mirror of https://github.com/mpv-player/mpv
vd_lavc: add d3d11va hwdec
This commit adds the d3d11va-copy hwdec mode using the ffmpeg d3d11va api. Functions in common with dxva2 are handled in a separate decode/d3d.c file. A future commit will rewrite decode/dxva2.c to share this code.
This commit is contained in:
parent
872d0838a4
commit
a7110862c8
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@ -583,6 +583,7 @@ Video
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:dxva2: requires ``--vo=opengl:backend=angle`` or
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``--vo=opengl:backend=dxinterop`` (Windows only)
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:dxva2-copy: copies video back to system RAM (Windows only)
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:d3d11va-copy: experimental (Windows only)
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:rpi: requires ``--vo=rpi`` (Raspberry Pi only - default if available)
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``auto`` tries to automatically enable hardware decoding using the first
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@ -88,6 +88,7 @@ const struct m_opt_choice_alternatives mp_hwdec_names[] = {
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{"vaapi-copy", HWDEC_VAAPI_COPY},
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{"dxva2", HWDEC_DXVA2},
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{"dxva2-copy", HWDEC_DXVA2_COPY},
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{"d3d11va-copy",HWDEC_D3D11VA_COPY},
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{"rpi", HWDEC_RPI},
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{"mediacodec", HWDEC_MEDIACODEC},
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{0}
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@ -0,0 +1,86 @@
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/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "mp_image.h"
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#include "d3d11va.h"
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struct d3d11va_surface {
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HMODULE d3d11_dll;
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ID3D11Texture2D *texture;
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ID3D11VideoDecoderOutputView *surface;
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};
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ID3D11VideoDecoderOutputView *d3d11_surface_in_mp_image(struct mp_image *mpi)
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{
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return mpi && mpi->imgfmt == IMGFMT_D3D11VA ?
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(ID3D11VideoDecoderOutputView *)mpi->planes[3] : NULL;
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}
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ID3D11Texture2D *d3d11_texture_in_mp_image(struct mp_image *mpi)
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{
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if (!mpi || mpi->imgfmt != IMGFMT_D3D11VA)
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return NULL;
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struct d3d11va_surface *surface = (void *)mpi->planes[0];
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return surface->texture;
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}
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static void d3d11va_release_img(void *arg)
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{
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struct d3d11va_surface *surface = arg;
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if (surface->surface)
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ID3D11VideoDecoderOutputView_Release(surface->surface);
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if (surface->texture)
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ID3D11Texture2D_Release(surface->texture);
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if (surface->d3d11_dll)
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FreeLibrary(surface->d3d11_dll);
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talloc_free(surface);
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}
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struct mp_image *d3d11va_new_ref(ID3D11VideoDecoderOutputView *view,
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int w, int h)
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{
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if (!view)
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return NULL;
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struct d3d11va_surface *surface = talloc_zero(NULL, struct d3d11va_surface);
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surface->d3d11_dll = LoadLibrary(L"d3d11.dll");
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if (!surface->d3d11_dll)
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goto fail;
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surface->surface = view;
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ID3D11VideoDecoderOutputView_AddRef(surface->surface);
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ID3D11VideoDecoderOutputView_GetResource(
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surface->surface, (ID3D11Resource **)&surface->texture);
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struct mp_image *mpi = mp_image_new_custom_ref(
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&(struct mp_image){0}, surface, d3d11va_release_img);
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if (!mpi)
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abort();
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mp_image_setfmt(mpi, IMGFMT_D3D11VA);
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mp_image_set_size(mpi, w, h);
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mpi->planes[0] = (void *)surface;
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mpi->planes[3] = (void *)surface->surface;
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return mpi;
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fail:
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d3d11va_release_img(surface);
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return NULL;
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}
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@ -0,0 +1,30 @@
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/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPV_D3D11_H
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#define MPV_D3D11_H
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#include <d3d11.h>
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struct mp_image;
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ID3D11VideoDecoderOutputView *d3d11_surface_in_mp_image(struct mp_image *mpi);
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ID3D11Texture2D *d3d11_texture_in_mp_image(struct mp_image *mpi);
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struct mp_image *d3d11va_new_ref(ID3D11VideoDecoderOutputView *view,
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int w, int h);
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#endif
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@ -0,0 +1,241 @@
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/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <libavcodec/avcodec.h>
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#include "lavc.h"
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#include "common/common.h"
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#include "common/av_common.h"
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#include "video/fmt-conversion.h"
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#include "video/mp_image.h"
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#include "osdep/windows_utils.h"
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#include "d3d.h"
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// define all the GUIDs used directly here, to avoid problems with inconsistent
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// dxva2api.h versions in mingw-w64 and different MSVC version
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#include <initguid.h>
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DEFINE_GUID(DXVA2_ModeMPEG2_VLD, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9);
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DEFINE_GUID(DXVA2_ModeMPEG2and1_VLD, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60);
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DEFINE_GUID(DXVA2_ModeH264_E, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
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DEFINE_GUID(DXVA2_ModeH264_F, 0x1b81be69, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
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DEFINE_GUID(DXVA_ModeH264_VLD_WithFMOASO_NoFGT, 0xd5f04ff9, 0x3418, 0x45d8, 0x95, 0x61, 0x32, 0xa7, 0x6a, 0xae, 0x2d, 0xdd);
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DEFINE_GUID(DXVA_Intel_H264_NoFGT_ClearVideo, 0x604F8E68, 0x4951, 0x4c54, 0x88, 0xFE, 0xAB, 0xD2, 0x5C, 0x15, 0xB3, 0xD6);
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DEFINE_GUID(DXVA_ModeH264_VLD_NoFGT_Flash, 0x4245F676, 0x2BBC, 0x4166, 0xa0, 0xBB, 0x54, 0xE7, 0xB8, 0x49, 0xC3, 0x80);
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DEFINE_GUID(DXVA2_ModeVC1_D, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
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DEFINE_GUID(DXVA2_ModeVC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); // August 2010 update
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DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);
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DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);
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DEFINE_GUID(DXVA2_ModeVP9_VLD_Profile0, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);
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DEFINE_GUID(DXVA2_NoEncrypt, 0x1b81beD0, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
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static const int PROF_MPEG2_SIMPLE[] = {FF_PROFILE_MPEG2_SIMPLE, 0};
