vo_gpu_next: move allow_delayed to move appropriate place

No need to override this so late in the general (non-screenshot) code.
This commit is contained in:
Niklas Haas 2023-08-18 17:14:08 +02:00 committed by Niklas Haas
parent d2082841df
commit 47f756d64b
1 changed files with 1 additions and 1 deletions

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@ -1047,7 +1047,6 @@ static void draw_frame(struct vo *vo, struct vo_frame *frame)
pars->params.skip_caching_single_frame = !cache_frame;
pars->params.preserve_mixing_cache = p->inter_preserve && !frame->still;
pars->params.frame_mixer = frame->still ? NULL : p->frame_mixer;
pars->peak_detect_params.allow_delayed = p->delayed_peak;
// Render frame
if (!pl_render_image_mix(p->rr, &mix, &target, &pars->params)) {
@ -1961,6 +1960,7 @@ static void update_render_options(struct vo *vo)
pars->peak_detect_params.scene_threshold_low = opts->tone_map.scene_threshold_low;
pars->peak_detect_params.scene_threshold_high = opts->tone_map.scene_threshold_high;
pars->peak_detect_params.percentile = opts->tone_map.peak_percentile;
pars->peak_detect_params.allow_delayed = p->delayed_peak;
const struct pl_tone_map_function * const tone_map_funs[] = {
[TONE_MAPPING_AUTO] = &pl_tone_map_auto,