Refactor AltiVec macros as done for FFmpeg.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26028 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
diego 2008-02-18 23:33:14 +00:00
parent 55001d69f2
commit dd7c4bc268
1 changed files with 7 additions and 14 deletions

View File

@ -28,11 +28,16 @@
#define WORD_s3 0x1c,0x1d,0x1e,0x1f
#ifdef __APPLE_CC__
#define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
#define AVV(x...) (x)
#else
#define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
#define AVV(x...) {x}
#endif
#define vcprm(a,b,c,d) (const vector unsigned char)AVV(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
#define vcii(a,b,c,d) (const vector float)AVV(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)
#define FOUROF(a) AVV(a,a,a,a)
// vcprmle is used to keep the same index as in the SSE version.
// it's the same as vcprm, with the index inversed
// ('le' is Little Endian)
@ -43,18 +48,6 @@
#define FLOAT_n -1.
#define FLOAT_p 1.
#ifdef __APPLE_CC__
#define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)
#else
#define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
#endif
#ifdef __APPLE_CC__
#define FOUROF(a) (a)
#else
#define FOUROF(a) {a,a,a,a}
#endif
void dct64_altivec(real *a,real *b,real *c)
{
real __attribute__ ((aligned(16))) b1[0x20];