vo_vdpau: remove unused variable

It was used to manage video surface in the software decoding path, but
now surface management shares the code with hardware decoding.
This commit is contained in:
wm4 2013-08-18 01:48:58 +02:00
parent 6bbcb861fa
commit 8f75588615
1 changed files with 0 additions and 2 deletions

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@ -99,7 +99,6 @@ struct vdpctx {
struct mp_csp_details colorspace;
int deint;
int deint_type;
int deint_counter;
int pullup;
float denoise;
float sharpen;
@ -1216,7 +1215,6 @@ static void draw_image(struct vo *vo, mp_image_t *mpi)
if (!reserved_mpi)
return;
surface = (VdpVideoSurface)(intptr_t)reserved_mpi->planes[3];
vc->deint_counter = WRAP_ADD(vc->deint_counter, 1, NUM_BUFFERED_VIDEO);
if (handle_preemption(vo) >= 0) {
VdpStatus vdp_st;
const void *destdata[3] = {mpi->planes[0], mpi->planes[2],