Fix swapped uv planes when playing yv12 data with direct rendering

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@5269 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
ksorim 2002-03-23 10:24:51 +00:00
parent 8a9f8447ef
commit 7c68af469e
1 changed files with 4 additions and 4 deletions

View File

@ -1637,11 +1637,11 @@ static uint32_t get_image(mp_image_t *mpi)
if(mpi->type == MP_IMGTYPE_STATIC || mpi->type == MP_IMGTYPE_TEMP) {
if(priv->format == IMGFMT_YV12 || priv->format == SDL_IYUV_OVERLAY) {
mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0];
mpi->planes[1] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2;
mpi->planes[2] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2;
mpi->planes[2] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2;
mpi->planes[1] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2;
mpi->stride[0] = priv->overlay->pitches[0];
mpi->stride[1] = priv->overlay->pitches[1];
mpi->stride[2] = priv->overlay->pitches[2];
mpi->stride[2] = priv->overlay->pitches[1];
mpi->stride[1] = priv->overlay->pitches[2];
}
else if(IMGFMT_IS_RGB(priv->format) || IMGFMT_IS_BGR(priv->format)) {
if(priv->dblit) {