video: use symbolic constants instead of magic integers

In my opinion this is not really necessary, since there's only a single
user of update_video(), but others reading this code would probably hate
me for using magic integer values instead of symbolic constants.

This should be a purely cosmetic commit; any changes in behavior are
bugs.
This commit is contained in:
wm4 2014-07-18 15:11:21 +02:00
parent 7083f88ca8
commit 2646874369
3 changed files with 43 additions and 38 deletions

View File

@ -137,6 +137,13 @@ struct track {
enum {
MAX_NUM_VO_PTS = 100,
// update_video() - code also uses: <0 error, 0 eof, >0 progress
VD_ERROR = -1,
VD_EOF = 0, // end of file - no new output
VD_PROGRESS = 1, // progress, but no output; repeat call with no waiting
VD_NEW_FRAME = 2, // the call produced a new frame
VD_WAIT = 3, // no EOF, but no output; wait until wakeup
};
#define NUM_PTRACKS 2

View File

@ -970,7 +970,7 @@ void run_playloop(struct MPContext *mpctx)
break;
}
if (r == 0) {
if (r == VD_EOF) {
if (!mpctx->playing_last_frame && mpctx->last_frame_duration > 0) {
mpctx->time_frame += mpctx->last_frame_duration;
mpctx->last_frame_duration = 0;
@ -978,23 +978,23 @@ void run_playloop(struct MPContext *mpctx)
MP_VERBOSE(mpctx, "showing last frame\n");
}
if (mpctx->playing_last_frame) {
r = 1; // don't stop playback yet
r = VD_PROGRESS; // don't stop playback yet
MP_TRACE(mpctx, "still showing last frame\n");
}
}
video_left = r > 0;
if (r == 3)
if (r == VD_WAIT)
break;
if (mpctx->restart_playback)
mpctx->sleeptime = 0;
if (r == 2)
if (r == VD_NEW_FRAME)
MP_TRACE(mpctx, "frametime=%5.3f\n", frame_time);
if (r == 2 && !mpctx->restart_playback) {
if (r == VD_NEW_FRAME && !mpctx->restart_playback) {
mpctx->time_frame += frame_time / opts->playback_speed;
adjust_sync(mpctx, frame_time);
}
@ -1010,7 +1010,7 @@ void run_playloop(struct MPContext *mpctx)
break;
}
if (r != 2 && !mpctx->playing_last_frame) {
if (r != VD_NEW_FRAME && !mpctx->playing_last_frame) {
mpctx->sleeptime = 0;
break;
}
@ -1060,7 +1060,7 @@ void run_playloop(struct MPContext *mpctx)
mpctx->playing_last_frame = false;
// last frame case (don't set video_left - consider format changes)
if (r != 2)
if (r != VD_NEW_FRAME)
break;
//=================== FLIP PAGE (VIDEO BLT): ======================