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static const int PROF_MPEG2_MAIN[] = {FF_PROFILE_MPEG2_SIMPLE,
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FF_PROFILE_MPEG2_MAIN, 0};
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static const int PROF_H264_HIGH[] = {FF_PROFILE_H264_CONSTRAINED_BASELINE,
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FF_PROFILE_H264_MAIN,
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FF_PROFILE_H264_HIGH, 0};
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static const int PROF_HEVC_MAIN[] = {FF_PROFILE_HEVC_MAIN, 0};
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static const int PROF_HEVC_MAIN10[] = {FF_PROFILE_HEVC_MAIN,
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FF_PROFILE_HEVC_MAIN_10, 0};
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struct d3dva_mode {
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const GUID *guid;
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const char *name;
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enum AVCodecID codec;
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const int *profiles; // NULL or ends with 0
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};
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#define MODE2(id) &MP_CONCAT(DXVA2_Mode, id), # id
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#define MODE(id) &MP_CONCAT(DXVA_, id), # id
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// Prefered modes must come first
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static const struct d3dva_mode d3dva_modes[] = {
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// MPEG-1/2
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{MODE2(MPEG2_VLD), AV_CODEC_ID_MPEG2VIDEO, PROF_MPEG2_SIMPLE},
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{MODE2(MPEG2and1_VLD), AV_CODEC_ID_MPEG2VIDEO, PROF_MPEG2_MAIN},
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{MODE2(MPEG2and1_VLD), AV_CODEC_ID_MPEG1VIDEO},
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// H.264
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{MODE2(H264_F), AV_CODEC_ID_H264, PROF_H264_HIGH},
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{MODE (Intel_H264_NoFGT_ClearVideo), AV_CODEC_ID_H264, PROF_H264_HIGH},
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{MODE2(H264_E), AV_CODEC_ID_H264, PROF_H264_HIGH},
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{MODE (ModeH264_VLD_WithFMOASO_NoFGT), AV_CODEC_ID_H264, PROF_H264_HIGH},
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{MODE (ModeH264_VLD_NoFGT_Flash), AV_CODEC_ID_H264, PROF_H264_HIGH},
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// VC-1 / WMV3
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{MODE2(VC1_D), AV_CODEC_ID_VC1},
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{MODE2(VC1_D), AV_CODEC_ID_WMV3},
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{MODE2(VC1_D2010), AV_CODEC_ID_VC1},
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{MODE2(VC1_D2010), AV_CODEC_ID_WMV3},
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// HEVC
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{MODE2(HEVC_VLD_Main), AV_CODEC_ID_HEVC, PROF_HEVC_MAIN},
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{MODE2(HEVC_VLD_Main10), AV_CODEC_ID_HEVC, PROF_HEVC_MAIN10},
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// VP9
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{MODE2(VP9_VLD_Profile0), AV_CODEC_ID_VP9},
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};
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#undef MODE
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#undef MODE2
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int d3d_probe_codec(const char *decoder)
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{
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enum AVCodecID codec = mp_codec_to_av_codec_id(decoder);
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for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) {
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const struct d3dva_mode *mode = &d3dva_modes[i];
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if (mode->codec == codec)
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return 0;
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}
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return HWDEC_ERR_NO_CODEC;
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}
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static bool profile_compatible(const struct d3dva_mode *mode, int profile)
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{
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if (!mode->profiles)
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return true;
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for (int i = 0; mode->profiles[i]; i++){
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if(mode->profiles[i] == profile)
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return true;
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}
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return false;
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}
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static bool mode_supported(const struct d3dva_mode *mode,
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const GUID *device_modes, UINT n_modes)
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{
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for (int i = 0; i < n_modes; i++) {
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if (IsEqualGUID(mode->guid, &device_modes[i]))
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return true;
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}
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return false;
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}
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struct d3d_decoder_fmt d3d_select_decoder_mode(
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struct lavc_ctx *s, const GUID *device_guids, UINT n_guids,
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DWORD (*get_dxfmt_cb)(struct lavc_ctx *s, const GUID *guid, int depth))
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{
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struct d3d_decoder_fmt fmt = {
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.guid = &GUID_NULL,
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.mpfmt_decoded = IMGFMT_NONE,
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.dxfmt_decoded = 0,
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};
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// this has the right bit-depth, but is unfortunately not the native format
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int sw_img_fmt = pixfmt2imgfmt(s->avctx->sw_pix_fmt);
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if (sw_img_fmt == IMGFMT_NONE)
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return fmt;
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int depth = IMGFMT_RGB_DEPTH(sw_img_fmt);
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int p010 = mp_imgfmt_find(1, 1, 2, 10, MP_IMGFLAG_YUV_NV);
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int mpfmt_decoded = depth <= 8 ? IMGFMT_NV12 : p010;
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for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) {
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const struct d3dva_mode *mode = &d3dva_modes[i];
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if (mode->codec == s->avctx->codec_id &&
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profile_compatible(mode, s->avctx->profile) &&
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mode_supported(mode, device_guids, n_guids)) {
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DWORD dxfmt_decoded = get_dxfmt_cb(s, mode->guid, depth);
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if (dxfmt_decoded) {
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fmt.guid = mode->guid;
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fmt.mpfmt_decoded = mpfmt_decoded;
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fmt.dxfmt_decoded = dxfmt_decoded;
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return fmt;
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}
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}
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}
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return fmt;
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}
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char *d3d_decoder_guid_to_desc_buf(char *buf, size_t buf_size,
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const GUID *mode_guid)
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{
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const char *name = "<unknown>";
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for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) {
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const struct d3dva_mode *mode = &d3dva_modes[i];
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if (IsEqualGUID(mode->guid, mode_guid)) {
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name = mode->name;
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break;
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}
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}
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snprintf(buf, buf_size, "%s %s", mp_GUID_to_str(mode_guid), name);
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return buf;
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}
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void d3d_surface_align(struct lavc_ctx *s, int *w, int *h)
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{
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int alignment = 16;
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switch (s->avctx->codec_id) {
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// decoding MPEG-2 requires additional alignment on some Intel GPUs, but it
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// causes issues for H.264 on certain AMD GPUs.....
