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https://github.com/mpv-player/mpv
synced 2025-03-25 04:38:01 +00:00
core: fix EOF handling with untimed audio outputs
When using an audio output without a native playback rate (such as ao_pcm), the code plays audio further when the current write position is behind video. After support for continuing audio after the end of video was added, this could cause a deadlock: audio was not played further, but neither was EOF triggered. Fix the code to properly handle playback of remaining audio after video ends in the untimed audio case (audio-only case was not affected, only the case where a video stream exists but ends before the audio stream).
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parent
1e90a8657d
commit
f9beb08a61
26
mplayer.c
26
mplayer.c
@ -2529,9 +2529,6 @@ static int fill_audio_out_buffers(struct MPContext *mpctx, double endpts)
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current_module = "play_audio";
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if (ao->untimed && mpctx->sh_video && mpctx->delay > 0)
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return 0;
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// hack used by some mpeg-writing AOs
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ao->brokenpts = ((mpctx->sh_video ? mpctx->sh_video->timer : 0) +
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mpctx->delay) * 90000.0;
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@ -3453,9 +3450,9 @@ static void run_playloop(struct MPContext *mpctx)
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pause_player(mpctx);
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}
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if (mpctx->sh_audio && !mpctx->restart_playback) {
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if (mpctx->sh_audio && !mpctx->restart_playback && !mpctx->ao->untimed) {
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int status = fill_audio_out_buffers(mpctx, endpts);
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full_audio_buffers = status >= 0 && !mpctx->ao->untimed;
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full_audio_buffers = status >= 0;
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// Not at audio stream EOF yet
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audio_left = status > -2;
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}
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@ -3667,15 +3664,16 @@ static void run_playloop(struct MPContext *mpctx)
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}
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#endif
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if (mpctx->restart_playback && !video_left) {
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if (mpctx->sh_audio) {
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int status = fill_audio_out_buffers(mpctx, endpts);
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full_audio_buffers = status >= 0 && !mpctx->ao->untimed;
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// Not at audio stream EOF yet
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audio_left = status > -2;
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}
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mpctx->restart_playback = false;
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if (mpctx->sh_audio && (mpctx->restart_playback ? !video_left :
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mpctx->ao->untimed && (mpctx->delay <= 0 ||
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!video_left))) {
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int status = fill_audio_out_buffers(mpctx, endpts);
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full_audio_buffers = status >= 0 && !mpctx->ao->untimed;
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// Not at audio stream EOF yet
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audio_left = status > -2;
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}
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if (!video_left)
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mpctx->restart_playback = false;
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if (mpctx->sh_audio && buffered_audio == -1)
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buffered_audio = mpctx->paused ? 0 : ao_get_delay(mpctx->ao);
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@ -3724,7 +3722,7 @@ static void run_playloop(struct MPContext *mpctx)
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double audio_sleep = 9;
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if (mpctx->sh_audio && !mpctx->paused) {
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if (mpctx->ao->untimed) {
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if (!mpctx->sh_video)
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if (!video_left)
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audio_sleep = 0;
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} else if (full_audio_buffers) {
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audio_sleep = buffered_audio - 0.050;
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