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https://github.com/mpv-player/mpv
synced 2025-03-30 15:29:56 +00:00
player: change the role of the "stop_play" and "playing" variable
Before this, mpctx->playing was often used to determine whether certain new state could be added to the playback state. In particular this affected external files (which added tracks and demuxers). The variable was checked to prevent that they were added before the corresponding uninit code. We want to make a small part of uninit asynchronous, but mpctx->playing needs to stay in the place where it is. It can't be used for this purpose anymore. Use mpctx->stop_play instead. Make it never have the value 0 outside of loading/playback. On unloading, it obviously has to be non-0. Change some other code in playloop.c to use this, because it seems slightly more correct. But mostly this is preparation for the following commit.
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@ -5522,7 +5522,7 @@ static void cmd_track_add(void *p)
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struct MPContext *mpctx = cmd->mpctx;
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int type = *(int *)cmd->priv;
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if (!mpctx->playing) {
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if (mpctx->stop_play) {
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cmd->success = false;
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return;
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}
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@ -5623,7 +5623,7 @@ static void cmd_rescan_external_files(void *p)
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struct mp_cmd_ctx *cmd = p;
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struct MPContext *mpctx = cmd->mpctx;
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if (!mpctx->playing) {
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if (mpctx->stop_play) {
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cmd->success = false;
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return;
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}
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@ -37,12 +37,13 @@
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// definitions used internally by the core player code
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enum stop_play_reason {
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KEEP_PLAYING = 0, // must be 0, numeric values of others do not matter
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KEEP_PLAYING = 0, // playback of a file is actually going on
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// must be 0, numeric values of others do not matter
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AT_END_OF_FILE, // file has ended, prepare to play next
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// also returned on unrecoverable playback errors
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PT_NEXT_ENTRY, // prepare to play next entry in playlist
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PT_CURRENT_ENTRY, // prepare to play mpctx->playlist->current
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PT_STOP, // stop playback, clear playlist
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PT_STOP, // stop playback, or transient state when going to next
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PT_QUIT, // stop playback, quit player
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PT_ERROR, // play next playlist entry (due to an error)
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};
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@ -662,7 +662,7 @@ int mp_add_external_file(struct MPContext *mpctx, char *filename,
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// The command could have overlapped with playback exiting. (We don't care
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// if playback has started again meanwhile - weird, but not a problem.)
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if (!mpctx->playing)
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if (mpctx->stop_play)
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goto err_out;
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if (!demuxer)
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@ -1248,6 +1248,8 @@ static void play_current_file(struct MPContext *mpctx)
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struct MPOpts *opts = mpctx->opts;
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double playback_start = -1e100;
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assert(mpctx->stop_play);
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mp_notify(mpctx, MPV_EVENT_START_FILE, NULL);
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mp_cancel_reset(mpctx->playback_abort);
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@ -1473,16 +1475,16 @@ static void play_current_file(struct MPContext *mpctx)
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terminate_playback:
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update_core_idle_state(mpctx);
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process_hooks(mpctx, "on_unload");
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if (mpctx->stop_play == KEEP_PLAYING)
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mpctx->stop_play = AT_END_OF_FILE;
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if (!mpctx->stop_play)
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mpctx->stop_play = PT_ERROR;
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if (mpctx->stop_play != AT_END_OF_FILE)
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clear_audio_output_buffers(mpctx);
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update_core_idle_state(mpctx);
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process_hooks(mpctx, "on_unload");
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if (mpctx->step_frames)
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opts->pause = 1;
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@ -1550,8 +1552,6 @@ terminate_playback:
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if (mpctx->playing)
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playlist_entry_unref(mpctx->playing);
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// Note: a lot of things assume that the core won't be unlocked between
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// uninitializing various playback-only resources (such as tracks).
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mpctx->playing = NULL;
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talloc_free(mpctx->filename);
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mpctx->filename = NULL;
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@ -1564,6 +1564,8 @@ terminate_playback:
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} else {
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mpctx->files_played++;
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}
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assert(mpctx->stop_play);
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}
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// Determine the next file to play. Note that if this function returns non-NULL,
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@ -1629,6 +1631,7 @@ void mp_play_files(struct MPContext *mpctx)
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prepare_playlist(mpctx, mpctx->playlist);
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for (;;) {
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assert(mpctx->stop_play);
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idle_loop(mpctx);
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if (mpctx->stop_play == PT_QUIT)
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break;
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@ -1639,14 +1642,14 @@ void mp_play_files(struct MPContext *mpctx)
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struct playlist_entry *new_entry = mpctx->playlist->current;
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if (mpctx->stop_play == PT_NEXT_ENTRY || mpctx->stop_play == PT_ERROR ||
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mpctx->stop_play == AT_END_OF_FILE || !mpctx->stop_play)
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mpctx->stop_play == AT_END_OF_FILE || mpctx->stop_play == PT_STOP)
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{
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new_entry = mp_next_file(mpctx, +1, false, true);
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}
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mpctx->playlist->current = new_entry;
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mpctx->playlist->current_was_replaced = false;
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mpctx->stop_play = 0;
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mpctx->stop_play = PT_STOP;
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if (!mpctx->playlist->current && mpctx->opts->player_idle_mode < 2)
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break;
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@ -283,6 +283,7 @@ struct MPContext *mp_create(void)
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.dispatch = mp_dispatch_create(mpctx),
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.playback_abort = mp_cancel_new(mpctx),
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.thread_pool = mp_thread_pool_create(mpctx, 0, 1, 30),
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.stop_play = PT_STOP,
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};
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pthread_mutex_init(&mpctx->abort_lock, NULL);
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@ -127,8 +127,8 @@ void update_core_idle_state(struct MPContext *mpctx)
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{
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bool eof = mpctx->video_status == STATUS_EOF &&
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mpctx->audio_status == STATUS_EOF;
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bool active = !mpctx->paused && mpctx->restart_complete && mpctx->playing &&
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mpctx->in_playloop && !eof;
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bool active = !mpctx->paused && mpctx->restart_complete &&
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mpctx->stop_play && mpctx->in_playloop && !eof;
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if (mpctx->playback_active != active) {
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mpctx->playback_active = active;
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@ -873,7 +873,7 @@ int handle_force_window(struct MPContext *mpctx, bool force)
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{
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// True if we're either in idle mode, or loading of the file has finished.
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// It's also set via force in some stages during file loading.
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bool act = !mpctx->playing || mpctx->playback_initialized || force;
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bool act = mpctx->stop_play || mpctx->playback_initialized || force;
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// On the other hand, if a video track is selected, but no video is ever
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// decoded on it, then create the window.
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