manpage: lua: clarify OSD differences between mp.command/mp.commandv

Conflicts:
	player/audio.c
	player/video.c
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wm4 2015-05-16 12:32:34 +02:00
parent a4f3df5970
commit f9ff4b59a2
1 changed files with 7 additions and 0 deletions

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@ -73,6 +73,10 @@ The ``mp`` module is preloaded, although it can be loaded manually with
Run the given command. This is similar to the commands used in input.conf.
See `List of Input Commands`_.
By default, this will show something on the OSD (depending on the command),
as if it was used in ``input.conf``. See `Input Command Prefixes`_ how
to influence OSD usage per command.
Returns ``true`` on success, or ``nil, error`` on error.
``mp.commandv(arg1, arg2, ...)``
@ -94,6 +98,9 @@ The ``mp`` module is preloaded, although it can be loaded manually with
the ``expand-properties`` prefix, or the ``mp.get_property`` family of
functions.
Unlike ``mp.command``, this will not use OSD by default either (except
for some OSd-specific commands).
``mp.command_native(table [,def])``
Similar to ``mp.commandv``, but pass the argument list as table. This has
the advantage that in at least some cases, arguments can be passed as