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vo: delay vsync samples by at least 10 refreshes
This filters out vastly inaccurate values from presentation feedback that can happen shortly after restarting playback or seeking. Makes estimated vsync converge almost instantly instead of waiting until those outliers are dropped from the past samples.
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@ -423,6 +423,7 @@ static double vsync_stddef(struct vo *vo, double ref_vsync)
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}
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#define MAX_VSYNC_SAMPLES 1000
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#define DELAY_VSYNC_SAMPLES 10
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// Check if we should switch to measured average display FPS if it seems
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// "better" then the system-reported one. (Note that small differences are
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@ -507,7 +508,7 @@ static void update_vsync_timing_after_swap(struct vo *vo,
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}
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in->num_successive_vsyncs++;
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if (in->num_successive_vsyncs <= vo->opts->swapchain_depth)
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if (in->num_successive_vsyncs <= DELAY_VSYNC_SAMPLES)
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return;
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if (vsync_time <= 0 || vsync_time <= prev_vsync) {
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