Fix OpenGL autodetection to not leave values at -1.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31207 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2010-05-24 17:36:23 +00:00
parent 9016e5cf0a
commit 3009c1eff4
1 changed files with 12 additions and 5 deletions

View File

@ -487,12 +487,19 @@ static void autodetectGlExtensions(void) {
ati_broken_pbo = ver && ver < 8395;
}
if (ati_hack == -1) ati_hack = ati_broken_pbo;
if (force_pbo == -1 && extensions && strstr(extensions, "_pixel_buffer_object"))
force_pbo = is_ati;
if (use_rectangle == -1 && extensions && strstr(extensions, "_texture_non_power_of_two"))
if (force_pbo == -1) {
force_pbo = 0;
if (extensions && strstr(extensions, "_pixel_buffer_object"))
force_pbo = is_ati;
}
if (use_rectangle == -1) {
use_rectangle = 0;
if (use_rectangle == -1 && extensions && strstr(extensions, "_texture_rectangle"))
use_rectangle = renderer && strstr(renderer, "Mesa DRI R200") ? 1 : 0;
if (extensions) {
// if (strstr(extensions, "_texture_non_power_of_two"))
if (strstr(extensions, "_texture_rectangle"))
use_rectangle = renderer && strstr(renderer, "Mesa DRI R200") ? 1 : 0;
}
}
if (use_osd == -1)
use_osd = mpglBindTexture != NULL;
if (use_yuv == -1)