diff --git a/DOCS/man/en/lua.rst b/DOCS/man/en/lua.rst index 89f914201b..cf0b685906 100644 --- a/DOCS/man/en/lua.rst +++ b/DOCS/man/en/lua.rst @@ -203,7 +203,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with :: - y script_message_to lua/fooscript something + y script_message_to fooscript something ``mp.add_forced_key_binding(...)`` This works almost the same as ``mp.add_key_binding``, but registers the @@ -305,13 +305,13 @@ The ``mp`` module is preloaded, although it can be loaded manually with ``mp.get_script_name()`` Return the name of the current script. The name is usually made of the - filename of the script, with directory and file extension removed, and - prefixed with ``lua/``. If there are several script which would have the - same name, it's made unique by appending a number. + filename of the script, with directory and file extension removed. If + there are several script which would have the same name, it's made unique + by appending a number. .. admonition:: Example - The script ``/path/to/fooscript.lua`` becomes ``lua/fooscript``. + The script ``/path/to/fooscript.lua`` becomes ``fooscript``. ``mp.osd_message(text [,duration])`` Show an OSD message on the screen. ``duration`` is in seconds, and is diff --git a/player/lua.c b/player/lua.c index 4ba4198aeb..0c8c415630 100644 --- a/player/lua.c +++ b/player/lua.c @@ -158,7 +158,7 @@ static char *script_name_from_filename(void *talloc_ctx, const char *fname) !(c >= '0' && c <= '9')) name[n] = '_'; } - return talloc_asprintf(talloc_ctx, "lua/%s", name); + return talloc_asprintf(talloc_ctx, "%s", name); } static int load_file(struct script_ctx *ctx, const char *fname)