Make sure the backbuffer is cleared when the border size might have changed.

Patch by Georgi Petrov [gogothebee gmail com]


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28018 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2008-11-24 09:44:33 +00:00
parent 582bb322d7
commit 5cb896b7eb
1 changed files with 14 additions and 1 deletions

View File

@ -52,6 +52,8 @@ const LIBVO_EXTERN(direct3d)
static struct global_priv {
int is_paused; /**< 1 = Movie is paused,
0 = Movie is not paused */
int is_clear_needed; /**< 1 = Clear the backbuffer before StretchRect
0 = (default) Don't clear it */
D3DLOCKED_RECT locked_rect; /**< The locked Offscreen surface */
RECT fs_movie_rect; /**< Rect (upscaled) of the movie when displayed
in fullscreen */
@ -153,6 +155,12 @@ static void calc_fs_rect(void)
"<vo_direct3d>Fullscreen Movie Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
priv->fs_movie_rect.top, priv->fs_movie_rect.left,
priv->fs_movie_rect.right, priv->fs_movie_rect.bottom);
/* The backbuffer should be cleared before next StretchRect. This is
* necessary because our new draw area could be smaller than the
* previous one used by StretchRect and without it, leftovers from the
* previous frame will be left. */
priv->is_clear_needed = 1;
}
/** @brief Destroy D3D Context related to the current window.
@ -325,6 +333,12 @@ skip_upload:
return VO_ERROR;
}
if (priv->is_clear_needed) {
IDirect3DDevice9_Clear (priv->d3d_device, 0, NULL,
D3DCLEAR_TARGET, 0, 0, 0);
priv->is_clear_needed = 0;
}
if (FAILED(IDirect3DDevice9_StretchRect(priv->d3d_device,
priv->d3d_surface,
&priv->fs_panscan_rect,
@ -554,7 +568,6 @@ static void flip_page(void)
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Video adapter reinitialized.\n");
}
/*IDirect3DDevice9_Clear (priv->d3d_device, 0, NULL, D3DCLEAR_TARGET, 0, 0, 0);*/
}
/** @brief libvo Callback: Draw OSD/Subtitles,