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https://github.com/mpv-player/mpv
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audio: disallow partial samples, fix ad_pcm to comply
Add some asserts to check that decoders/filters produce complete samples (byte amounts must be multiples of channels*datatype_size) and that audio output drivers also accept input in complete units. Fix ad_pcm which was known to violate this if its last input packet didn't stop at a sample boundary.
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@ -160,14 +160,14 @@ static int control(sh_audio_t *sh, int cmd, void *arg, ...)
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static int decode_audio(sh_audio_t *sh_audio, unsigned char *buf, int minlen,
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int maxlen)
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{
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int len = sh_audio->channels * sh_audio->samplesize;
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minlen = (minlen + len - 1) / len * len;
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int unitsize = sh_audio->channels * sh_audio->samplesize;
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minlen = (minlen + unitsize - 1) / unitsize * unitsize;
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if (minlen > maxlen)
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// if someone needs hundreds of channels adjust audio_out_minsize
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// based on channels in preinit()
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return -1;
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len = 0;
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int len = 0;
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struct ad_pcm_context *ctx = sh_audio->context;
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while (len < minlen) {
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if (ctx->buffer_len - ctx->buffer_pos <= 0) {
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@ -197,6 +197,11 @@ static int decode_audio(sh_audio_t *sh_audio, unsigned char *buf, int minlen,
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sh_audio->pts_bytes += from_stored;
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len += from_stored;
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}
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if (len % unitsize) {
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mp_msg(MSGT_DECAUDIO, MSGL_WARN, "[ad_pcm] discarding partial sample "
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"at end\n");
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len -= len % unitsize;
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}
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if (len == 0)
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len = -1; // The loop above only exits at error/EOF
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if (len > 0 && sh_audio->channels >= 5) {
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@ -23,6 +23,7 @@
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#include <stdlib.h>
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#include <stdbool.h>
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#include <math.h>
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#include <assert.h>
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#include "config.h"
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#include "talloc.h"
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@ -2454,6 +2455,7 @@ static int fill_audio_out_buffers(struct MPContext *mpctx)
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}
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}
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assert(sh_audio->a_out_buffer_len % unitsize == 0);
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if (playsize > sh_audio->a_out_buffer_len) {
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partial_fill = true;
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playsize = sh_audio->a_out_buffer_len;
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@ -2472,6 +2474,7 @@ static int fill_audio_out_buffers(struct MPContext *mpctx)
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// would not having access to this make them more broken?
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ao->pts = ((mpctx->sh_video?mpctx->sh_video->timer:0)+mpctx->delay)*90000.0;
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playsize = ao_play(ao, sh_audio->a_out_buffer, playsize, playflags);
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assert(playsize % unitsize == 0);
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if (playsize > 0) {
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sh_audio->a_out_buffer_len -= playsize;
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