffer_scale would actually get
applied twice according to the wayland log. That meant a 1920x1080
window would appear as a 960x540 window if the scale of the wl_output
was set to 2. This only affected egl on sway (didn't occur on weston and
was too lazy to try anything else; probably they were fine). Since
wl->render is initially false, that meant that the very first run
through the render loop returns false. This probably caused something
weird to happen with the set_buffer_scale calls (the egl window gets
created and everything but mpv doesn't write to it just yet) which makes
the set_buffer_scale call happen an extra time. Since it was always
intended for mpv to initally render, this is worth fixing. Just chnage
wl->render to wl->hidden (again) and flip the bools around. That way,
the initial false value results in render == true and mpv tries to draw
on the first pass. This fixes the weird scaling behavior because
reasons.
2021-06-27 10:58:42 -05:00
Dudemanguy
573f696077 wayland: remove unused includes
Presentation time only lives in in wayland_common.
2021-06-27 10:20:05 -05:00
Dudemanguy
a1c6762156 wayland: handle app id option less stupidly
Not sure what I was on when I wrote this. wayland-app-id is supposed to
default to "mpv". Just set that in the vo_sub_opts and don't do this
weird m_config_cache_write_opt thing. Also make the doc entry nicer.
2021-06-26 17:28:01 -05:00
Dudemanguy
488581912d wayland: reorganize wayland common code
Mostly a cosmetic change that (hopefully) makes things look better. Some
functions and structs that were previously being exported in the wayland
header were made static to the wayland_common.c file (these shouldn't be
accessed by anyone else).
2021-06-26 17:24:44 -05:00
Dudemanguy
76a53f9de3 stats.lua: add scaled resolution
Calculate the actual scaled size of the video from osd-dimensions and
display it on the stats page.
2021-06-25 17:54:36 +00:00
hooke007
5f76744c61 DOCS: fix typo on seekbarkeyframes 2021-06-24 14:34:33 +00:00
LaserEyess
ee27629244 TOOLS/lua/autoload: load files even if current file is hidden
When the current file is hidden and `ignore_hidden` is true,
autoload will skip loading other files in the current directory. Make
sure that the current file is always counted for autoloading even if it
is hidden.
2021-06-24 13:13:53 +00:00
LaserEyess
28c53dbfa0 TOOLS/lua/autoload: add ignore_hidden option
In 8a7614a0fb files that start with a '.'
were blacklisted from autoload.lua. Since then
35e8710b86 was introduced and explicitly
whitelisted file extensions. With this change, there is no longer a
reason to blacklist all files starting with '.', because it is valid to
have a file called '.hidden.mkv', and there is no chance of hidden files
such as '.bashrc', '.DS_STORE', '.gitignore', etc. being autoloaded by
mpv.

This commit tries to keep the same behavior as before, which is to by
default not load hidden files, but allows the user to optionally allow
hidden files to be autoloaded.
2021-06-24 13:13:53 +00:00
Guido Cella
5e23e81485 player: fix property name
Commits 4d1ffec and 6e481d0 renamed sub-ass-style-override to
sub-ass-override. But in commit bd603c2, when renaming it in
quit-watch-later's backup_properties, which determines which properties
are saved by quit-watch-later/write-watch-later-config, it was
incorrectly renamed to sub-style-override instead, and thus never got
saved even if modified at runtime. Instead mpv attempted to save the
non-existing property "sub-style-override", but since no error is raised
when saving non-existing properties with quit-watch-later, no one
noticed it. This commit renames the saved property to the correct new
name "sub-ass-override" so that it does get saved.
2021-06-24 12:01:22 +03:00
Avi Halachmi (:avih)
5b40db385a lua: idle observers: ensure timers are up-to-date
This fixes two issues, both of which resulted from the timers-wait
period not being re-calculated after idle-observers were executed:

- If timers were added from an idle observer then they could fire long
  after they were due (only when/if the next mpv event arrives).

- Idle observers don't execute in zero time, and the wait period for
  the next timer was implicitly extended by the idle observers
  execution time (because it was calculated before the idle observers).

