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audio: clarify set_pause() documentation

This commit is contained in:
wm4 2020-08-27 11:40:56 +02:00
parent b0fe01d55c
commit a7413aff22

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@ -153,6 +153,7 @@ struct ao_driver {
// returns success (this is intended for paused=true; if it
// returns false, playback continues, and the core emulates via
// reset(); unpausing always works)
// The pausing state is also cleared by reset().
bool (*set_pause)(struct ao *ao, bool paused);
// pull based: start the audio callback
// push based: start playing queued data