appveyor: update ffmpeg and test d3d11/vulkan

Build ffmpeg-mpv, shaderc and crossc from source, since they are not
packaged in MSYS2. Also, add some more explicit --enable flags to the
mpv build to make sure things like D3D11, D3D11VA hwaccels and Vulkan
are auto-detected.
This commit is contained in:
James Ross-Gowan 2017-11-07 22:02:03 +11:00
parent e7bf5576e5
commit bd4ec8e4e1
3 changed files with 59 additions and 16 deletions

View File

@ -10,7 +10,10 @@ export PYTHON=/usr/bin/python3
"$PYTHON" bootstrap.py
"$PYTHON" waf configure \
--check-c-compiler=gcc \
--disable-cdda \
--disable-egl-angle-lib \
--enable-crossc \
--enable-d3d-hwaccel \
--enable-d3d11 \
--enable-egl-angle \
--enable-jpeg \
--enable-lcms2 \
@ -18,5 +21,7 @@ export PYTHON=/usr/bin/python3
--enable-libass \
--enable-lua \
--enable-rubberband \
--enable-uchardet
--enable-shaderc \
--enable-uchardet \
--enable-vulkan
"$PYTHON" waf build

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@ -1,15 +1,6 @@
#!/usr/bin/bash
set -e
case $MSYSTEM in
MINGW32)
export MINGW_PACKAGE_PREFIX=mingw-w64-i686
;;
MINGW64)
export MINGW_PACKAGE_PREFIX=mingw-w64-x86_64
;;
esac
# Write an empty fonts.conf to speed up fc-cache
export FONTCONFIG_FILE=/dummy-fonts.conf
cat >"$FONTCONFIG_FILE" <<EOF
@ -20,16 +11,63 @@ EOF
# Install build dependencies for mpv
pacman -S --noconfirm --needed \
$MINGW_PACKAGE_PREFIX-gcc \
$MINGW_PACKAGE_PREFIX-toolchain \
$MINGW_PACKAGE_PREFIX-angleproject-git \
$MINGW_PACKAGE_PREFIX-ffmpeg \
$MINGW_PACKAGE_PREFIX-cmake \
$MINGW_PACKAGE_PREFIX-lcms2 \
$MINGW_PACKAGE_PREFIX-libarchive \
$MINGW_PACKAGE_PREFIX-libass \
$MINGW_PACKAGE_PREFIX-libjpeg-turbo \
$MINGW_PACKAGE_PREFIX-lua51 \
$MINGW_PACKAGE_PREFIX-ninja \
$MINGW_PACKAGE_PREFIX-rubberband \
$MINGW_PACKAGE_PREFIX-uchardet
$MINGW_PACKAGE_PREFIX-uchardet \
$MINGW_PACKAGE_PREFIX-vulkan
# Delete unused packages to reduce space used in the Appveyor cache
pacman -Sc --noconfirm
# Compile ffmpeg-mpv
(
git clone --depth=1 https://github.com/mpv-player/ffmpeg-mpv.git && cd ffmpeg-mpv
mkdir build && cd build
../configure \
--prefix=$MINGW_PREFIX \
--target-os=mingw32 \
--arch=$MSYSTEM_CARCH \
--disable-static \
--disable-doc \
--disable-asm \
--enable-gpl \
--enable-version3 \
--enable-shared \
--enable-pic \
--enable-d3d11va \
--enable-dxva2 \
--enable-schannel
make -j4 install
)
# Compile shaderc
(
git clone --depth=1 https://github.com/google/shaderc && cd shaderc
git clone --depth=1 https://github.com/google/glslang.git third_party/glslang
git clone --depth=1 https://github.com/KhronosGroup/SPIRV-Tools.git third_party/spirv-tools
git clone --depth=1 https://github.com/KhronosGroup/SPIRV-Headers.git third_party/spirv-headers
mkdir build && cd build
cmake -GNinja -DCMAKE_BUILD_TYPE=Release -DSHADERC_SKIP_TESTS=ON \
-DCMAKE_INSTALL_PREFIX=$MINGW_PREFIX ..
ninja install
cp -f libshaderc/libshaderc_shared.dll $MINGW_PREFIX/bin/
)
# Compile crossc
(
git clone --depth=1 https://github.com/rossy/crossc && cd crossc
git submodule init
git submodule update
make -j4 install prefix=$MINGW_PREFIX
)

View File

@ -19,9 +19,9 @@ install:
# Update non-core packages
- C:\msys64\usr\bin\pacman -Suu --noconfirm
# Install required MSYS2 packages
- C:\msys64\usr\bin\pacman -S --noconfirm --needed perl python pkg-config
- C:\msys64\usr\bin\pacman -S --noconfirm --needed base-devel perl python pkg-config
# Now MSYS2 is up to date, do the rest of the install from a bash script
- C:\msys64\usr\bin\bash -lc "cd \"$APPVEYOR_BUILD_FOLDER\" && exec ./TOOLS/appveyor-install.sh"
- C:\msys64\usr\bin\bash -lc "cd && exec \"$APPVEYOR_BUILD_FOLDER\"/TOOLS/appveyor-install.sh"
build_script:
- C:\msys64\usr\bin\bash -lc "cd \"$APPVEYOR_BUILD_FOLDER\" && exec ./TOOLS/appveyor-build.sh"
on_failure: