better audio out buffering & sample_format added

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@759 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
arpi_esp 2001-05-11 01:22:35 +00:00
parent 845e0b753d
commit 78da35a868
4 changed files with 105 additions and 23 deletions

View File

@ -2,6 +2,8 @@
#include <stdio.h>
#include <stdlib.h>
#include <sys/soundcard.h>
#include "config.h"
extern int verbose; // defined in mplayer.c
@ -46,39 +48,45 @@ int init_audio(sh_audio_t *sh_audio){
int driver=sh_audio->codec->driver;
extern int init_acm_audio_codec(sh_audio_t *sh_audio);
extern int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int len);
//extern int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int len);
extern int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int minlen,int maxlen);
sh_audio->samplesize=2;
sh_audio->sample_format=AFMT_S16_LE;
sh_audio->samplerate=0;
//sh_audio->pcm_bswap=0;
sh_audio->a_buffer_size=2*MAX_OUTBURST; // default size, maybe not enough for Win32/ACM
sh_audio->a_buffer_size=0;
sh_audio->a_buffer=NULL;
sh_audio->a_in_buffer_len=0;
if(driver==4){
// setup required min. in/out buffer size:
sh_audio->audio_out_minsize=8192;// default size, maybe not enough for Win32/ACM
switch(driver){
case 4:
// Win32 ACM audio codec:
if(init_acm_audio_codec(sh_audio)){
sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
sh_audio->channels=sh_audio->o_wf.nChannels;
sh_audio->samplerate=sh_audio->o_wf.nSamplesPerSec;
if(sh_audio->a_buffer_size<sh_audio->audio_out_minsize+MAX_OUTBURST)
sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST;
// if(sh_audio->audio_out_minsize>16384) sh_audio->audio_out_minsize=16384;
// sh_audio->a_buffer_size=sh_audio->audio_out_minsize;
// if(sh_audio->a_buffer_size<sh_audio->audio_out_minsize+MAX_OUTBURST)
// sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST;
} else {
printf("Could not load/initialize Win32/ACM AUDIO codec (missing DLL file?)\n");
driver=0;
}
}
if(driver==7){
break;
case 7:
#ifndef USE_DIRECTSHOW
printf("Compiled without DirectShow support -> force nosound :(\n");
driver=0;
#else
// Win32 DShow audio codec:
// printf("DShow_audio: channs=%d rate=%d\n",sh_audio->channels,sh_audio->samplerate);
if(DS_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf)){
printf("ERROR: Could not load/initialize Win32/DirctShow AUDIO codec: %s\n",sh_audio->codec->dll);
driver=0;
@ -91,20 +99,49 @@ if(driver==7){
sh_audio->a_in_buffer_size=sh_audio->audio_in_minsize;
sh_audio->a_in_buffer=malloc(sh_audio->a_in_buffer_size);
sh_audio->a_in_buffer_len=0;
sh_audio->audio_out_minsize=16384;
}
#endif
break;
case 2:
case 8:
case 5:
// PCM, aLaw
sh_audio->audio_out_minsize=2048;
break;
case 3:
// Dolby AC3 audio:
sh_audio->audio_out_minsize=4*256*6;
break;
case 6:
// MS-GSM audio codec:
sh_audio->audio_out_minsize=4*320;
break;
case 1:
// MPEG Audio:
sh_audio->audio_out_minsize=4608;
break;
}
if(!driver) return 0;
// allocate audio out buffer:
sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST; // worst case calc.
printf("dec_audio: Allocating %d + %d = %d bytes for output buffer\n",
sh_audio->audio_out_minsize,MAX_OUTBURST,sh_audio->a_buffer_size);
sh_audio->a_buffer=malloc(sh_audio->a_buffer_size);
if(!sh_audio->a_buffer){
printf("Cannot allocate audio out buffer\n");
return 0;
}
memset(sh_audio->a_buffer,0,sh_audio->a_buffer_size);
sh_audio->a_buffer_len=0;
switch(driver){
case 4: {
int ret=acm_decode_audio(sh_audio,sh_audio->a_buffer,sh_audio->a_buffer_size);
int ret=acm_decode_audio(sh_audio,sh_audio->a_buffer,4096,sh_audio->a_buffer_size);
if(ret<0){
printf("ACM decoding error: %d\n",ret);
driver=0;
@ -119,6 +156,14 @@ case 2: {
sh_audio->channels=h->nChannels;
sh_audio->samplerate=h->nSamplesPerSec;
sh_audio->samplesize=(h->wBitsPerSample+7)/8;
switch(sh_audio->format){ // hardware formats:
case 0x6: sh_audio->sample_format=AFMT_A_LAW;break;
case 0x7: sh_audio->sample_format=AFMT_MU_LAW;break;
case 0x11: sh_audio->sample_format=AFMT_IMA_ADPCM;break;
case 0x50: sh_audio->sample_format=AFMT_MPEG;break;
// case 0x2000: sh_audio->sample_format=AFMT_AC3;
default: sh_audio->sample_format=(sh_audio->samplesize==2)?AFMT_S16_LE:AFMT_U8;
}
break;
}
case 8: {
@ -157,7 +202,10 @@ case 3: {
}
case 5: {
// aLaw audio codec:
Gen_aLaw_2_Signed(); // init table
if(sh_audio->format==6)
Gen_aLaw_2_Signed(); // init table
else
Gen_uLaw_2_Signed(); // init table
sh_audio->channels=sh_audio->wf->nChannels;
sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
sh_audio->i_bps=sh_audio->channels*sh_audio->samplerate;
@ -240,9 +288,12 @@ int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){
unsigned short *d=(unsigned short *) buf;
unsigned char *s=buf;
len=2*l;
while(l>0){
--l;
d[l]=xa_alaw_2_sign[s[l]];
if(sh_audio->format==6){
// aLaw
while(l>0){ --l; d[l]=xa_alaw_2_sign[s[l]]; }
} else {
// uLaw
while(l>0){ --l; d[l]=xa_ulaw_2_sign[s[l]]; }
}
break;
}
@ -266,8 +317,11 @@ int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){
//printf("{3:%d}",avi_header.idx_pos);fflush(stdout);
break;
case 4:
len=acm_decode_audio(sh_audio,buf,maxlen);
// len=acm_decode_audio(sh_audio,buf,minlen);
// len=sh_audio->audio_out_minsize; // optimal decoded fragment size
// if(len<minlen) len=minlen; else
// if(len>maxlen) len=maxlen;
// len=acm_decode_audio(sh_audio,buf,len);
len=acm_decode_audio(sh_audio,buf,minlen,maxlen);
break;
#ifdef USE_DIRECTSHOW

View File

@ -60,8 +60,16 @@ int init_acm_audio_codec(sh_audio_t *sh_audio){
if(verbose) printf("Audio codec opened OK! ;-)\n");
acmStreamSize(sh_audio->srcstream, in_fmt->nBlockAlign, &srcsize, ACM_STREAMSIZEF_SOURCE);
//if(verbose) printf("Audio ACM output buffer min. size: %ld (reported by codec)\n",srcsize);
srcsize*=2;
if(srcsize<MAX_OUTBURST) srcsize=MAX_OUTBURST;
//if(srcsize<MAX_OUTBURST) srcsize=MAX_OUTBURST;
if(!srcsize){
printf("Warning! ACM codec reports srcsize=0\n");
srcsize=16384;
}
// limit srcsize to 4-16kb
//while(srcsize && srcsize<4096) srcsize*=2;
//while(srcsize>16384) srcsize/=2;
sh_audio->audio_out_minsize=srcsize; // audio output min. size
if(verbose) printf("Audio ACM output buffer min. size: %ld\n",srcsize);
@ -78,12 +86,20 @@ int init_acm_audio_codec(sh_audio_t *sh_audio){
return 1;
}
int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int len){
int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int minlen,int maxlen){
ACMSTREAMHEADER ash;
HRESULT hr;
DWORD srcsize=0;
DWORD len=minlen;
acmStreamSize(sh_audio->srcstream,len , &srcsize, ACM_STREAMSIZEF_DESTINATION);
if(verbose>=3)printf("acm says: srcsize=%ld (buffsize=%d) out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,len);
if(srcsize<sh_audio->wf->nBlockAlign){
srcsize=sh_audio->wf->nBlockAlign;
acmStreamSize(sh_audio->srcstream, srcsize, &len, ACM_STREAMSIZEF_SOURCE);
if(len>maxlen) len=maxlen;
}
// if(srcsize==0) srcsize=((WAVEFORMATEX *)&sh_audio->o_wf_ext)->nBlockAlign;
if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!!
if(sh_audio->a_in_buffer_len<srcsize){

