mirror of https://github.com/mpv-player/mpv
vo: disregard system-reported display FPS if it's too imprecise
If the system-reported display FPS (returned by the VO backends, or forced with --display-fps) is too imprecise (deviating frame duration by more than 1%). This works if the display FPS is off by almost 1 (typical for old/bad/broken OS APIs). Actually it even works if the FPs is completely wrong. Is it a good idea? Probably not. It might be better to only output a warning message. But unless there are reports about it going terribly wrong, I'll go with this for now.
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@ -138,8 +138,9 @@ struct vo_internal {
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int queued_events; // event mask for the user
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int internal_events; // event mask for us
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int64_t vsync_interval;
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int64_t nominal_vsync_interval;
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int64_t vsync_interval;
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int64_t *vsync_samples;
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int num_vsync_samples;
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int64_t prev_vsync;
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@ -331,6 +332,17 @@ static void reset_vsync_timings(struct vo *vo)
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in->expecting_vsync = false;
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}
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static double vsync_stddef(struct vo *vo, int64_t ref_vsync)
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{
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struct vo_internal *in = vo->in;
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double jitter = 0;
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for (int n = 0; n < in->num_vsync_samples; n++) {
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double diff = in->vsync_samples[n] - ref_vsync;
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jitter += diff * diff;
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}
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return sqrt(jitter / in->num_vsync_samples);
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}
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// Always called locked.
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static void update_vsync_timing_after_swap(struct vo *vo)
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{
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@ -355,15 +367,32 @@ static void update_vsync_timing_after_swap(struct vo *vo)
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}
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in->prev_vsync = now;
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double avg = 0, jitter = 0;
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for (int n = 0; n < in->num_vsync_samples; n++) {
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avg += in->vsync_samples[n] / 1e6;
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double diff = in->vsync_samples[n] / (double)in->vsync_interval - 1.0;
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jitter += diff * diff;
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double avg = 0;
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for (int n = 0; n < in->num_vsync_samples; n++)
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avg += in->vsync_samples[n];
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in->estimated_vsync_interval = avg / in->num_vsync_samples;
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in->estimated_vsync_jitter =
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vsync_stddef(vo, in->vsync_interval) / in->vsync_interval;
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// Switch to assumed display FPS if it seems "better". (Note that small
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// differences are handled as drift instead.)
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if (in->num_vsync_samples == max_samples &&
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fabs((in->nominal_vsync_interval - in->estimated_vsync_interval))
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>= 0.01 * in->nominal_vsync_interval &&
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in->estimated_vsync_interval <= 1e6 / 20.0 &&
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in->estimated_vsync_interval >= 1e6 / 99.0)
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{
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double mjitter = vsync_stddef(vo, in->estimated_vsync_interval);
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double njitter = vsync_stddef(vo, in->nominal_vsync_interval);
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if (mjitter * 1.01 < njitter) {
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if (in->vsync_interval == in->nominal_vsync_interval) {
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MP_WARN(vo, "Reported display FPS seems incorrect.\n"
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"Assuming a value closer to %.3f Hz.\n",
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1e6 / in->estimated_vsync_interval);
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}
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in->vsync_interval = in->estimated_vsync_interval;
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}
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}
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avg /= in->num_vsync_samples;
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in->estimated_vsync_interval = avg;
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in->estimated_vsync_jitter = sqrt(jitter / in->num_vsync_samples);
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MP_STATS(vo, "value %f jitter", in->estimated_vsync_jitter);
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MP_STATS(vo, "value %f vsync-diff", in->vsync_samples[0] / 1e6);
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@ -422,6 +451,9 @@ static void update_display_fps(struct vo *vo)
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in->queued_events |= VO_EVENT_WIN_STATE;
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mp_input_wakeup(vo->input_ctx);
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}
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in->nominal_vsync_interval = in->display_fps > 0 ? 1e6 / in->display_fps : 0;
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in->vsync_interval = MPMAX(in->nominal_vsync_interval, 1);
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}
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pthread_mutex_unlock(&in->lock);
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}
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@ -682,9 +714,6 @@ static bool render_frame(struct vo *vo)
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pthread_mutex_lock(&in->lock);
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vo->in->vsync_interval = in->display_fps > 0 ? 1e6 / in->display_fps : 0;
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vo->in->vsync_interval = MPMAX(vo->in->vsync_interval, 1);
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if (in->frame_queued) {
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talloc_free(in->current_frame);
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in->current_frame = in->frame_queued;
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@ -1051,7 +1080,7 @@ double vo_get_estimated_vsync_interval(struct vo *vo)
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{
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struct vo_internal *in = vo->in;
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pthread_mutex_lock(&in->lock);
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double res = in->estimated_vsync_interval;
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double res = in->estimated_vsync_interval / 1e6;
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pthread_mutex_unlock(&in->lock);
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return res;
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}
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