diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 961be5a1fd..bfb41cfcab 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -6810,14 +6810,14 @@ them. profile via ``MPV_RENDER_PARAM_ICC_PROFILE``. ``--icc-cache`` - Store and load 3D LUTs created from the ICC profile on disk in the + Store and load 3DLUTs created from the ICC profile on disk in the cache directory (Default: ``yes``). This can be used to speed up loading, since LittleCMS 2 can take a while to create a 3D LUT. Note that these files contain uncompressed LUTs. Their size depends on the ``--icc-3dlut-size``, and can be very big. - NOTE: This is not cleaned automatically, so old, unused cache files may - stick around indefinitely. + NOTE: On ``--vo=gpu``, this is not cleaned automatically, so old, unused + cache files may stick around indefinitely. ``--icc-cache-dir`` The directory where icc cache is stored. Cache is stored in the system's @@ -6960,14 +6960,14 @@ them. This option might be silently removed in the future. ``--gpu-shader-cache`` - Store and load compiled GLSL shaders in the cache directory (Default: ``yes``). - Normally, shader compilation is very fast, so this is not usually needed. - It mostly matters for GPU APIs that require internally recompiling shaders to - other languages, for example anything based on ANGLE or Vulkan. Enabling this - can improve startup performance on these platforms. + Store and load compiled GLSL shaders in the cache directory (Default: + ``yes``). Normally, shader compilation is very fast, so this is not usually + needed. It mostly matters for anything based on D3D11 (including ANGLE), as + well as on some other proprietary drivers. Enabling this can improve startup + performance on these platforms. - NOTE: This is not cleaned automatically, so old, unused cache files may - stick around indefinitely. + NOTE: On ``--vo=gpu``, is not cleaned automatically, so old, unused cache + files may stick around indefinitely. ``--gpu-shader-cache-dir`` The directory where gpu shader cache is stored. Cache is stored in the system's