manpage: lua: clarify OSD differences between mp.command/mp.commandv

Conflicts:
	player/audio.c
	player/video.c
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wm4 2015-05-16 12:32:34 +02:00
parent a4f3df5970
commit f9ff4b59a2
1 changed files with 7 additions and 0 deletions

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@ -73,6 +73,10 @@ The ``mp`` module is preloaded, although it can be loaded manually with
Run the given command. This is similar to the commands used in input.conf. Run the given command. This is similar to the commands used in input.conf.
See `List of Input Commands`_. See `List of Input Commands`_.
By default, this will show something on the OSD (depending on the command),
as if it was used in ``input.conf``. See `Input Command Prefixes`_ how
to influence OSD usage per command.
Returns ``true`` on success, or ``nil, error`` on error. Returns ``true`` on success, or ``nil, error`` on error.
``mp.commandv(arg1, arg2, ...)`` ``mp.commandv(arg1, arg2, ...)``
@ -94,6 +98,9 @@ The ``mp`` module is preloaded, although it can be loaded manually with
the ``expand-properties`` prefix, or the ``mp.get_property`` family of the ``expand-properties`` prefix, or the ``mp.get_property`` family of
functions. functions.
Unlike ``mp.command``, this will not use OSD by default either (except
for some OSd-specific commands).
``mp.command_native(table [,def])`` ``mp.command_native(table [,def])``
Similar to ``mp.commandv``, but pass the argument list as table. This has Similar to ``mp.commandv``, but pass the argument list as table. This has
the advantage that in at least some cases, arguments can be passed as the advantage that in at least some cases, arguments can be passed as