mirror of https://github.com/mpv-player/mpv
wayland: correctly report display refresh rate
This commit will cause the wayland backend and vo to correctly report the display frame rate. This didn't work as VOCTRL_GET_DISPLAY_FPS was received way too early, before the window was created (and thus current_output set). The VO will now signal VO_EVENT_WIN_STATE after window initialization and upon a resize. Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
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@ -224,6 +224,8 @@ static void surface_handle_enter(void *data,
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break;
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}
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}
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wl->window.events |= VO_EVENT_WIN_STATE;
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}
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static void surface_handle_leave(void *data,
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@ -805,7 +807,7 @@ static void schedule_resize(struct vo_wayland_state *wl,
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wl->window.sh_height = height;
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wl->window.sh_x = x;
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wl->window.sh_y = y;
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wl->window.events |= VO_EVENT_RESIZE;
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wl->window.events |= VO_EVENT_WIN_STATE | VO_EVENT_RESIZE;
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wl->vo->dwidth = width;
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wl->vo->dheight = height;
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}
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@ -1037,10 +1039,10 @@ int vo_wayland_init (struct vo *vo)
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"\tmodel: %s\n"
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"\tw: %d, h: %d\n"
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"\tscale: %d\n"
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"\tHz: %d\n",
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"\tHz: %f\n",
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o->make, o->model,
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o->width, o->height, o->scale,
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o->refresh_rate / 1000);
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o->refresh_rate / 1000.0f);
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}
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vo->event_fd = wl->display.display_fd;
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@ -1290,7 +1292,7 @@ int vo_wayland_control (struct vo *vo, int *events, int request, void *arg)
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break;
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// refresh rate is stored in milli-Hertz (mHz)
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double fps = wl->display.current_output->refresh_rate / 1000;
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double fps = wl->display.current_output->refresh_rate / 1000.0f;
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*(double*) arg = fps;
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return VO_TRUE;
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}
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