mirror of https://github.com/mpv-player/mpv
vo_gpu_next: update render_info for upstream API change
This fixes an issue where blend stages with multiple passes got overwritten by later passes, with only the final pass (typically the overlayp pass) actually being shown.
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@ -731,23 +731,26 @@ static void info_callback(void *priv, const struct pl_render_info *info)
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{
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struct vo *vo = priv;
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struct priv *p = vo->priv;
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int index;
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struct mp_frame_perf *frame;
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switch (info->stage) {
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case PL_RENDER_STAGE_FRAME:
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if (info->index > VO_PASS_PERF_MAX)
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return; // silently ignore clipped passes, whatever
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frame = &p->perf.fresh;
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index = info->index;
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break;
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case PL_RENDER_STAGE_BLEND:
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frame = &p->perf.redraw;
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index = 0; // ignore blended frame count
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break;
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struct mp_frame_perf *frame;
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switch (info->stage) {
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case PL_RENDER_STAGE_FRAME: frame = &p->perf.fresh; break;
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case PL_RENDER_STAGE_BLEND: frame = &p->perf.redraw; break;
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default: abort();
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}
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int index = info->index;
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#if PL_API_VER < 227
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// Versions of libplacebo older than this used `index` to communicate the
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// blended frame count, and implicitly clipped all subsequent passes. This
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// functionaliy was removed in API ver 227, which makes `index` behave the
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// same for frame and blend stages.
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if (info->stage == PL_RENDER_STAGE_BLEND)
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index = 0;
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#endif
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struct mp_pass_perf *perf = &frame->perf[index];
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const struct pl_dispatch_info *pass = info->pass;
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assert(VO_PERF_SAMPLE_COUNT >= MP_ARRAY_SIZE(pass->samples));
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