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case AV_CODEC_ID_MPEG2VIDEO:
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alignment = 32;
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break;
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// the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
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// all coding features have enough room to work with
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case AV_CODEC_ID_HEVC:
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alignment = 128;
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break;
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}
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*w = FFALIGN(*w, alignment);
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*h = FFALIGN(*h, alignment);
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}
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unsigned d3d_decoder_config_score(struct lavc_ctx *s,
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GUID *guidConfigBitstreamEncryption,
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UINT ConfigBitstreamRaw)
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{
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unsigned score = 0;
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if (ConfigBitstreamRaw == 1) {
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score = 1;
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} else if (s->avctx->codec_id == AV_CODEC_ID_H264
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&& ConfigBitstreamRaw == 2) {
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score = 2;
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} else {
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return 0;
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}
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if (IsEqualGUID(guidConfigBitstreamEncryption, &DXVA2_NoEncrypt))
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score += 16;
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return score;
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}
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BOOL is_clearvideo(const GUID *mode_guid)
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{
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return IsEqualGUID(mode_guid, &DXVA_Intel_H264_NoFGT_ClearVideo);
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}
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void copy_nv12(struct mp_image *dest, uint8_t *src_bits,
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unsigned src_pitch, unsigned surf_height)
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{
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struct mp_image buf = {0};
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mp_image_setfmt(&buf, dest->imgfmt);
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mp_image_set_size(&buf, dest->w, dest->h);
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buf.planes[0] = src_bits;
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buf.stride[0] = src_pitch;
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buf.planes[1] = src_bits + src_pitch * surf_height;
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buf.stride[1] = src_pitch;
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mp_image_copy_gpu(dest, &buf);
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}
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@ -0,0 +1,50 @@
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/*
|
||||
* This file is part of mpv.
|
||||
*
|
||||
* mpv is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* mpv is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef MPV_DECODE_D3D_H
|
||||
#define MPV_DECODE_D3D_H
|
||||
|
||||
#include <windows.h>
|
||||
#include <inttypes.h>
|
||||
|
||||
struct mp_image;
|
||||
struct lavc_ctx;
|
||||
|
||||
struct d3d_decoder_fmt {
|
||||
const GUID *guid;
|
||||
int mpfmt_decoded;
|
||||
DWORD dxfmt_decoded; // D3DFORMAT or DXGI_FORMAT
|
||||
};
|
||||
|
||||
int d3d_probe_codec(const char *decode);
|
||||
struct d3d_decoder_fmt d3d_select_decoder_mode(
|
||||
struct lavc_ctx *s, const GUID *device_guids, UINT n_guids,
|
||||
DWORD (*get_dxfmt_cb)(struct lavc_ctx *s, const GUID *guid, int depth));
|
||||
|
||||
char *d3d_decoder_guid_to_desc_buf(char *buf, size_t buf_size,
|
||||
const GUID *mode_guid);
|
||||
#define d3d_decoder_guid_to_desc(guid) d3d_decoder_guid_to_desc_buf((char[256]){0}, 256, (guid))
|
||||
|
||||
void d3d_surface_align(struct lavc_ctx *s, int *w, int *h);
|
||||
unsigned d3d_decoder_config_score(struct lavc_ctx *s,
|
||||
GUID *guidConfigBitstreamEncryption,
|
||||
UINT ConfigBitstreamRaw);
|
||||
BOOL is_clearvideo(const GUID *mode_guid);
|
||||
void copy_nv12(struct mp_image *dest, uint8_t *src_bits,
|
||||
unsigned src_pitch, unsigned surf_height);
|
||||
|
||||
#endif
|
|
@ -0,0 +1,498 @@
|
|||
/*
|
||||
* This file is part of mpv.