This commit ensures that if idle-observers were executed, then the
timers wait period is re-calculated, which solves both issues.
2021-06-23 23:47:08 +03:00
Avi Halachmi (:avih)
f73814b180 lua: timers: don't block forever with slow callbacks
Previously, process_timers() kept going as long as there were due
timers, which could be for extended periods of time or even forever
if there were slow timer callbacks with either periodic timers or if
timers were added repeatedly.

This prevented dequeuing mpv events, and subsequently, among others,
prevented mpv from quitting until process_timers() completed.

For instance, this caused process_timers() to never return:

  function render() <longer than 1/60 s on a slow system> end
  mp.add_periodic_timer(1/60, render)

Similarly, it never returned if a timer callback always added a new
one-shot which was already due by the time the callback completed.

This commit ensures that process_timers() only executes callbacks which
were due when it started, so that timers which are added (or repeated)
during process_timers() will wait for the next iteration - after mpv
events are dequeued.

This has no performance impact under normal conditions (when callbacks
complete before the next timer is due).

Additionally, previously idle-observers were executed unconditionally
after the timers because indeed there was nothing due when (if...)
process_timers() completed. However, now process_timers() can return
even if there are due timers, so skip idle-observers on such case.
2021-06-23 23:47:08 +03:00
rcombs
11423acf30 sub: by default, don't render timestamps after video EOF
This fixes a long-standing apparent issue where mpv would display the last
frame with no subtitles at EOF. This is caused by sub rendering switching from
video timestamps to audio timestamps when the video ends, and audio streams
often running past the timestamp of the last video frame. However, authoring
tools (most notably Aegisub) don't tend to provide easy ways to add meaningful
subtitles after the end of the video, so this is rarely actually useful.
2021-06-23 16:10:29 -04:00
Guido Cella
cb56c2f888 player: change cover-art-auto behavior
This makes cover-art-auto behave more like sub-auto and audio-file-auto:

- load cover art with a language, e.g. if playing foo.mp3, foo.en.jpg
will be loaded with lang=en
- load cover art containing the media filename with fuzzy and all, e.g.
'foo (large).jpg'
- make all/2 load all images in the directory, and make fuzzy/1 the
default

These are all uncommon use cases, but synchronizing the behavior of the
external file options simplifies the code.
2021-06-23 16:23:50 +00:00
Avi Halachmi (:avih)
0427fe97e1 js: idle-observers: minor performance improvement
The idle-observers block has at least 3 function calls, and it was
entered every time the script went into idle, however, we can save these
calls by checking first that there are indeed such observers.
2021-06-22 18:17:11 +03:00
Avi Halachmi (:avih)
76b1ac57a4 osc: seekbar hover/drag: display target chapter at the title
Fixes 
2021-06-22 18:12:29 +03:00
Guido Cella
a17d79907a manpage: add article in fuzzy explanation 2021-06-21 15:37:18 +00:00
Guido Cella
9eb126a798 player: remove unnecessary check
Remove the check that the external filename is not the same as the
currently playing one, which prevents mpv from loading images again as
external cover art, but this isn't necessary because cover art is only
added when playing standalone audio. I had only added this check because
I would otherwise get a segfault only when compiling with gcc 10.2 with
optimize and changing position within a playlist of multiple images (and
this couldn't even be reproduced by Dudemanguy on the same gcc version),
but this was caused by the uninitialized lang variable which is now
fixed.
2021-06-21 15:36:30 +00:00
Guido Cella
f70995cc9b player: fix segfault
Commit 029ff10 added a goto statement which skipped initializing the
`lang' variable. This could crash depending on compiler optimizations
and other factors: if the lang bstr pointer happened to end up NULL
(which is apparently the case with most compilers) then it's validly
empty, but if it pointed to a random and incorrect memory address then
it crashed.

The crash was observed when mpv was compiled using gcc 10.2 with
optimizations enabled, and affected some third party Windows builds.

This commit ensures the goto doesn't skip the initialization.

Thanks to votemp for figuring this out.