View File

@ -1033,8 +1033,8 @@ if(has_audio){
printf("Couldn't initialize audio codec! -> nosound\n");
has_audio=0;
} else {
printf("AUDIO: samplerate=%d channels=%d bps=%d ratio: %d->%d\n",sh_audio->samplerate,sh_audio->channels,sh_audio->samplesize,
sh_audio->i_bps,sh_audio->o_bps);
printf("AUDIO: srate=%d chans=%d bps=%d sfmt=0x%X ratio: %d->%d\n",sh_audio->samplerate,sh_audio->channels,sh_audio->samplesize,
sh_audio->sample_format,sh_audio->i_bps,sh_audio->o_bps);
}
}
@ -1369,8 +1369,13 @@ if(has_audio){
int r;
audio_buf_info zz;
r=(sh_audio->samplesize==2)?AFMT_S16_LE:AFMT_U8;ioctl (audio_fd, SNDCTL_DSP_SETFMT, &r);
r=sh_audio->sample_format;
// (sh_audio->samplesize==2)?AFMT_S16_LE:AFMT_U8;
ioctl (audio_fd, SNDCTL_DSP_SETFMT, &r);
printf("audio_setup: sample format: 0x%X (requested: 0x%X)\n",r,sh_audio->sample_format);
r=sh_audio->channels-1; ioctl (audio_fd, SNDCTL_DSP_STEREO, &r);
r=sh_audio->samplerate; if(ioctl (audio_fd, SNDCTL_DSP_SPEED, &r)==-1){
printf("audio_setup: your card doesn't support %d Hz samplerate => nosound\n",r);
has_audio=0;
@ -1417,6 +1422,12 @@ if(has_audio){
#endif
printf("Audio buffer size: %d bytes, delay: %5.3fs\n",audio_buffer_size,audio_buffer_delay);
// fixup audio buffer size:
if(outburst<MAX_OUTBURST){
sh_audio->a_buffer_size=sh_audio->audio_out_minsize+outburst;
printf("Audio out buffer size reduced to %d bytes\n",sh_audio->a_buffer_size);
}
// a_frame=-(audio_buffer_delay);
a_frame=0;
// RESET_AUDIO(audio_fd);
@ -1761,14 +1772,14 @@ switch(sh_video->codec->driver){
if(has_audio){
int delay=get_audio_delay(audio_fd);
if(verbose)printf("delay=%d\n",delay);
if(verbose>1)printf("delay=%d\n",delay);
time_frame=v_frame;
time_frame-=a_frame-(float)delay/(float)sh_audio->o_bps;
} else {
if(time_frame<-0.1 || time_frame>0.1) time_frame=0;
}
if(verbose)printf("sleep: %5.3f a:%6.3f v:%6.3f \n",stime,a_frame,v_frame);
if(verbose>1)printf("sleep: %5.3f a:%6.3f v:%6.3f \n",time_frame,a_frame,v_frame);
while(time_frame>0.005){
if(time_frame<=0.020)

View File

@ -25,6 +25,7 @@ typedef struct {
char* a_buffer;
int a_buffer_len;
int a_buffer_size;
int sample_format;
// win32 codec stuff:
AVIStreamHeader audio;
WAVEFORMATEX *wf;