video/out: remove VO_EVENT_REINIT

It was once used for vo_sdl (the old one based on SDL 1.2), since SDL
apparently lost the GL state when switching to fullscreen. The new
vo_sdl (using SDL 1.3) doesn't use or need this. It's dead code, so
get rid of it.
This commit is contained in:
wm4 2013-03-02 15:10:59 +01:00
parent 0c07e82136
commit 152a2024cf
3 changed files with 0 additions and 11 deletions

View File

@ -32,7 +32,6 @@
#define VO_EVENT_EXPOSE 1
#define VO_EVENT_RESIZE 2
#define VO_EVENT_KEYPRESS 4
#define VO_EVENT_REINIT 8
#define VO_EVENT_MOVE 16
enum mp_voctrl {

View File

@ -1672,12 +1672,6 @@ static void check_events(struct vo *vo)
struct gl_priv *p = vo->priv;
int e = p->glctx->check_events(vo);
if (e & VO_EVENT_REINIT) {
uninit_gl(p);
init_gl(p);
init_video(p);
resize(p);
}
if (e & VO_EVENT_RESIZE)
resize(p);
if (e & VO_EVENT_EXPOSE)

View File

@ -1771,10 +1771,6 @@ static void check_events(struct vo *vo)
struct gl_priv *p = vo->priv;
int e = p->glctx->check_events(vo);
if (e & VO_EVENT_REINIT) {
uninitGl(vo);
initGl(vo, vo->dwidth, vo->dheight);
}
if (e & VO_EVENT_RESIZE)
resize(vo, vo->dwidth, vo->dheight);
if (e & VO_EVENT_EXPOSE)