Fixes .
2021-06-21 15:36:30 +00:00
Avi Halachmi (:avih)
48f3a26746 osc: ensure tick after any mouse-event
Previously tick() was ensured unconditionally only after mouse-move,
but there are other mouse-events which need re-rendering (tick), like
mouse-down (icons may get grayed-out) or mouse-up (icons may change).

For instance: mpv --pause --myclip.mkv

then move the mouse over the volume/mute OSC button, then - without
moving the mouse - press and release the left mouse button.

The osc was not re-rendered because it's paused and the mouse didn't
move, so the volume icon didn't get grayed-out when held down, and the
icon doesn't change on mouse-up (to reflect the new mute state).

Now both these changes are rendered correctly.
2021-06-20 17:37:47 +03:00
Avi Halachmi (:avih)
89efe820a8 osc: don't initialize while mouse-down over an element
This is not a new issue, however, until the last commit - 96b246d
init probably didn't happen much (or at all) between mouse-down and
mouse-up, but after this commit, if there are chapters in a live-stream
then osc_init() is used to re-render the markers at the adjusted
position - which breaks the OSC buttons functionality if init happened
between mouse-down and mouse-up.
2021-06-20 17:37:47 +03:00
Sagnac
96b246d928 osc: update chapter marker positions when duration changes
Commit 6abb7e3 updates the markers when the chapters change, but it
doesn't update their relative position at the bar when the duration
changes.

This means that adding chapters to a live stream would result in
corresponding chapter markers which were static while the duration
changed and thus their positions became incorrect over time until the
OSC was reinitialized.

This is fixed by observing the duration property if chapters are present
and reinitializing the OSC when the duration changes.

The live_markers user option, which determines whether the duration
property is observed when there are chapters, has been added in order to
allow disabling this behaviour as calling request_init() frequently
might have some impact on low-end systems.

The impact of request_init() on render() was measured to increase from
1-1.5 ms to 2-3 ms on a 2010 MacBook Air, while the impact was neglible
on a 2016 Surface Book (increasing only to an average of 1.4 ms from
1.3 ms for n=1500 render cycles).

The live_markers option is enabled by default.
2021-06-16 02:04:28 +03:00
Avi Halachmi (:avih)
bc9d556f3a js: add mp.utils.append_file
Also, for consistency with other APIs, mp.utils.{write,append}_file
now return true on success (and still throw on any error).
2021-06-13 22:53:37 +03:00
Philip Langdale
03b9f8e323 vo_gpu: vulkan: displayvk: Fix handling of unconnected planes
If a plane is not connected to any displays, we won't set an entry in
the mapping of planes to displays. So ensure these unset entries are
null and skip them.

Fixes 
2021-06-12 09:52:37 -07:00
Philip Langdale
dbbf4a415d vo_gpu: vulkan: implement a VkDisplayKHR backed context
This is the Vulkan equivalent of the drm context for OpenGL, with
the big difference that it's implemented purely in terms of Vulkan
calls and doesn't actually require drm or kms.

The basic idea is to identify a display, mode, and plane on a device,
and then create a display backed surface for the swapchain. In theory,
past that point, everything is the same, and this is in fact the case
on Intel hardware. I can get a video playing on a vt.

On nvidia, naturally, things don't work that way. Instead, nvidia only
implemented the extension for scenarios where a VR application is
stealing a display from a running window system, and not for
standalone scenarios. With additional code, I've got this scenario to
work but that's a separate incremental change.

Other people have tested on AMD, and report roughly the same behaviour
as on Intel.

Note, that in this change, the VT will not be correctly restored after
qutting. The only way to restore the VT is to introduce some drm
specific code which I will illustrate in a separate change.
2021-06-11 09:54:16 -07:00
Philip Langdale
dbf0fd7d60 vo_gpu: vulkan: provide a helper to access device name option
The VkDisplayKHR context type requires making calls against the
physical device before the libplacebo context is initialised.
That means we can't simply use the physical device object that
libplacebo would create - instead we have to create a separate one,
but make sure it's referring to the same physical device.

