vo_rpi: simplify background handling

Apparently this is sufficient.
This commit is contained in:
wm4 2015-08-13 17:25:15 +02:00
parent a6a585d470
commit baeead7181
1 changed files with 1 additions and 19 deletions

View File

@ -59,7 +59,6 @@ struct osd_part {
struct priv {
DISPMANX_DISPLAY_HANDLE_T display;
DISPMANX_ELEMENT_HANDLE_T window;
DISPMANX_RESOURCE_HANDLE_T window_back;
DISPMANX_UPDATE_HANDLE_T update;
uint32_t w, h;
double display_fps;
@ -270,22 +269,7 @@ static int update_display_size(struct vo *vo)
if (p->window)
vc_dispmanx_element_remove(p->update, p->window);
if (p->window_back)
vc_dispmanx_resource_delete(p->window_back);
p->window = 0;
p->window_back = 0;
VC_IMAGE_TYPE_T format = VC_IMAGE_ARGB8888; // assuming RPI is always LE
p->window_back = vc_dispmanx_resource_create(format, 1 | (4 << 16), 1,
&(int32_t){0});
if (!p->window_back) {
MP_ERR(vo, "Could not create background bitmap.\n");
return -1;
}
uint32_t px = 0;
VC_RECT_T rc = {.width = 1, .height = 1};
vc_dispmanx_resource_write_data(p->window_back, format, 4, &px, &rc);
// Use the whole screen.
VC_RECT_T dst = {.width = p->w, .height = p->h};
@ -295,7 +279,7 @@ static int update_display_size(struct vo *vo)
.opacity = 0xFF,
};
p->window = vc_dispmanx_element_add(p->update, p->display, p->background_layer,
&dst, p->window_back, &src,
&dst, 0, &src,
DISPMANX_PROTECTION_NONE, &alpha, 0, 0);
if (!p->window) {
MP_FATAL(vo, "Could not add DISPMANX element.\n");
@ -630,8 +614,6 @@ static void uninit(struct vo *vo)
if (p->window)
vc_dispmanx_element_remove(p->update, p->window);
if (p->window_back)
vc_dispmanx_resource_delete(p->window_back);
if (p->update)
vc_dispmanx_update_submit_sync(p->update);