View File

@ -299,9 +299,7 @@ static int check_framedrop(struct MPContext *mpctx, double frame_time)
}
// Read a packet, store decoded image into d_video->waiting_decoded_mpi
// Return 0 if EOF was reached (though the decoder still can have frames buffered)
// Return 1 if a packet was read (i.e. progress made)
// Return 3 if the demuxer will wake us up once a new packet is available.
// returns VD_* code
static int decode_image(struct MPContext *mpctx)
{
struct dec_video *d_video = mpctx->d_video;
@ -309,12 +307,12 @@ static int decode_image(struct MPContext *mpctx)
if (d_video->header->attached_picture) {
d_video->waiting_decoded_mpi =
video_decode(d_video, d_video->header->attached_picture, 0);
return 0;
return VD_EOF;
}
struct demux_packet *pkt;
if (demux_read_packet_async(d_video->header, &pkt) == 0)
return 3;
return VD_WAIT;
if (pkt && pkt->pts != MP_NOPTS_VALUE)
pkt->pts += mpctx->video_offset;
if ((pkt && pkt->pts >= mpctx->hrseek_pts - .005) ||
@ -330,7 +328,7 @@ static int decode_image(struct MPContext *mpctx)
bool had_packet = !!pkt;
talloc_free(pkt);
return had_packet ? 1 : 0;
return had_packet ? VD_PROGRESS : VD_EOF;
}
@ -349,20 +347,20 @@ static void init_filter_params(struct MPContext *mpctx)
}
// Make sure at least 1 filtered image is available.
// Returns: -1: error, 0: EOF, 1: ok or progress was made, 3: ok but wait
// A return value of 1 doesn't necessarily output a frame, but makes the promise
// that calling this function again will eventually do something.
// returns VD_* code
// A return value of VD_PROGRESS doesn't necessarily output a frame, but makes
// the promise that calling this function again will eventually do something.
static int video_decode_and_filter(struct MPContext *mpctx)
{
struct dec_video *d_video = mpctx->d_video;
struct vf_chain *vf = d_video->vfilter;
if (vf->initialized < 0)
return -1;
return VD_ERROR;
// There is already a filtered frame available.
if (vf_output_frame(vf, false) > 0)
return 1;
return VD_PROGRESS;
// Decoder output is different from filter input?
bool need_vf_reconfig = !vf->input_params.imgfmt || vf->initialized < 1 ||
@ -372,26 +370,26 @@ static int video_decode_and_filter(struct MPContext *mpctx)
if (need_vf_reconfig && d_video->decoder_output.imgfmt) {
// Drain the filter chain.
if (vf_output_frame(vf, true) > 0)
return 1;
return VD_PROGRESS;
// The filter chain is drained; execute the filter format change.
filter_reconfig(mpctx, false);
if (vf->initialized == 0)
return 1; // hw decoding fallback; try again
return VD_PROGRESS; // hw decoding fallback; try again
if (vf->initialized < 1)
return -1;
return VD_ERROR;
init_filter_params(mpctx);
return 1;
return VD_PROGRESS;
}
// If something was decoded, and the filter chain is ready, filter it.
if (!need_vf_reconfig && d_video->waiting_decoded_mpi) {
vf_filter_frame(vf, d_video->waiting_decoded_mpi);
d_video->waiting_decoded_mpi = NULL;
return 1;
return VD_PROGRESS;
}
int r = 1;
int r = VD_PROGRESS;
if (!d_video->waiting_decoded_mpi) {
// Decode a new image, or at least feed the decoder a packet.
@ -399,7 +397,7 @@ static int video_decode_and_filter(struct MPContext *mpctx)
if (d_video->waiting_decoded_mpi)
d_video->decoder_output = d_video->waiting_decoded_mpi->params;
if (!d_video->waiting_decoded_mpi && r < 1)
return 0; // true EOF
return VD_EOF; // true EOF
}
// Image will be filtered on the next iteration.
@ -426,7 +424,7 @@ static void init_vo(struct MPContext *mpctx)
}
// Fill the VO buffer with a newly filtered or decoded image.
// Returns: -1: error, 0: EOF, 1: ok or progress was made
// returns VD_* code
static int video_output_image(struct MPContext *mpctx, double endpts,
bool reconfig_ok)
{
@ -455,7 +453,7 @@ static int video_output_image(struct MPContext *mpctx, double endpts,
drop = true;
if (endpts != MP_NOPTS_VALUE && pts >= endpts) {
drop = true;
r = 0; // EOF
r = VD_EOF;
}
if (drop) {
talloc_free(vf->output);
@ -492,7 +490,7 @@ static int video_output_image(struct MPContext *mpctx, double endpts,
int vo_r = vo_reconfig(vo, &p, 0);
if (vo_r < 0) {
vf->initialized = -1;
return -1;
return VD_ERROR;
}
init_vo(mpctx);
// Display the frame queued after this immediately.
@ -504,13 +502,13 @@ static int video_output_image(struct MPContext *mpctx, double endpts,
struct mp_image *img = vf_read_output_frame(vf);
if (img) {
vo_queue_image(vo, img);
return 1;
return VD_PROGRESS;
}
return r; // includes the true EOF case
}
// returns: <0 on error, 0: eof, 1: progress, but no output, 2: new frame
// returns VD_* code
int update_video(struct MPContext *mpctx, double endpts, bool reconfig_ok,
double *frame_duration)
{
@ -518,24 +516,24 @@ int update_video(struct MPContext *mpctx, double endpts, bool reconfig_ok,
if (mpctx->d_video->header->attached_picture) {
if (video_out->hasframe)
return 0;
return VD_EOF;
if (vo_has_next_frame(video_out, true))
return 2;
return VD_NEW_FRAME;
}
int r = video_output_image(mpctx, endpts, reconfig_ok);
if (r < 0 || r == 3)
if (r < 0 || r == VD_WAIT)
return r;
// On EOF (r==0), we always drain the VO; otherwise we must ensure that
// On EOF, we always drain the VO; otherwise we must ensure that
// the VO will have enough frames buffered (matters especially for VO based
// frame dropping).
if (!vo_has_next_frame(video_out, !r))
return !!r;
if (!vo_has_next_frame(video_out, r == VD_EOF))
return r ? VD_PROGRESS : VD_EOF;
if (mpctx->d_video->header->attached_picture) {
mpctx->video_next_pts = MP_NOPTS_VALUE;
return 2;
return VD_NEW_FRAME;
}
double pts = vo_get_next_pts(video_out, 0);
@ -553,5 +551,5 @@ int update_video(struct MPContext *mpctx, double endpts, bool reconfig_ok,
if (mpctx->d_audio)
mpctx->delay -= frame_time;
*frame_duration = frame_time;
return 2;
return VD_NEW_FRAME;
}