vdpau: always render to cropped size at most

vo_opengl (or gl_hwdec_vdpau.c to be specific) calls
mp_vdpau_mixer_render() with video_rect=NULL, which means to use the
full surface. This is incorrect if the surface is actually cropped, as
it can happen with h264. In this case, it was rendering the parts
outside of the image.

Fix it by making this case use the cropped size instead.

Alternative fix for PR #1863.
This commit is contained in:
wm4 2015-04-26 18:56:46 +02:00
parent 4df8c21f81
commit a5ed6e49bf
1 changed files with 4 additions and 0 deletions

View File

@ -220,6 +220,10 @@ int mp_vdpau_mixer_render(struct mp_vdpau_mixer *mixer,
{
struct vdp_functions *vdp = &mixer->ctx->vdp;
VdpStatus vdp_st;
VdpRect fallback_rect = {0, 0, video->w, video->h};
if (!video_rect)
video_rect = &fallback_rect;
if (video->imgfmt == IMGFMT_VDPAU_OUTPUT) {
VdpOutputSurface surface = (uintptr_t)video->planes[3];