meson: remove pointless d3d11 dictionary

Immediately after this, d3d11 is defined again and the rest of the
meson.build uses that. Probably, this dictionary was from the original
meson PR and removing it was forgotten at some point while stuff was
being rewritten.
This commit is contained in:
Dudemanguy 2022-06-20 09:38:04 -05:00
parent 2606d4cc51
commit 45ff20986d
1 changed files with 0 additions and 5 deletions

View File

@ -1010,11 +1010,6 @@ if spirv_cross.found()
dependencies += spirv_cross
endif
d3d11 = {
'name': 'd3d11',
'use': win32_desktop and shaderc.found() and spirv_cross.found() and
get_option('d3d11').allowed(),
}
d3d11 = get_option('d3d11').require(
win32_desktop and shaderc.found() and spirv_cross.found(),
error_message: 'Either is not a win32 desktop or shaderc nor spirv-cross were found!',