cocoa: reintroduce async resize

After removing synchronous libdispatch calls, this looks like it doesn't
deadlock anymore. I also experimented with pthread_mutex_trylock liek wm4
suggested, but it leads to some annoying black flickering. I will fallback to
that only if some new deadlocks are discovered.
This commit is contained in:
Stefano Pigozzi 2014-10-18 18:30:22 +02:00
parent 421bce0077
commit fa904150bf
7 changed files with 71 additions and 9 deletions

View File

@ -19,8 +19,6 @@
#include "video/out/vo.h"
@interface MpvCocoaAdapter : NSObject
- (void)lock;
- (void)unlock;
- (void)setNeedsResize;
- (void)signalMouseMovement:(NSPoint)point;
- (void)putKeyEvent:(NSEvent*)event;
@ -29,6 +27,7 @@
- (void)putCommand:(char*)cmd;
- (void)handleFilesArray:(NSArray *)files;
- (void)didChangeWindowedScreenProfile:(NSScreen *)screen;
- (void)performAsyncResize:(NSSize)size;
- (BOOL)isInFullScreenMode;
- (BOOL)keyboardEnabled;

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@ -40,4 +40,10 @@
{
return [self convertRectToBacking:[self frame]];
}
- (void)drawRect:(NSRect)rect
{
[self.adapter performAsyncResize:[self frameInPixels].size];
}
@end

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@ -70,6 +70,7 @@ struct vo_cocoa_state {
int pending_events;
bool waiting_frame;
bool skip_swap_buffer;
bool embedded; // wether we are embedding in another GUI
IOPMAssertionID power_mgmt_assertion;
@ -83,6 +84,8 @@ struct vo_cocoa_state {
char *icc_wnd_profile_path;
char *icc_fs_profile_path;
id fs_icc_changed_ns_observer;
void (*resize_redraw)(struct vo *vo, int w, int h);
};
static void with_cocoa_lock(struct vo *vo, void(^block)(void))
@ -175,6 +178,13 @@ static int vo_cocoa_set_cursor_visibility(struct vo *vo, bool *visible)
return VO_TRUE;
}
void vo_cocoa_register_resize_callback(struct vo *vo,
void (*cb)(struct vo *vo, int w, int h))
{
struct vo_cocoa_state *s = vo->cocoa;
s->resize_redraw = cb;
}
void vo_cocoa_uninit(struct vo *vo)
{
with_cocoa_lock(vo, ^{
@ -456,6 +466,26 @@ void vo_cocoa_set_current_context(struct vo *vo, bool current)
}
}
static void vo_cocoa_resize_redraw(struct vo *vo, int width, int height)
{
struct vo_cocoa_state *s = vo->cocoa;
if (!s->gl_ctx)
return;
if (!s->resize_redraw)
return;
vo_cocoa_set_current_context(vo, true);
[s->gl_ctx update];
s->resize_redraw(vo, width, height);
s->skip_swap_buffer = true;
[s->gl_ctx flushBuffer];
vo_cocoa_set_current_context(vo, false);
}
static void draw_changes_after_next_frame(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
@ -468,7 +498,13 @@ static void draw_changes_after_next_frame(struct vo *vo)
void vo_cocoa_swap_buffers(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
[s->gl_ctx flushBuffer];
if (s->skip_swap_buffer) {
s->skip_swap_buffer = false;
return;
} else {
[s->gl_ctx flushBuffer];
}
if (s->waiting_frame) {
s->waiting_frame = false;
NSEnableScreenUpdates();
@ -687,12 +723,8 @@ void *vo_cocoa_cgl_pixel_format(struct vo *vo)
@implementation MpvCocoaAdapter
@synthesize vout = _video_output;
- (void)lock {
vo_cocoa_set_current_context(self.vout, true);
}
- (void)unlock {
vo_cocoa_set_current_context(self.vout, false);
- (void)performAsyncResize:(NSSize)size {
vo_cocoa_resize_redraw(self.vout, size.width, size.height);
}
- (BOOL)keyboardEnabled {

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@ -149,6 +149,7 @@ void mpgl_set_backend_cocoa(MPGLContext *ctx)
ctx->releaseGlContext = releaseGlContext_cocoa;
ctx->swapGlBuffers = swapGlBuffers_cocoa;
ctx->vo_init = vo_cocoa_init;
ctx->register_resize_callback = vo_cocoa_register_resize_callback;
ctx->vo_uninit = vo_cocoa_uninit;
ctx->vo_control = vo_cocoa_control;
ctx->set_current = set_current_cocoa;

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@ -2388,6 +2388,18 @@ static int validate_scaler_opt(struct mp_log *log, const m_option_t *opt,
return handle_scaler_opt(s) ? 1 : M_OPT_INVALID;
}
// Resize and redraw the contents of the window without further configuration.
// Intended to be used in situations where the frontend can't really be
// involved with reconfiguring the VO properly.
// gl_video_resize() should be called when user interaction is done.
void gl_video_resize_redraw(struct gl_video *p, int w, int h)
{
p->gl->Viewport(p->vp_x, p->vp_y, w, h);
p->vp_w = w;
p->vp_h = h;
gl_video_render_frame(p);
}
void gl_video_set_hwdec(struct gl_video *p, struct gl_hwdec *hwdec)
{
p->hwdec = hwdec;

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@ -74,6 +74,7 @@ bool gl_video_set_equalizer(struct gl_video *p, const char *name, int val);
bool gl_video_get_equalizer(struct gl_video *p, const char *name, int *val);
void gl_video_set_debug(struct gl_video *p, bool enable);
void gl_video_resize_redraw(struct gl_video *p, int w, int h);
struct gl_hwdec;
void gl_video_set_hwdec(struct gl_video *p, struct gl_hwdec *hwdec);

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@ -203,6 +203,13 @@ static bool config_window(struct gl_priv *p, int flags)
return mpgl_config_window(p->glctx, mpgl_caps, flags);
}
static void video_resize_redraw_callback(struct vo *vo, int w, int h)
{
struct gl_priv *p = vo->priv;
gl_video_resize_redraw(p->renderer, w, h);
}
static int reconfig(struct vo *vo, struct mp_image_params *params, int flags)
{
struct gl_priv *p = vo->priv;
@ -214,6 +221,10 @@ static int reconfig(struct vo *vo, struct mp_image_params *params, int flags)
return -1;
}
if (p->glctx->register_resize_callback) {
p->glctx->register_resize_callback(vo, video_resize_redraw_callback);
}
gl_video_config(p->renderer, params);
p->vo_flipped = !!(flags & VOFLAG_FLIPPING);