Simplify, do not duplicate buffer size calculation

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28098 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2008-12-05 20:50:43 +00:00
parent 476c9bfd95
commit e7d53f6d86
1 changed files with 2 additions and 2 deletions

View File

@ -698,9 +698,9 @@ static uint32_t get_image(mp_image_t *mpi) {
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
mpi->stride[0] = mpi->width * mpi->bpp / 8;
if (mpi->stride[0] * mpi->height > gl_buffersize) {
BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[0] * mpi->height,
NULL, GL_DYNAMIC_DRAW);
gl_buffersize = mpi->stride[0] * mpi->height;
BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
NULL, GL_DYNAMIC_DRAW);
}
if (!gl_bufferptr)
gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);