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Use aspect()

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@2058 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
atmos4 2001-10-03 17:27:13 +00:00
parent 6a8fddc834
commit ee2e0f2bdd
2 changed files with 7 additions and 19 deletions

View File

@ -33,6 +33,7 @@ LIBVO_EXTERN(gl)
#include <GL/gl.h>
#include "x11_common.h"
#include "aspect.h"
static vo_info_t vo_info =
{
@ -95,7 +96,7 @@ static void resize(int x,int y){
* allocate colors and (shared) memory
*/
static uint32_t
init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t fullscreen, char *title, uint32_t format)
init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
{
// int screen;
int dwidth,dheight;
@ -121,15 +122,8 @@ init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint3
dwidth=d_width; dheight=d_height;
#ifdef X11_FULLSCREEN
if(fullscreen){ // handle flags correct
d_height=(int)((float)vo_screenwidth/(float)dwidth*(float)dheight);
d_height+=d_height%2; // round
d_width=vo_screenwidth;
if(dheight>vo_screenheight){
d_width=(int)((float)vo_screenheight/(float)dheight*(float)dwidth);
d_width+=d_width%2; // round
d_height=vo_screenheight;
}
if( flags&0x01 ){ // (-fs)
aspect(&d_width,&d_height,vo_screenwidth,vo_screenheight);
dwidth=d_width; dheight=d_height;
}
#endif
@ -174,7 +168,7 @@ init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint3
// printf("GLXcontext ok\n");
if ( fullscreen ) vo_x11_decoration( mDisplay,mywindow,0 );
if ( flags&0x01 ) vo_x11_decoration( mDisplay,mywindow,0 );
XSelectInput(mDisplay, mywindow, StructureNotifyMask);

View File

@ -47,6 +47,7 @@ LIBVO_EXTERN( xmga )
#include "x11_common.h"
#include "sub.h"
#include "aspect.h"
#ifdef SHOW_TIME
#include "../linux/timer.h"
@ -258,14 +259,7 @@ static uint32_t init( uint32_t width, uint32_t height, uint32_t d_width, uint32_
wndWidth=vo_screenwidth;
wndHeight=vo_screenheight;
#ifdef X11_FULLSCREEN
d_height=(int)((float)vo_screenwidth/(float)dwidth*(float)dheight);
d_height+=d_height%2; // round
d_width=vo_screenwidth;
if(dheight>vo_screenheight){
d_width=(int)((float)vo_screenheight/(float)dheight*(float)dwidth);
d_width+=d_width%2; // round
d_height=vo_screenheight;
}
aspect(&d_width,&d_height,vo_screenwidth,vo_screenheight);
dwidth=d_width; dheight=d_height;
#endif
}