To that end, we need the device name that the user may have requested
so we can pass it on.
2021-06-11 09:54:16 -07:00
Dudemanguy
1b8f10f54a vo_rpi: fix argument name
This is data not arg.
2021-06-08 10:28:10 -05:00
Jan Ekström
0043c7d9ee github/issue_template: irc -> IRC
Requested to be changed while at it.
2021-06-08 16:45:22 +02:00
Jan Ekström
9cf5bb2979 {ci,docs,README}: update IRC references to new network 2021-06-08 16:45:22 +02:00
Chris Varenhorst
4989ccbe7a docs: fix leftover reference to the now defunct --video-sync-adrop-size option 2021-06-04 16:42:45 +00:00
Retusthese
fd8c673cfc ytdl_hook: improve handling of json parsing errors
This moves the JSON parsing above the main youtube-dl error-handling
block and integrates parsing errors into that block. Now, if a parsing
error occurs, youtube-dl's stderr will be logged as it is with other
errors. This also catches errors that cause youtube-dl to output
"null", which would previously be mishandled as a parsing error and
crash ytdl_hook when it attempted to concatenate the error string from
parse_json.
2021-05-29 19:54:03 +03:00
Dudemanguy
d7f3d1fff7 wayland: refactor dispatching events
This was originally just a bugfix for a race condition, but the scope
expanded a bit. Currently, the wayland code does a prepare_read ->
dispatch_pending -> display_flush -> read_events -> dispatch_pending
routine that's basically straight from the wayland client API
documentation. This essentially just queues up all the wayland events
mpv has and dispatches them to the compositor. We do this for blocking
purposes on every frame we render. A very similar thing is done for
wait_events from the VO.

This code can pretty easily be unified and split off into a separate
function, vo_wayland_dispatch_events. vo_wayland_wait_frame will call
this function in a while loop (which will break either on timeout or if
we receive frame callback from the compositor). wait_events needs to
just check this in case we get some state change on the wakeup_pipe
(i.e. waking up from the paused state).

As for the actual bugfix part of this, it's a slight regression from
c26d833. The toplevel config event always forced a redraw when a surface
became activated again. This is for something like displaying cover art
on a music file. If the window was originally out of view and then later
brought back into focus, no picture would be rendered (i.e. the window
is just black). That's because something like cover art is just 1 frame
and the VO stops doing any other additional rendering. If you miss that
1 frame, nothing would show up ever again. The fix in this case is to
always just force a redraw when the mpv window comes back into view.

Well with the aforementioned commit, we stopped doing
wl_display_roundtrip calls on every frame. That means we no longer do
roundtrip blocking calls. We just be sure to queue up all of the events
we have and then dispatch them. Because wayland is fundamentally an
asynchronous protocol, there's no guarantee what order these events
would be processed in. This meant that on occasion, a
vo_wayland_wait_frame call (this could occur multiple times depending on
the exact situation) would occur before the compositor would send back
frame callback. That would result in the aforementioned bug of having
just a black window. The fix, in this case, is to just do a
vo_wayland_wait_frame call directly before we force the VO to do a
redraw. Note that merely dispatching events isn't enough because we
specifically need to wait for the compositor to give us frame callback
before doing a new render.

P.S. fix a typo too.
2021-05-28 16:11:01 +00:00
Guido Cella
151b039879 manpage: mention cover-art-auto
--cover-art-auto affects rescan-external-files, and --autoload-files
affects cover art.
2021-05-28 16:10:48 +00:00
Guilherme
ce0eb9b1e1 README: fix link to feature-request issues 2021-05-28 16:16:40 +02:00
Guido Cella
029ff1049b player: load cover art with the media filename
Closes .
2021-05-27 18:19:16 +00:00
Avi Halachmi (:avih)
89684976ac win32: support the property 'focused'
And also change the existing WM_KILLFOCUS handler to return 0 instead
of 'break' (which later calls DefWindowProcW), as MSDN says we should
do for WM_{KILL,SET}FOCUS.

It seems that the 'focused' property is now supported by all main VOs:
x11, macOS, wayland, Windows.

TCT/sixel/caca probably don't support it, and unknown with SDL.