|
||||
*
|
||||
* mpv is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* mpv is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <libavcodec/d3d11va.h>
|
||||
|
||||
#include "lavc.h"
|
||||
#include "common/common.h"
|
||||
#include "common/av_common.h"
|
||||
#include "osdep/windows_utils.h"
|
||||
#include "video/fmt-conversion.h"
|
||||
#include "video/mp_image_pool.h"
|
||||
#include "video/hwdec.h"
|
||||
|
||||
#include "video/d3d11va.h"
|
||||
#include "d3d.h"
|
||||
|
||||
#define ADDITIONAL_SURFACES (4 + HWDEC_DELAY_QUEUE_COUNT)
|
||||
|
||||
struct d3d11va_decoder {
|
||||
ID3D11VideoDecoder *decoder;
|
||||
struct mp_image_pool *pool;
|
||||
ID3D11Texture2D *staging;
|
||||
int mpfmt_decoded;
|
||||
};
|
||||
|
||||
struct priv {
|
||||
struct mp_log *log;
|
||||
|
||||
HMODULE d3d11_dll;
|
||||
ID3D11Device *device;
|
||||
ID3D11DeviceContext *device_ctx;
|
||||
ID3D11VideoDevice *video_dev;
|
||||
ID3D11VideoContext *video_ctx;
|
||||
|
||||
struct d3d11va_decoder *decoder;
|
||||
struct mp_image_pool *sw_pool;
|
||||
};
|
||||
|
||||
static struct mp_image *d3d11va_allocate_image(struct lavc_ctx *s, int w, int h)
|
||||
{
|
||||
struct priv *p = s->hwdec_priv;
|
||||
struct mp_image *img = mp_image_pool_get_no_alloc(p->decoder->pool,
|
||||
IMGFMT_D3D11VA, w, h);
|
||||
if (!img)
|
||||
MP_ERR(p, "Failed to get free D3D11VA surface\n");
|
||||
return img;
|
||||
}
|
||||
|
||||
static struct mp_image *d3d11va_retrieve_image(struct lavc_ctx *s,
|
||||
struct mp_image *img)
|
||||
{
|
||||
HRESULT hr;
|
||||
struct priv *p = s->hwdec_priv;
|
||||
ID3D11Texture2D *staging = p->decoder->staging;
|
||||
ID3D11Texture2D *texture = d3d11_texture_in_mp_image(img);
|
||||
ID3D11VideoDecoderOutputView *surface = d3d11_surface_in_mp_image(img);
|
||||
|
||||
if (!texture || !surface) {
|
||||
MP_ERR(p, "Failed to get Direct3D texture and surface from mp_image\n");
|
||||
return img;
|
||||
}
|
||||
|
||||
D3D11_TEXTURE2D_DESC texture_desc;
|
||||
ID3D11Texture2D_GetDesc(texture, &texture_desc);
|
||||
if (texture_desc.Width < img->w || texture_desc.Height < img->h) {
|
||||
MP_ERR(p, "Direct3D11 texture smaller than mp_image dimensions\n");
|
||||
return img;
|
||||
}
|
||||
|
||||
// copy to the staging texture
|
||||
D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC surface_desc;
|
||||
ID3D11VideoDecoderOutputView_GetDesc(surface, &surface_desc);
|
||||
ID3D11DeviceContext_CopySubresourceRegion(
|
||||
p->device_ctx,
|
||||
(ID3D11Resource *)staging, 0, 0, 0, 0,
|
||||
(ID3D11Resource *)texture, surface_desc.Texture2D.ArraySlice, NULL);
|
||||
|
||||
struct mp_image *sw_img = mp_image_pool_get(p->sw_pool,
|
||||
p->decoder->mpfmt_decoded,
|
||||
texture_desc.Width,
|
||||
texture_desc.Height);
|
||||
if (!sw_img) {
|
||||
MP_ERR(p, "Failed to get %s surface from CPU pool\n",
|
||||
mp_imgfmt_to_name(p->decoder->mpfmt_decoded));
|
||||
return img;
|
||||
}
|
||||
|
||||
// copy staging texture to the cpu mp_image
|
||||
D3D11_MAPPED_SUBRESOURCE lock;
|
||||
hr = ID3D11DeviceContext_Map(p->device_ctx, (ID3D11Resource *)staging,
|
||||
0, D3D11_MAP_READ, 0, &lock);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to map D3D11 surface: %s\n", mp_HRESULT_to_str(hr));
|
||||
talloc_free(sw_img);
|
||||
return img;
|
||||
}
|
||||
copy_nv12(sw_img, lock.pData, lock.RowPitch, texture_desc.Height);
|
||||
ID3D11DeviceContext_Unmap(p->device_ctx, (ID3D11Resource *)staging, 0);
|
||||
|
||||
mp_image_set_size(sw_img, img->w, img->h);
|
||||
mp_image_copy_attributes(sw_img, img);
|
||||
talloc_free(img);
|
||||
return sw_img;
|
||||
}
|
||||
|
||||
struct d3d11_format {
|
||||
DXGI_FORMAT format;
|
||||
const char *name;
|
||||
int depth;
|
||||
};
|
||||
|
||||
#define DFMT(name) MP_CONCAT(DXGI_FORMAT_, name), # name
|
||||
static const struct d3d11_format d3d11_formats[] = {
|
||||
{DFMT(NV12), 8},
|
||||
{DFMT(P010), 10},
