diff --git a/input/sdl_gamepad.c b/input/sdl_gamepad.c index 7045239fda..5a5ca47d53 100644 --- a/input/sdl_gamepad.c +++ b/input/sdl_gamepad.c @@ -198,6 +198,8 @@ static void remove_gamepad(struct mp_input_src *src, int id) static void read_gamepad_thread(struct mp_input_src *src, void *param) { + SDL_SetHint(SDL_HINT_JOYSTICK_THREAD, "1"); + if (SDL_WasInit(SDL_INIT_EVENTS)) { MP_ERR(src, "Another component is using SDL already.\n"); mp_input_src_init_done(src);