Fixes 
2021-05-27 13:49:07 +03:00
Retusthese
6abb7e385f osc: re-initialize when chapter list changes
When the OSC initializes, it checks whether the current video has
chapters, and if it does not, it disables its chapter functionality
(chapter buttons are grayed out and unusable, chapter indicators don't
show on the seek bar). If another script changed the chapter list
after the video has loaded, those changes would be ignored by the OSC
until some other event causes it to re-initialize, because it did not
observe the chapter list property. This is fixed by adding
observation of chapter-list alongside the other properties that
trigger re-initialization.
2021-05-27 09:12:38 +03:00
TheAMM
c68b9424d6 recorder: fix codec_tag / codec_id confusion 2021-05-26 17:57:24 +02:00
TheAMM
643c699f26 recorder: clear codec_tag if no target format support
Avoiding blindly copying the codec_tag between different formats allows
us to mux packets from, say, mpegts streams to matroska, making the
recorder (dump-cache) much more usable as unsupported codec_tags can
make the muxer reject the streams.
2021-05-26 17:36:22 +02:00
Niklas Haas
ec0006bfa1 af_scaletempo2: use gcc vectors to speed up inner loop
This brings my scaletempo2 benchmark down from ~22s to ~7s on my machine
(-march=native), and down to ~11s with a generic compile.

Guarded behind an appropriate #ifdef to avoid being ableist against
people who have the clinical need to run obscure platforms.

Closes 
2021-05-26 17:35:55 +02:00
Niklas Haas
353cccfa8c vo_gpu: replace --icc-contrast by --icc-force-contrast
Not only does this have semantics that make far more sense, it also has
a default that makes far more sense. (Equivalent to the old
`icc-contrast=inf`)

This removes the weird 1000:1 contrast default assumption which
especially broke perceptual profiles and also screws things up for
OLED/CRT/etc.

Should probably close some issues but I honestly can't be bothered to
figure out which of the thousands colorimetry-related issues are
affected.
2021-05-26 17:35:29 +02:00
Dudemanguy
c26d83348b wayland: shuffle around the render loop again
Take two. f4e89dd went wrong by moving vo_wayland_wait_frame before
start_frame was called. Whether or not this matters depends on the
compositor, but some weird things can happen. Basically, it's a
scheduling issue. vo_wayland_wait_frame queues all events and sends them
to the server to process (with no blocking if presentation time is
available). If mpv changes state while rendering (and this function is
called before every frame is drawn), then that event also gets
dispatched and sent to the compositor. This, in some cases, can cause
some funny behavior because the next frame gets attached to the surface
while the old buffer is getting released. It's safer to call this
function after the swap already happens and well before mpv calls its
next draw. There's no weird scheduling of events, and the compositor log
is more normal.

The second part of this is to fix some stuttering issues. This is mostly
just conjecture, but probably what was happening was this thing called
"composition". The easiest way to see this is to play a video on the
default audio sync mode (probably easiest to see on a typical 23.976
video). Have that in a window and float it over firefox (floating
windows are bloat on a tiling wm anyway). Then in firefox, do some short
bursts of smooth scrolling (likely uses egl). Some stutter in video
rendering could be observed, particularly in panning shots.

Compositors are supposed to prevent tearing so what likely was happening
was that the compositor was simply holding the buffer a wee bit longer
to make sure it happened in sync with the smooth scrolling. Because the
mpv code waits precisely on presentation time, the loop would timeout on
occasion instead of receiving the frame callback. This would then lead
to a skipped frame when rendering and thus causing stuttering.

The fix is simple: just only count consecutive timeouts as not receiving
frame callback. If a compositor holds the mpv buffer slightly longer to
avoid tearing, then we will definitely receive frame callback on the
next round of the render loop. This logic also appears to be sound for
plasma (funfact: Plasma always returns frame callback even when the
window is hidden. Not sure what's up with that, but luckily it doesn't
matter to us.), so get rid of the goofy 1/vblank_time thing and just
keep it a simple > 1 check.
2021-05-24 19:20:31 +00:00
Dudemanguy
193814497b wayland: send VO_EVENT_DPI on output event as well
The display scaling might change here, so we need to signal mpv's core.
2021-05-23 16:59:30 -05:00