configure: fix OpenGL autodetection on OS X

Was broken from 746b5e6 since the OpenGL headers are under OpenGL/ and not GL/
on OS X. Thanks to @Kovensky for the initial patch.
This commit is contained in:
Stefano Pigozzi 2013-03-24 20:00:22 +01:00
parent 4be6ff5ee3
commit 840c98d190
1 changed files with 9 additions and 0 deletions

9
configure vendored
View File

@ -2177,14 +2177,23 @@ EOF
fi
cat > $TMPC << EOF
#ifdef __APPLE__
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>
#else
#include <GL/gl.h>
#include <GL/glext.h>
#endif
int main(int argc, char *argv[]) {
return !GL_INVALID_FRAMEBUFFER_OPERATION;
}
EOF
if ! cc_check; then
_gl=no
_gl_x11=no
_gl_wayland=no
_gl_win32=no
_gl_cocoa=no
res_comment="missing glext.h, get from http://www.opengl.org/registry/api/glext.h"
fi
else