vo_opengl: set the correct size of the input image

This commit is contained in:
igv 2016-02-22 23:07:04 +02:00 committed by wm4
parent ebc341ddd4
commit 935c8402bc
1 changed files with 2 additions and 2 deletions

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@ -984,8 +984,8 @@ static void load_shader(struct gl_video *p, const char *body)
gl_sc_hadd(p->sc, body);
gl_sc_uniform_f(p->sc, "random", (double)av_lfg_get(&p->lfg) / UINT32_MAX);
gl_sc_uniform_f(p->sc, "frame", p->frames_uploaded);
gl_sc_uniform_vec2(p->sc, "image_size", (GLfloat[]){p->texture_w,
p->texture_h});
gl_sc_uniform_vec2(p->sc, "image_size", (GLfloat[]){p->image_params.w,
p->image_params.h});
}
static const char *get_custom_shader_fn(struct gl_video *p, const char *body)