|
||||
{DFMT(P016), 16},
|
||||
};
|
||||
#undef DFMT
|
||||
|
||||
static BOOL d3d11_format_supported(struct lavc_ctx *s, const GUID *guid,
|
||||
const struct d3d11_format *format)
|
||||
{
|
||||
struct priv *p = s->hwdec_priv;
|
||||
BOOL is_supported = FALSE;
|
||||
HRESULT hr = ID3D11VideoDevice_CheckVideoDecoderFormat(
|
||||
p->video_dev, guid, format->format, &is_supported);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Check decoder output format %s for decoder %s: %s\n",
|
||||
format->name, d3d_decoder_guid_to_desc(guid),
|
||||
mp_HRESULT_to_str(hr));
|
||||
}
|
||||
return is_supported;
|
||||
}
|
||||
|
||||
static void dump_decoder_info(struct lavc_ctx *s, const GUID *guid)
|
||||
{
|
||||
struct priv *p = s->hwdec_priv;
|
||||
char fmts[256] = {0};
|
||||
for (int i = 0; i < MP_ARRAY_SIZE(d3d11_formats); i++) {
|
||||
const struct d3d11_format *format = &d3d11_formats[i];
|
||||
if (d3d11_format_supported(s, guid, format))
|
||||
mp_snprintf_cat(fmts, sizeof(fmts), " %s", format->name);
|
||||
}
|
||||
MP_VERBOSE(p, "%s %s\n", d3d_decoder_guid_to_desc(guid), fmts);
|
||||
}
|
||||
|
||||
static DWORD get_dxfmt_cb(struct lavc_ctx *s, const GUID *guid, int depth)
|
||||
{
|
||||
for (int i = 0; i < MP_ARRAY_SIZE(d3d11_formats); i++) {
|
||||
const struct d3d11_format *format = &d3d11_formats[i];
|
||||
if (depth <= format->depth &&
|
||||
d3d11_format_supported(s, guid, format)) {
|
||||
return format->format;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void d3d11va_destroy_decoder(void *arg)
|
||||
{
|
||||
struct d3d11va_decoder *decoder = arg;
|
||||
|
||||
if (decoder->decoder)
|
||||
ID3D11VideoDecoder_Release(decoder->decoder);
|
||||
|
||||
if (decoder->staging)
|
||||
ID3D11Texture2D_Release(decoder->staging);
|
||||
}
|
||||
|
||||
static int d3d11va_init_decoder(struct lavc_ctx *s, int w, int h)
|
||||
{
|
||||
HRESULT hr;
|
||||
int ret = -1;
|
||||
struct priv *p = s->hwdec_priv;
|
||||
TA_FREEP(&p->decoder);
|
||||
|
||||
void *tmp = talloc_new(NULL);
|
||||
|
||||
UINT n_guids = ID3D11VideoDevice_GetVideoDecoderProfileCount(p->video_dev);
|
||||
GUID *device_guids = talloc_array(tmp, GUID, n_guids);
|
||||
for (UINT i = 0; i < n_guids; i++) {
|
||||
GUID *guid = &device_guids[i];
|
||||
hr = ID3D11VideoDevice_GetVideoDecoderProfile(p->video_dev, i, guid);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to get VideoDecoderProfile %d: %s\n",
|
||||
i, mp_HRESULT_to_str(hr));
|
||||
goto done;
|
||||
}
|
||||
dump_decoder_info(s, guid);
|
||||
}
|
||||
|
||||
struct d3d_decoder_fmt fmt =
|
||||
d3d_select_decoder_mode(s, device_guids, n_guids, get_dxfmt_cb);
|
||||
if (fmt.mpfmt_decoded == IMGFMT_NONE) {
|
||||
MP_ERR(p, "Failed to find a suitable decoder\n");
|
||||
goto done;
|
||||
}
|
||||
|
||||
struct d3d11va_decoder *decoder = talloc_zero(tmp, struct d3d11va_decoder);
|
||||
talloc_set_destructor(decoder, d3d11va_destroy_decoder);
|
||||
decoder->mpfmt_decoded = fmt.mpfmt_decoded;
|
||||
|
||||
int n_surfaces = hwdec_get_max_refs(s) + ADDITIONAL_SURFACES;
|
||||
int w_align = w, h_align = h;
|
||||
d3d_surface_align(s, &w_align, &h_align);
|
||||
|
||||
ID3D11Texture2D *texture = NULL;
|
||||
D3D11_TEXTURE2D_DESC tex_desc = {
|
||||
.Width = w_align,
|
||||
.Height = h_align,
|
||||
.MipLevels = 1,
|
||||
.Format = fmt.dxfmt_decoded,
|
||||
.SampleDesc.Count = 1,
|
||||
.MiscFlags = 0,
|
||||
.ArraySize = n_surfaces,
|
||||
.Usage = D3D11_USAGE_DEFAULT,
|
||||
.BindFlags = D3D11_BIND_DECODER,
|
||||
.CPUAccessFlags = 0,
|
||||
};
|
||||
hr = ID3D11Device_CreateTexture2D(p->device, &tex_desc, NULL, &texture);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to create Direct3D11 texture with %d surfaces: %s\n",
|
||||
n_surfaces, mp_HRESULT_to_str(hr));
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (s->hwdec->type == HWDEC_D3D11VA_COPY) {
|
||||
