diff --git a/video/out/gl_video_shaders.glsl b/video/out/gl_video_shaders.glsl index b95953bfa6..965a8f725b 100644 --- a/video/out/gl_video_shaders.glsl +++ b/video/out/gl_video_shaders.glsl @@ -252,7 +252,6 @@ float[6] weights6(sampler2D lookup, float f) { vec4 c2 = texture(lookup, vec2(0.75, f)); return float[6](c1.r, c1.g, c1.b, c2.r, c2.g, c2.b); } -#endif // For N=n*4 with n>1. #define WEIGHTS_N(NAME, N) \ @@ -333,6 +332,8 @@ float[6] weights6(sampler2D lookup, float f) { return mix(res, clamp(res, lo, hi), ANTIRING); \ } +#endif /* HAVE_ARRAYS */ + #ifdef DEF_SCALER0 DEF_SCALER0 #endif