Remove resize_d3d call from render_d3d_frame that was made useless

by previous commit. If this is necessary e.g. to prevent flicker
while resizing, check_events should be called instead or even
better the functionality be moved to some higher layer.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28065 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2008-12-02 15:03:19 +00:00
parent bb89a7696d
commit 27b167bb75
1 changed files with 0 additions and 2 deletions

View File

@ -386,8 +386,6 @@ static uint32_t render_d3d_frame(mp_image_t *mpi)
* if (mpi->flags & MP_IMGFLAG_DIRECT) ...
*/
resize_d3d();
if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
goto skip_upload;