vo_opengl: remove source shader leftover

The source shader was removed after deband was introduced.
This commit is contained in:
Bin Jin 2015-10-24 14:28:40 +00:00 committed by wm4
parent 252dcdcc99
commit 17b4fb02b3
2 changed files with 0 additions and 3 deletions

View File

@ -2495,7 +2495,6 @@ static char **dup_str_array(void *parent, char **src)
static void assign_options(struct gl_video_opts *dst, struct gl_video_opts *src)
{
talloc_free(dst->source_shader);
talloc_free(dst->scale_shader);
talloc_free(dst->pre_shaders);
talloc_free(dst->post_shaders);
@ -2511,7 +2510,6 @@ static void assign_options(struct gl_video_opts *dst, struct gl_video_opts *src)
(char *)handle_scaler_opt(dst->scaler[n].kernel.name, n == 3);
}
dst->source_shader = talloc_strdup(NULL, dst->source_shader);
dst->scale_shader = talloc_strdup(NULL, dst->scale_shader);
dst->pre_shaders = dup_str_array(NULL, dst->pre_shaders);
dst->post_shaders = dup_str_array(NULL, dst->post_shaders);

View File

@ -92,7 +92,6 @@ struct gl_video_opts {
struct m_color background;
int interpolation;
int blend_subs;
char *source_shader;
char *scale_shader;
char **pre_shaders;
char **post_shaders;