// create staging texture shared with the CPU with mostly the same
|
||||
// parameters as the above decoder-bound texture
|
||||
ID3D11Texture2D_GetDesc(texture, &tex_desc);
|
||||
tex_desc.MipLevels = 1;
|
||||
tex_desc.MiscFlags = 0;
|
||||
tex_desc.ArraySize = 1;
|
||||
tex_desc.Usage = D3D11_USAGE_STAGING;
|
||||
tex_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
||||
tex_desc.BindFlags = 0;
|
||||
hr = ID3D11Device_CreateTexture2D(p->device, &tex_desc, NULL,
|
||||
&decoder->staging);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to create staging texture: %s\n",
|
||||
mp_HRESULT_to_str(hr));
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
|
||||
// pool to hold the mp_image wrapped surfaces
|
||||
decoder->pool = talloc_steal(decoder, mp_image_pool_new(n_surfaces));
|
||||
// array of the same surfaces (needed by ffmpeg)
|
||||
ID3D11VideoDecoderOutputView **surfaces =
|
||||
talloc_array_ptrtype(decoder->pool, surfaces, n_surfaces);
|
||||
|
||||
D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC view_desc = {
|
||||
.DecodeProfile = *fmt.guid,
|
||||
.ViewDimension = D3D11_VDOV_DIMENSION_TEXTURE2D,
|
||||
};
|
||||
for (int i = 0; i < n_surfaces; i++) {
|
||||
ID3D11VideoDecoderOutputView **surface = &surfaces[i];
|
||||
view_desc.Texture2D.ArraySlice = i;
|
||||
hr = ID3D11VideoDevice_CreateVideoDecoderOutputView(
|
||||
p->video_dev, (ID3D11Resource *)texture, &view_desc, surface);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed getting decoder output view %d: %s\n",
|
||||
i, mp_HRESULT_to_str(hr));
|
||||
goto done;
|
||||
}
|
||||
struct mp_image *img = d3d11va_new_ref(*surface, w, h);
|
||||
ID3D11VideoDecoderOutputView_Release(*surface); // transferred to img
|
||||
if (!img) {
|
||||
MP_ERR(p, "Failed to create D3D11VA image %d\n", i);
|
||||
goto done;
|
||||
}
|
||||
mp_image_pool_add(decoder->pool, img); // transferred to pool
|
||||
}
|
||||
|
||||
D3D11_VIDEO_DECODER_DESC decoder_desc = {
|
||||
.Guid = *fmt.guid,
|
||||
.SampleWidth = w,
|
||||
.SampleHeight = h,
|
||||
.OutputFormat = fmt.dxfmt_decoded,
|
||||
};
|
||||
UINT n_cfg;
|
||||
hr = ID3D11VideoDevice_GetVideoDecoderConfigCount(p->video_dev,
|
||||
&decoder_desc, &n_cfg);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to get number of decoder configurations: %s)",
|
||||
mp_HRESULT_to_str(hr));
|
||||
goto done;
|
||||
}
|
||||
|
||||
// pick the config with the highest score
|
||||
D3D11_VIDEO_DECODER_CONFIG *decoder_config =
|
||||
talloc_zero(decoder, D3D11_VIDEO_DECODER_CONFIG);
|
||||
unsigned max_score = 0;
|
||||
for (UINT i = 0; i < n_cfg; i++) {
|
||||
D3D11_VIDEO_DECODER_CONFIG cfg;
|
||||
hr = ID3D11VideoDevice_GetVideoDecoderConfig(p->video_dev,
|
||||
&decoder_desc,
|
||||
i, &cfg);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to get decoder config %d: %s\n",
|
||||
i, mp_HRESULT_to_str(hr));
|
||||
goto done;
|
||||
}
|
||||
unsigned score = d3d_decoder_config_score(
|
||||
s, &cfg.guidConfigBitstreamEncryption, cfg.ConfigBitstreamRaw);
|
||||
if (score > max_score) {
|
||||
max_score = score;
|
||||
*decoder_config = cfg;
|
||||
}
|
||||
}
|
||||
if (!max_score) {
|
||||
MP_ERR(p, "Failed to find a suitable decoder configuration\n");
|
||||
goto done;
|
||||
}
|
||||
|
||||
hr = ID3D11VideoDevice_CreateVideoDecoder(p->video_dev, &decoder_desc,
|
||||
decoder_config,
|
||||
&decoder->decoder);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to create video decoder: %s\n",
|
||||
mp_HRESULT_to_str(hr));
|
||||
goto done;
|
||||
}
|
||||
|
||||
struct AVD3D11VAContext *avd3d11va_ctx = s->avctx->hwaccel_context;
|
||||
avd3d11va_ctx->decoder = decoder->decoder;
|
||||
avd3d11va_ctx->video_context = p->video_ctx;
|
||||
avd3d11va_ctx->cfg = decoder_config;
|
||||
avd3d11va_ctx->surface_count = n_surfaces;
|
||||
avd3d11va_ctx->surface = surfaces;
|
||||
avd3d11va_ctx->workaround = is_clearvideo(fmt.guid) ?
