player: change a minor code fragment to LGPL

Seems absurd to keep this under GPL, since it's only a tiny code
fragment (that would always look the same, no matter if you rewrote it
independently), but now I got proper permission from the original author
anyway.
This commit is contained in:
wm4 2017-10-04 19:10:52 +02:00
parent 72901bb16b
commit bfae72a278
1 changed files with 0 additions and 5 deletions

View File

@ -13,8 +13,6 @@
* *
* You should have received a copy of the GNU Lesser General Public * You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>. * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*
* Parts under HAVE_GPL are licensed under GNU General Public License.
*/ */
#include <stdio.h> #include <stdio.h>
@ -149,10 +147,7 @@ void mp_print_version(struct mp_log *log, int always)
mp_msg(log, v, "\n"); mp_msg(log, v, "\n");
// Only in verbose mode. // Only in verbose mode.
if (!always) { if (!always) {
#if HAVE_GPL
// Possibly GPL due to 0810e42750fb2e2e0d602388cef1b8ea8015d935.
mp_msg(log, MSGL_V, "Configuration: " CONFIGURATION "\n"); mp_msg(log, MSGL_V, "Configuration: " CONFIGURATION "\n");
#endif
mp_msg(log, MSGL_V, "List of enabled features: %s\n", FULLCONFIG); mp_msg(log, MSGL_V, "List of enabled features: %s\n", FULLCONFIG);
} }
} }