player: fix an assert when reinitializing audio in some cases

This sometimes happened when changing playback speed (= reinitializing
audio) after seeking of playback start. The assertion in audio.c:441 was
triggered, because buffer_playable_samples wasn't reset correctly when
the audio buffer was cleared or shortened. The assertion is correct and
should hold up any time.
This commit is contained in:
wm4 2014-02-09 16:21:17 +01:00
parent 257d9f1610
commit c0771b8144
1 changed files with 3 additions and 0 deletions

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@ -334,11 +334,13 @@ static int audio_start_sync(struct MPContext *mpctx, int playsize)
res = audio_decode(d_audio, ao->buffer, a);
if (skip_samples <= mp_audio_buffer_samples(ao->buffer)) {
mp_audio_buffer_skip(ao->buffer, skip_samples);
ao->buffer_playable_samples = 0;
if (res < 0)
return res;
return audio_decode(d_audio, ao->buffer, playsize);
}
mp_audio_buffer_clear(ao->buffer);
ao->buffer_playable_samples = 0;
if (res < 0)
return res;
}
@ -442,6 +444,7 @@ int fill_audio_out_buffers(struct MPContext *mpctx, double endpts)
mp_audio_buffer_peek(ao->buffer, &data);
data.samples = MPMIN(data.samples, playsize);
int played = write_to_ao(mpctx, &data, playflags, written_audio_pts(mpctx));
assert(played >= 0 && played <= data.samples);
ao->buffer_playable_samples = playsize - played;
if (played > 0) {