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vo_gpu/d3d11: add helper function to get ra_format from DXGI_FORMAT
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@ -202,6 +202,18 @@ DXGI_FORMAT ra_d3d11_get_format(const struct ra_format *fmt)
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return d3d->fmt;
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}
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const struct ra_format *ra_d3d11_get_ra_format(struct ra *ra, DXGI_FORMAT fmt)
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{
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for (int i = 0; i < ra->num_formats; i++) {
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struct ra_format *ra_fmt = ra->formats[i];
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if (ra_d3d11_get_format(ra_fmt) == fmt)
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return ra_fmt;
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}
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return NULL;
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}
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static void setup_formats(struct ra *ra)
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{
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// All formats must be usable as a 2D texture
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@ -11,6 +11,10 @@
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// Get the underlying DXGI format from an RA format
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DXGI_FORMAT ra_d3d11_get_format(const struct ra_format *fmt);
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// Gets the matching ra_format for a given DXGI format.
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// Returns a nullptr in case of no known match.
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const struct ra_format *ra_d3d11_get_ra_format(struct ra *ra, DXGI_FORMAT fmt);
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// Create an RA instance from a D3D11 device. This takes a reference to the
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// device, which is released when the RA instance is destroyed.
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struct ra *ra_d3d11_create(ID3D11Device *device, struct mp_log *log,
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