mirror of https://github.com/mpv-player/mpv
Make sure the backbuffer is cleared when the border size might have changed.
Patch by Georgi Petrov [gogothebee gmail com] git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28018 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -52,6 +52,8 @@ const LIBVO_EXTERN(direct3d)
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static struct global_priv {
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int is_paused; /**< 1 = Movie is paused,
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0 = Movie is not paused */
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int is_clear_needed; /**< 1 = Clear the backbuffer before StretchRect
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0 = (default) Don't clear it */
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D3DLOCKED_RECT locked_rect; /**< The locked Offscreen surface */
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RECT fs_movie_rect; /**< Rect (upscaled) of the movie when displayed
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in fullscreen */
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@ -153,6 +155,12 @@ static void calc_fs_rect(void)
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"<vo_direct3d>Fullscreen Movie Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
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priv->fs_movie_rect.top, priv->fs_movie_rect.left,
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priv->fs_movie_rect.right, priv->fs_movie_rect.bottom);
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/* The backbuffer should be cleared before next StretchRect. This is
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* necessary because our new draw area could be smaller than the
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* previous one used by StretchRect and without it, leftovers from the
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* previous frame will be left. */
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priv->is_clear_needed = 1;
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}
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/** @brief Destroy D3D Context related to the current window.
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@ -325,6 +333,12 @@ skip_upload:
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return VO_ERROR;
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}
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if (priv->is_clear_needed) {
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IDirect3DDevice9_Clear (priv->d3d_device, 0, NULL,
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D3DCLEAR_TARGET, 0, 0, 0);
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priv->is_clear_needed = 0;
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}
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if (FAILED(IDirect3DDevice9_StretchRect(priv->d3d_device,
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priv->d3d_surface,
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&priv->fs_panscan_rect,
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@ -554,7 +568,6 @@ static void flip_page(void)
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Video adapter reinitialized.\n");
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}
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/*IDirect3DDevice9_Clear (priv->d3d_device, 0, NULL, D3DCLEAR_TARGET, 0, 0, 0);*/
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}
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/** @brief libvo Callback: Draw OSD/Subtitles,
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