|
||||
FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO : 0;
|
||||
|
||||
p->decoder = talloc_steal(NULL, decoder);
|
||||
ret = 0;
|
||||
done:
|
||||
// still referenced by pool images / surfaces
|
||||
if (texture)
|
||||
ID3D11Texture2D_Release(texture);
|
||||
|
||||
talloc_free(tmp);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void destroy_device(struct lavc_ctx *s)
|
||||
{
|
||||
struct priv *p = s->hwdec_priv;
|
||||
|
||||
if (p->device)
|
||||
ID3D11Device_Release(p->device);
|
||||
|
||||
if (p->device_ctx)
|
||||
ID3D11DeviceContext_Release(p->device_ctx);
|
||||
|
||||
if (p->d3d11_dll)
|
||||
FreeLibrary(p->d3d11_dll);
|
||||
}
|
||||
|
||||
static bool create_device(struct lavc_ctx *s, BOOL thread_safe)
|
||||
{
|
||||
HRESULT hr;
|
||||
struct priv *p = s->hwdec_priv;
|
||||
|
||||
p->d3d11_dll = LoadLibrary(L"d3d11.dll");
|
||||
if (!p->d3d11_dll) {
|
||||
MP_ERR(p, "Failed to load D3D11 library\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
PFN_D3D11_CREATE_DEVICE CreateDevice =
|
||||
(void *)GetProcAddress(p->d3d11_dll, "D3D11CreateDevice");
|
||||
if (!CreateDevice) {
|
||||
MP_ERR(p, "Failed to get D3D11CreateDevice symbol from DLL: %s\n",
|
||||
mp_LastError_to_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL,
|
||||
D3D11_CREATE_DEVICE_VIDEO_SUPPORT, NULL, 0,
|
||||
D3D11_SDK_VERSION, &p->device, NULL, &p->device_ctx);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to create D3D11 Device: %s\n",
|
||||
mp_HRESULT_to_str(hr));
|
||||
return false;
|
||||
}
|
||||
|
||||
ID3D10Multithread *multithread;
|
||||
hr = ID3D11Device_QueryInterface(p->device, &IID_ID3D10Multithread,
|
||||
(void **)&multithread);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to get Multithread interface: %s\n",
|
||||
mp_HRESULT_to_str(hr));
|
||||
return false;
|
||||
}
|
||||
ID3D10Multithread_SetMultithreadProtected(multithread, thread_safe);
|
||||
ID3D10Multithread_Release(multithread);
|
||||
return true;
|
||||
}
|
||||
|
||||
static void d3d11va_uninit(struct lavc_ctx *s)
|
||||
{
|
||||
struct priv *p = s->hwdec_priv;
|
||||
if (!p)
|
||||
return;
|
||||
|
||||
talloc_free(p->decoder);
|
||||
av_freep(&s->avctx->hwaccel_context);
|
||||
|
||||
if (p->video_dev)
|
||||
ID3D11VideoDevice_Release(p->video_dev);
|
||||
|
||||
if (p->video_ctx)
|
||||
ID3D11VideoContext_Release(p->video_ctx);
|
||||
|
||||
destroy_device(s);
|
||||
|
||||
TA_FREEP(&s->hwdec_priv);
|
||||
}
|
||||
|
||||
static int d3d11va_init(struct lavc_ctx *s)
|
||||
{
|
||||
HRESULT hr;
|
||||
struct priv *p = talloc_zero(NULL, struct priv);
|
||||
if (!p)
|
||||
return -1;
|
||||
|
||||
s->hwdec_priv = p;
|
||||
p->log = mp_log_new(s, s->log, "d3d11va");
|
||||
if (s->hwdec->type == HWDEC_D3D11VA_COPY) {
|
||||
mp_check_gpu_memcpy(p->log, NULL);
|
||||
p->sw_pool = talloc_steal(p, mp_image_pool_new(17));
|
||||
}
|
||||
|
||||
if (!create_device(s, FALSE))
|
||||
goto fail;
|
||||
|
||||
hr = ID3D11DeviceContext_QueryInterface(p->device_ctx,
|
||||
&IID_ID3D11VideoContext,
|
||||
(void **)&p->video_ctx);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to get VideoContext interface: %s\n",
|
||||
mp_HRESULT_to_str(hr));
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = ID3D11Device_QueryInterface(p->device,
|
||||
&IID_ID3D11VideoDevice,
|
||||
(void **)&p->video_dev);
|
||||
if (FAILED(hr)) {
|
||||
MP_ERR(p, "Failed to get VideoDevice interface. %s\n",
|
||||
mp_HRESULT_to_str(hr));
|
||||
goto fail;
|
||||
}
|
||||
|
||||
s->avctx->hwaccel_context = av_d3d11va_alloc_context();
|
||||
if (!s->avctx->hwaccel_context) {
|
||||
MP_ERR(p, "Failed to allocate hwaccel_context\n");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
return 0;
|
||||
fail:
|
||||
d3d11va_uninit(s);
|
||||
return -1;
|
||||
}
|
||||
|
||||
static int d3d11va_probe(struct vd_lavc_hwdec *hwdec,
|
||||
struct mp_hwdec_info *info,
|
||||
