minor spelling/wording/grammar fixes

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16540 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
diego 2005-09-19 23:09:40 +00:00
parent 397d00f031
commit 699bc6c70a
1 changed files with 8 additions and 8 deletions

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@ -2228,7 +2228,7 @@ You can encode to the following codecs (more or less up to date):
Motion JPEG
</entry></row>
<row><entry>ljpeg</entry><entry>
Lossless JPEG
lossless JPEG
</entry></row>
<row><entry>h261</entry><entry>
H.261
@ -2240,13 +2240,13 @@ You can encode to the following codecs (more or less up to date):
H.263+
</entry></row>
<row><entry>mpeg4</entry><entry>
ISO standard MPEG-4 (DivX 5, XVID compatible)
ISO standard MPEG-4 (DivX 5, XviD compatible)
</entry></row>
<row><entry>msmpeg4</entry><entry>
pre-standard MPEG-4 variant by MS, v3 (AKA DivX3)
</entry></row>
<row><entry>msmpeg4v2</entry><entry>
pre-standard MPEG-4 by MS, v2 (used in old asf files)
pre-standard MPEG-4 by MS, v2 (used in old ASF files)
</entry></row>
<row><entry>wmv1</entry><entry>
Windows Media Video, version 1 (AKA WMV7)
@ -2304,28 +2304,28 @@ The first column contains the codec names that should be passed after the
</row>
<row>
<entry>ac3</entry>
<entry>AC3, aka Dolby Digital</entry>
<entry>AC3, AKA Dolby Digital</entry>
</row>
<row>
<entry>adpcm_ima_wav</entry>
<entry>IMA Adaptive PCM (4bits per sample, 4:1 compression)</entry>
<entry>IMA adaptive PCM (4 bits per sample, 4:1 compression)</entry>
</row>
<row>
<entry>sonic</entry>
<entry>Experimental lossy/lossless codec</entry>
<entry>experimental lossy/lossless codec</entry>
</row>
</tbody>
</tgroup>
</informaltable>
The first column contains the codec names that should be passed after the
<literal>acodec</literal> config, like: <option>-lavcopts acodec=ac3</option>
<literal>acodec</literal> option, like: <option>-lavcopts acodec=ac3</option>
</para>
<para>
Contrary to <systemitem class="library">libavcodec</systemitem>'s video
codecs, its audio codecs do not make a wise usage of the bits they are
been given as they lack some minimal psychoacoustic model (if at all)
given as they lack some minimal psychoacoustic model (if at all)
which most other codec implementations feature.
However, note that all these audio codecs are very fast and work
out-of-the-box everywhere <application>MEncoder</application> has been