mirror of https://github.com/mpv-player/mpv
lua: fix array detection
This was dumb and could return something like "{name=123}" as an array. Also, fix the error message if a key is not a string. lua_typename() takes a type directly, not a stack item.
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68d2903cb1
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@ -709,7 +709,7 @@ static void makenode(void *tmp, mpv_node *dst, lua_State *L, int t)
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bool empty = lua_isnil(L, -1); // t[n]
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bool empty = lua_isnil(L, -1); // t[n]
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lua_pop(L, 1); // -
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lua_pop(L, 1); // -
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if (empty) {
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if (empty) {
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count = n;
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count = n - 1;
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break;
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break;
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}
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}
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}
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}
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@ -751,7 +751,7 @@ static void makenode(void *tmp, mpv_node *dst, lua_State *L, int t)
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makenode(tmp, &list->values[list->num], L, -1);
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makenode(tmp, &list->values[list->num], L, -1);
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if (lua_type(L, -2) != LUA_TSTRING) {
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if (lua_type(L, -2) != LUA_TSTRING) {
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luaL_error(L, "key must be a string, but got %s",
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luaL_error(L, "key must be a string, but got %s",
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lua_typename(L, -2));
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lua_typename(L, lua_type(L, -2)));
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}
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}
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list->keys[list->num] = talloc_strdup(tmp, lua_tostring(L, -2));
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list->keys[list->num] = talloc_strdup(tmp, lua_tostring(L, -2));
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list->num++;
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list->num++;
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