From d5f1170679f5432375a8c2ee7629ed11fe4a94c6 Mon Sep 17 00:00:00 2001 From: wm4 Date: Sat, 3 Jan 2015 14:44:20 +0100 Subject: [PATCH] vf_vapoursynth: fix Lua backend It couldn't handle the newly added float variable. --- video/filter/vf_vapoursynth.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/video/filter/vf_vapoursynth.c b/video/filter/vf_vapoursynth.c index 4b06d28b76..178ebb2bc1 100644 --- a/video/filter/vf_vapoursynth.c +++ b/video/filter/vf_vapoursynth.c @@ -867,6 +867,9 @@ static void vsmap_to_table(lua_State *L, int index, VSMap *map) case ptInt: lua_pushnumber(L, vsapi->propGetInt(map, key, 0, NULL)); break; + case ptFloat: + lua_pushnumber(L, vsapi->propGetFloat(map, key, 0, NULL)); + break; case ptNode: { VSNodeRef *r = vsapi->propGetNode(map, key, 0, NULL); MP_TARRAY_APPEND(p, p->gc_noderef, p->num_gc_noderef, r);