audio/filter: switch remaining filters to refcounting

All of these filters are very similar in frame management, and copy data
to a new frame during filtering.
This commit is contained in:
wm4 2015-01-15 20:10:55 +01:00
parent 87fe7d8788
commit 388cf6dc96
4 changed files with 58 additions and 44 deletions

View File

@ -181,15 +181,20 @@ static int control(struct af_instance* af, int cmd, void* arg)
return AF_UNKNOWN;
}
// Filter data through filter
static int filter(struct af_instance* af, struct mp_audio* data, int flags)
static int filter_frame(struct af_instance *af, struct mp_audio *c)
{
struct mp_audio* c = data; // Current working data
struct mp_audio* l = af->data; // Local data
af_channels_t* s = af->priv;
int i;
mp_audio_realloc_min(af->data, data->samples);
if (!c)
return 0;
struct mp_audio *l = mp_audio_pool_get(af->out_pool, &af->fmt_out, c->samples);
if (!l) {
talloc_free(c);
return -1;
}
mp_audio_copy_attributes(l, c);
// Reset unused channels
memset(l->planes[0],0,mp_audio_psize(c) / c->nch * l->nch);
@ -199,17 +204,15 @@ static int filter(struct af_instance* af, struct mp_audio* data, int flags)
copy(af, c->planes[0],l->planes[0],c->nch,s->route[i][FR],
l->nch,s->route[i][TO],mp_audio_psize(c),c->bps);
// Set output data
c->planes[0] = l->planes[0];
mp_audio_set_channels(c, &l->channels);
talloc_free(c);
af_add_output_frame(af, l);
return 0;
}
// Allocate memory and set function pointers
static int af_open(struct af_instance* af){
af->control=control;
af->filter=filter;
af->filter_frame = filter_frame;
af_channels_t *s = af->priv;
// If router scan commandline for routing pairs

View File

@ -375,17 +375,26 @@ frequencies).
2. A bass compensation is introduced to ensure that 0-200 Hz are not
damped (without any real 3D acoustical image, however).
*/
static int filter(struct af_instance *af, struct mp_audio *data, int flags)
static int filter(struct af_instance *af, struct mp_audio *data)
{
af_hrtf_t *s = af->priv;
if (!data)
return 0;
struct mp_audio *outframe =
mp_audio_pool_get(af->out_pool, &af->fmt_out, data->samples);
if (!outframe) {
talloc_free(data);
return -1;
}
mp_audio_copy_attributes(outframe, data);
short *in = data->planes[0]; // Input audio data
short *out = NULL; // Output audio data
short *out = outframe->planes[0]; // Output audio data
short *end = in + data->samples * data->nch; // Loop end
float common, left, right, diff, left_b, right_b;
const int dblen = s->dlbuflen, hlen = s->hrflen, blen = s->basslen;
mp_audio_realloc_min(af->data, data->samples);
if(s->print_flag) {
s->print_flag = 0;
switch (s->decode_mode) {
@ -412,8 +421,6 @@ static int filter(struct af_instance *af, struct mp_audio *data, int flags)
"channel\n");
}
out = af->data->planes[0];
/* MPlayer's 5 channel layout (notation for the variable):
*
* 0: L (LF), 1: R (RF), 2: Ls (LR), 3: Rs (RR), 4: C (CF), matrix
@ -551,10 +558,8 @@ static int filter(struct af_instance *af, struct mp_audio *data, int flags)
s->cyc_pos += dblen;
}
/* Set output data */
data->planes[0] = af->data->planes[0];
mp_audio_set_num_channels(data, 2);
talloc_free(data);
af_add_output_frame(af, outframe);
return 0;
}
@ -588,7 +593,7 @@ static int af_open(struct af_instance* af)
af->control = control;
af->uninit = uninit;
af->filter = filter;
af->filter_frame = filter;
s = af->priv;

View File

@ -107,11 +107,17 @@ static int control(struct af_instance* af, int cmd, void* arg)
return AF_UNKNOWN;
}
// Filter data through filter
static int filter(struct af_instance* af, struct mp_audio* data, int flags)
static int filter_frame(struct af_instance *af, struct mp_audio *c)
{
struct mp_audio* c = data; // Current working data
struct mp_audio* l = af->data; // Local data
if (!c)
return 0;
struct mp_audio *l = mp_audio_pool_get(af->out_pool, &af->fmt_out, c->samples);
if (!l) {
talloc_free(c);
return -1;
}
mp_audio_copy_attributes(l, c);
af_pan_t* s = af->priv; // Setup for this instance
float* in = c->planes[0]; // Input audio data
float* out = NULL; // Output audio data
@ -120,8 +126,6 @@ static int filter(struct af_instance* af, struct mp_audio* data, int flags)
int ncho = l->nch; // Number of output channels
register int j,k;
mp_audio_realloc_min(af->data, data->samples);
out = l->planes[0];
// Execute panning
// FIXME: Too slow
@ -137,17 +141,15 @@ static int filter(struct af_instance* af, struct mp_audio* data, int flags)
in+= nchi;
}
// Set output data
c->planes[0] = l->planes[0];
set_channels(c, l->nch);
talloc_free(c);
af_add_output_frame(af, l);
return 0;
}
// Allocate memory and set function pointers
static int af_open(struct af_instance* af){
af->control=control;
af->filter=filter;
af->filter_frame = filter_frame;
af_pan_t *s = af->priv;
int n = 0;
int j,k;

View File

@ -141,21 +141,27 @@ static const float steering_matrix[][12] = {
// Experimental moving average dominance
//static int amp_L = 0, amp_R = 0, amp_C = 0, amp_S = 0;
// Filter data through filter
static int filter(struct af_instance* af, struct mp_audio* data, int flags){
static int filter_frame(struct af_instance *af, struct mp_audio *data)
{
if (!data)
return 0;
struct mp_audio *outframe =
mp_audio_pool_get(af->out_pool, &af->fmt_out, data->samples);
if (!outframe) {
talloc_free(data);
return -1;
}
mp_audio_copy_attributes(outframe, data);
af_surround_t* s = (af_surround_t*)af->priv;
const float* m = steering_matrix[0];
float* in = data->planes[0]; // Input audio data
float* out = NULL; // Output audio data
float* out = outframe->planes[0]; // Output audio data
float* end = in + data->samples * data->nch;
int i = s->i; // Filter queue index
int ri = s->ri; // Read index for delay queue
int wi = s->wi; // Write index for delay queue
mp_audio_realloc_min(af->data, data->samples);
out = af->data->planes[0];
while(in < end){
/* Dominance:
abs(in[0]) abs(in[1]);
@ -215,16 +221,14 @@ static int filter(struct af_instance* af, struct mp_audio* data, int flags){
// Save indexes
s->i = i; s->ri = ri; s->wi = wi;
// Set output data
data->planes[0] = af->data->planes[0];
mp_audio_set_channels_old(data, af->data->nch);
talloc_free(data);
af_add_output_frame(af, outframe);
return 0;
}
static int af_open(struct af_instance* af){
af->control=control;
af->filter=filter;
af->filter_frame = filter_frame;
return AF_OK;
}