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playloop: don't redraw without subs on quit
handle_osd_redraw is called while we're in the middle of the cleanup portion of play_current_file (via kill_demuxers_reentrant and mp_idle). This happens after we've torn down the subtitle track, so we end up requesting a redraw from the vo, which results in a 1-frame flash of the video without subs before we either quit or switch to the next file (or the force-window state). This detects that condition and skips the redraw, without interfering with drawing the osd during idle (eg for pseudo-gui mode).
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@ -644,7 +644,7 @@ void update_ab_loop_clip(struct MPContext *mpctx)
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static void handle_osd_redraw(struct MPContext *mpctx)
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{
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if (!mpctx->video_out || !mpctx->video_out->config_ok)
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if (!mpctx->video_out || !mpctx->video_out->config_ok || (mpctx->playing && mpctx->stop_play))
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return;
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// If we're playing normally, let OSD be redrawn naturally as part of
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// video display.
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