const char *decoder)
|
||||
{
|
||||
hwdec_request_api(info, "d3d11va");
|
||||
return d3d_probe_codec(decoder);
|
||||
}
|
||||
|
||||
const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = {
|
||||
.type = HWDEC_D3D11VA_COPY,
|
||||
.image_format = IMGFMT_D3D11VA,
|
||||
.probe = d3d11va_probe,
|
||||
.init = d3d11va_init,
|
||||
.uninit = d3d11va_uninit,
|
||||
.init_decoder = d3d11va_init_decoder,
|
||||
.allocate_image = d3d11va_allocate_image,
|
||||
.process_image = d3d11va_retrieve_image,
|
||||
};
|
|
@ -126,6 +126,7 @@ extern const struct vd_lavc_hwdec mp_vd_lavc_vaapi;
|
|||
extern const struct vd_lavc_hwdec mp_vd_lavc_vaapi_copy;
|
||||
extern const struct vd_lavc_hwdec mp_vd_lavc_dxva2;
|
||||
extern const struct vd_lavc_hwdec mp_vd_lavc_dxva2_copy;
|
||||
extern const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy;
|
||||
extern const struct vd_lavc_hwdec mp_vd_lavc_rpi;
|
||||
extern const struct vd_lavc_hwdec mp_vd_lavc_mediacodec;
|
||||
|
||||
|
@ -147,6 +148,9 @@ static const struct vd_lavc_hwdec *const hwdec_list[] = {
|
|||
&mp_vd_lavc_dxva2,
|
||||
&mp_vd_lavc_dxva2_copy,
|
||||
#endif
|
||||
#if HAVE_D3D11VA_HWACCEL
|
||||
&mp_vd_lavc_d3d11va_copy,
|
||||
#endif
|
||||
#if HAVE_ANDROID
|
||||
&mp_vd_lavc_mediacodec,
|
||||
#endif
|
||||
|
|
|
@ -109,6 +109,9 @@ static const struct {
|
|||
#endif
|
||||
{IMGFMT_VAAPI, AV_PIX_FMT_VAAPI_VLD},
|
||||
{IMGFMT_DXVA2, AV_PIX_FMT_DXVA2_VLD},
|
||||
#if HAVE_D3D11VA_HWACCEL
|
||||
{IMGFMT_D3D11VA, AV_PIX_FMT_D3D11VA_VLD},
|
||||
#endif
|
||||
#if HAVE_AV_PIX_FMT_MMAL
|
||||
{IMGFMT_MMAL, AV_PIX_FMT_MMAL},
|
||||
#endif
|
||||
|
|
|
@ -15,8 +15,9 @@ enum hwdec_type {
|
|||
HWDEC_VAAPI_COPY = 5,
|
||||
HWDEC_DXVA2 = 6,
|
||||
HWDEC_DXVA2_COPY = 7,
|
||||
HWDEC_RPI = 8,
|
||||
HWDEC_MEDIACODEC = 9,
|
||||
HWDEC_D3D11VA_COPY = 8,
|
||||
HWDEC_RPI = 9,
|
||||
HWDEC_MEDIACODEC = 10,
|
||||
};
|
||||
|
||||
// hwdec_type names (options.c)
|
||||
|
|
|
@ -195,7 +195,8 @@ enum mp_imgfmt {
|
|||
IMGFMT_VDPAU, // VdpVideoSurface
|
||||
IMGFMT_VDPAU_OUTPUT, // VdpOutputSurface
|
||||
IMGFMT_VAAPI,
|
||||
IMGFMT_DXVA2, // IDirect3DSurface9 (NV12)
|
||||
IMGFMT_D3D11VA, // ID3D11VideoDecoderOutputView (NV12/P010/P016)
|
||||
IMGFMT_DXVA2, // IDirect3DSurface9 (NV12/P010/P016)
|
||||
IMGFMT_MMAL, // MMAL_BUFFER_HEADER_T
|
||||
IMGFMT_VIDEOTOOLBOX, // CVPixelBufferRef
|
||||
|
||||
|
|
12
wscript
12
wscript
|
@ -845,10 +845,20 @@ hwaccel_features = [
|
|||
'desc': 'libavcodec DXVA2 hwaccel',
|
||||
'deps': [ 'win32' ],
|
||||
'func': check_headers('libavcodec/dxva2.h', use='libav'),
|
||||
}, {
|
||||
'name': '--d3d11va-hwaccel',
|
||||
'desc': 'libavcodec D3D11VA hwaccel',
|
||||
'deps': [ 'win32' ],
|
||||
'func': check_headers('libavcodec/d3d11va.h', use='libav'),
|
||||
}, {
|
||||
'name': 'd3d-hwaccel',
|
||||
'desc': 'Direct3D hwaccel',
|
||||
'deps_any': [ 'dxva2-hwaccel', 'd3d11va-hwaccel' ],
|
||||
'func': check_true
|
||||
}, {
|
||||
'name': 'sse4-intrinsics',
|
||||
'desc': 'GCC SSE4 intrinsics for GPU memcpy',
|
||||
'deps_any': [ 'dxva2-hwaccel', 'vaapi-hwaccel' ],
|
||||
'deps_any': [ 'd3d-hwaccel', 'vaapi-hwaccel' ],
|
||||
'func': check_cc(fragment=load_fragment('sse.c')),
|
||||
}
|
||||
]
|
||||
|
|
|
@ -286,11 +286,14 @@ def build(ctx):
|
|||
( "video/mp_image_pool.c" ),
|
||||
( "video/sws_utils.c" ),
|
||||
( "video/dxva2.c", "dxva2-hwaccel" ),
|
||||
( "video/d3d11va.c", "d3d11va-hwaccel" ),
|
||||
( "video/vaapi.c", "vaapi" ),
|
||||
( "video/vdpau.c", "vdpau" ),
|
||||
( "video/vdpau_mixer.c", "vdpau" ),
|
||||
( "video/decode/dec_video.c"),
|
||||
( "video/decode/dxva2.c", "dxva2-hwaccel" ),
|
||||
( "video/decode/d3d11va.c", "d3d11va-hwaccel" ),
|
||||
( "video/decode/d3d.c", "d3d-hwaccel" ),
|
||||
( "video/decode/rpi.c", "rpi" ),
|
||||
( "video/decode/vaapi.c", "vaapi-hwaccel" ),
|
||||
( "video/decode/vd_lavc.c" ),
|
||||
|
|
Loading…
Reference in New Issue