diff --git a/video/out/gl_video.c b/video/out/gl_video.c index 715e5f8d63..07b3b9ebb6 100644 --- a/video/out/gl_video.c +++ b/video/out/gl_video.c @@ -1348,7 +1348,7 @@ static void pass_convert_yuv(struct gl_video *p) // Pre-colormatrix input gamma correction. Note that this results in // linear light - GLSL(color.rgb *= vec3(2.6);) + GLSL(color.rgb = pow(color.rgb, vec3(2.6));) } // Conversion from Y'CbCr or other linear spaces to RGB